Player Matchup

Sun Wukong
Sun Wukong
Atypicalhobo
Sun Wukong
Level 9
God Stats
4W - 4L
1,687 SR
Queue Stats
54W - 35L
1,698 Elo+
Party 2
Nemesis
Nemesis
Chofaesse
Nemesis
Level 6
God Stats
3W - 4L
1,384 SR
Queue Stats
17W - 14L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Dybsyy
Kukulkan
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
133W - 66L
1,909 Elo+
Party 2
Cernunnos
Cernunnos
RogueSheep
Cernunnos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 125L
1,599 Elo+
Party 2
Ares
Ares
SupportsFault
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 21L
1,909 Elo+
Party 2
Team Averages
Level 29
1,514 SR
1,721 Elo+

VS

Team Averages
Level 23
1,505 SR
1,597 Elo+
Chang'e
Chang'e
AnastazioPsyhead
Chang'e
Level 28
God Stats
6W - 6L
1,526 SR
Queue Stats
70W - 68L
1,577 Elo+
Party 3
Mulan
Mulan
GodofNothingLmao
Mulan
Level 29
God Stats
6W - 1L
1,885 SR
Queue Stats
253W - 246L
1,594 Elo+
Solo
Chronos
Chronos
H3nt4iPrnstar
Chronos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
PapaTryHard
Guan Yu
Level 14
God Stats
1W - 1L
1,292 SR
Queue Stats
9W - 7L
1,617 Elo+
Party 1
Ao Kuang
Ao Kuang
Sinοn
Ao Kuang
Level 33
God Stats
10W - 15L
1,320 SR
Queue Stats
82W - 83L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atypicalhobo
Sun Wukong
12
1 / 4 / 1
6,993
437
7,403
10,808
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Chofaesse
Nemesis
12
1 / 6 / 2
7,399
462
2,648
10,139
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Dybsyy
Kukulkan
16
5 / 2 / 3
9,402
588
12,082
6,274
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
RogueSheep
Cernunnos
13
0 / 6 / 3
7,671
479
7,979
12,485
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 7 / 6
7,786
487
6,566
12,598
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
7,762
485
2,638
9,790
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 4
10,166
635
7,269
10,819
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
15
6 / 1 / 14
9,370
586
10,088
12,116
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
PapaTryHard
Guan Yu
14
6 / 2 / 13
9,633
602
7,793
14,177
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Sinοn
Ao Kuang
16
8 / 0 / 5
10,229
639
11,489
12,820
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
9
Kills
25
25
Deaths
9
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
4
6
0.75
L
Sun Wukong
Atypicalhobo
Sun Wukong
1
4
1
0.38
L
Nemesis
Chofaesse
Nemesis
1
6
2
0.33
L
Kukulkan
Dybsyy
Kukulkan
5
2
3
3.25
W
5
2
4
3.5
W
Chronos
6
1
14
13
W
Guan Yu
PapaTryHard
Guan Yu
6
2
13
6.25
L
Cernunnos
RogueSheep
Cernunnos
0
6
3
0.25
W
Ao Kuang
Sinοn
Ao Kuang
8
0
5
10.5
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
39,277
52,304
Taken
59,722
24,031
Mitigated
28,356
8,055
Healing
30,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,638
59
1,209
3,703
9,790
3,282
282
4,165
5,393
36,425
0
L
Sun Wukong
Atypicalhobo
Sun Wukong
7,403
917
0
1,332
10,808
5,369
677
5,841
4,560
0
27,606
L
Nemesis
Chofaesse
Nemesis
2,648
828
0
740
10,139
3,399
0
3,690
6,330
0
42,339
L
Kukulkan
Dybsyy
Kukulkan
12,082
1,281
0
564
6,274
2,609
0
2,648
3,550
70,698
0
W
7,269
967
0
3,154
10,819
4,980
139
3,096
7,531
0
77,180
W
Chronos
10,088
4,200
0
5,369
12,116
3,886
2,534
1,970
10,080
59,039
0
W
Guan Yu
PapaTryHard
Guan Yu
7,793
762
2,682
5,886
14,177
9,894
869
6,073
7,932
9,095
23,984
L
Cernunnos
RogueSheep
Cernunnos
7,979
3,602
0
3,893
12,485
3,441
0
6,073
6,389
0
49,825
W
Ao Kuang
Sinοn
Ao Kuang
11,489
1,365
255
8,017
12,820
6,314
1,851
2,742
9,463
41,553
0
L
6,566
287
0
1,526
12,598
9,213
0
6,639
5,769
17,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
47,160
380
Minions Killed
414
0
Camps Cleared
0
1,498,610
Distance Traveled
1,561,687
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,762
485
62
4
0
304,024
5
L
Sun Wukong
6,993
437
54
3
0
319,434
4
L
Nemesis
7,399
462
83
5
0
326,746
1
L
Kukulkan
9,402
588
142
9
0
300,973
5
W
Mulan
10,166
635
139
9
0
337,770
3
W
Chronos
9,370
586
91
6
0
305,548
0
W
Guan Yu
9,633
602
39
2
0
305,308
1
L
Cernunnos
7,671
479
84
5
0
252,205
3
W
Ao Kuang
10,229
639
83
5
0
309,037
3
L
Ares
7,786
487
17
1
0
299,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role