Player Matchup

Merlin
Merlin
ENCELADUZZ
Merlin
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 19L
1,697 Elo+
Party 1
Chernobog
Chernobog
HEROxVENOM
Chernobog
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
lechedemota
Cthulhu
Level 42
God Stats
4W - 2L
1,650 SR
Queue Stats
21W - 19L
1,759 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sananahae
Tsukuyomi
Level 71
God Stats
2W - 2L
1,754 SR
Queue Stats
21W - 19L
1,759 Elo+
Party 1
Team Averages
Level 97
1,601 SR
1,743 Elo+

VS

Team Averages
Level 153
1,575 SR
1,454 Elo+
Fafnir
Fafnir
A3reodinamic
Fafnir
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 47L
1,385 Elo+
Solo
Hercules
Hercules
Rayman314
Hercules
Level 156
God Stats
0W - 1L
1,601 SR
Queue Stats
1W - 3L
1,411 Elo+
Solo
Sol
Sol
Sylver shadow 2
Sol
Level 143
God Stats
16W - 13L
1,697 SR
Queue Stats
168W - 193L
1,519 Elo+
Solo
Ullr
Ullr
buboooooo
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ENCELADUZZ
Merlin
17
3 / 1 / 4
11,033
736
8,035
5,390
2,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
HEROxVENOM
Chernobog
16
1 / 2 / 10
10,973
732
9,885
13,251
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
lechedemota
Cthulhu
18
4 / 1 / 12
12,099
807
12,920
13,695
11,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
sananahae
Tsukuyomi
18
9 / 1 / 5
11,892
793
12,365
10,449
5,294
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 5 / 1
9,645
643
2,608
16,636
19,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Rayman314
Hercules
16
0 / 5 / 3
10,218
681
5,013
14,890
13,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 2 / 0
10,850
723
13,180
9,063
3,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ullr
17
3 / 5 / 1
11,290
753
9,393
11,743
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
17
Kills
5
5
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
5
1
0.1
W
Merlin
ENCELADUZZ
Merlin
3
1
4
5
W
Chernobog
HEROxVENOM
Chernobog
1
2
10
3
L
Hercules
Rayman314
Hercules
0
5
3
0.3
L
2
2
0
1
L
Ullr
3
5
1
0.7
W
Cthulhu
lechedemota
Cthulhu
4
1
12
10
W
Tsukuyomi
sananahae
Tsukuyomi
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,205
Damage
30,194
42,785
Taken
52,332
24,709
Mitigated
41,963
17,100
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,608
397
0
1,533
16,636
19,026
0
5,512
11,124
14,261
0
W
Merlin
ENCELADUZZ
Merlin
8,035
214
0
1,110
5,390
2,297
1,396
3,079
2,311
37,945
0
W
Chernobog
HEROxVENOM
Chernobog
9,885
5,484
0
7,206
13,251
5,828
2,288
3,143
10,108
0
47,974
L
Hercules
Rayman314
Hercules
5,013
1,446
0
4,186
14,890
13,952
82
7,134
7,756
0
23,927
L
13,180
1,198
0
2,584
9,063
3,710
948
3,958
5,105
51,807
0
L
Ullr
9,393
5,133
0
1,006
11,743
5,275
3,414
4,901
6,842
0
48,931
W
Cthulhu
lechedemota
Cthulhu
12,920
214
295
4,170
13,695
11,290
441
6,650
7,045
42,486
0
W
Tsukuyomi
sananahae
Tsukuyomi
12,365
3,096
0
4,319
10,449
5,294
492
3,498
6,951
0
40,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,997
Gold Earned
42,003
248
Minions Killed
248
12
Camps Cleared
10
1,163,289
Distance Traveled
1,066,596
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,645
643
22
1
1
250,344
0
W
Merlin
11,033
736
59
4
4
278,825
1
W
Chernobog
10,973
732
59
4
3
265,817
0
L
Hercules
10,218
681
47
3
2
289,863
2
L
Sol
10,850
723
80
5
2
293,070
0
L
Ullr
11,290
753
99
7
5
233,319
5
W
Cthulhu
12,099
807
65
4
3
299,339
0
W
Tsukuyomi
11,892
793
65
4
2
319,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role