Player Matchup

Set
Set
CometHD76
Set
Level 36
God Stats
11W - 7L
1,417 SR
Queue Stats
38W - 41L
1,401 Elo+
Party 4
King Arthur
King Arthur
DavShaKie
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
FreakyOwl
Sobek
Level 29
God Stats
3W - 3L
1,724 SR
Queue Stats
12W - 12L
1,645 Elo+
Party 3
Anubis
Anubis
Sm0k5
Anubis
Level 29
God Stats
12W - 15L
1,280 SR
Queue Stats
348W - 397L
1,446 Elo+
Party 4
Neith
Neith
Twotless
Neith
Level 25
God Stats
5W - 4L
1,702 SR
Queue Stats
55W - 49L
1,584 Elo+
Party 3
Team Averages
Level 37
1,525 SR
1,515 Elo+

VS

Team Averages
Level 64
1,457 SR
1,276 Elo+
Sun Wukong
Sun Wukong
ApocalAxe
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,337 Elo+
Party 2
Sol
Sol
BlackFoxsi
Sol
Level 49
God Stats
10W - 8L
1,667 SR
Queue Stats
96W - 174L
1,240 Elo+
Party 2
Neith
Neith
HKBDBlackFox
Neith
Level 149
God Stats
23W - 36L
1,291 SR
Queue Stats
112W - 190L
1,209 Elo+
Party 2
Bakasura
Bakasura
SmirnoffPearS
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,296 Elo+
Party 1
Athena
Athena
TheAlyazmalim
Athena
Level 91
God Stats
0W - 1L
1,325 SR
Queue Stats
3W - 3L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 10
15,294
612
18,918
16,492
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
DavShaKie
King Arthur
20
5 / 1 / 8
13,663
547
11,246
21,397
17,572
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
FreakyOwl
Sobek
17
3 / 3 / 12
11,939
478
5,641
21,309
27,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Sm0k5
Anubis
19
9 / 3 / 9
13,190
528
20,161
19,581
10,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Twotless
Neith
20
8 / 1 / 8
13,559
542
17,359
13,033
6,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApocalAxe
Sun Wukong
15
0 / 5 / 3
10,224
409
6,388
18,854
13,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 11 / 1
12,643
506
20,810
20,979
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 6 / 4
11,452
458
12,545
18,683
7,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SmirnoffPearS
Bakasura
17
3 / 9 / 1
11,014
441
7,985
22,905
8,977
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 8 / 2
9,988
400
9,172
25,396
20,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
38
Kills
9
10
Deaths
39
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ApocalAxe
Sun Wukong
0
5
3
0.3
L
5
11
1
0.5
W
13
2
10
9
W
King Arthur
DavShaKie
King Arthur
5
1
8
9
W
Sobek
FreakyOwl
Sobek
3
3
12
3
L
1
6
4
0.5
W
Anubis
Sm0k5
Anubis
9
3
9
4.5
L
Bakasura
SmirnoffPearS
Bakasura
3
9
1
0.39
L
0
8
2
0.13
W
Neith
Twotless
Neith
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,325
Damage
56,900
91,812
Taken
106,817
70,325
Mitigated
57,938
38,173
Healing
23,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ApocalAxe
Sun Wukong
6,388
1,457
0
2,317
18,854
13,893
1,193
3,398
15,288
253
47,103
L
20,810
5,211
510
5,009
20,979
6,754
1,833
9,158
11,821
90,578
0
W
18,918
6,987
0
8,062
16,492
8,146
341
3,929
12,538
0
128,752
W
King Arthur
DavShaKie
King Arthur
11,246
1,404
0
8,906
21,397
17,572
0
3,314
17,374
0
78,975
W
Sobek
FreakyOwl
Sobek
5,641
762
0
5,097
21,309
27,577
523
6,000
14,999
31,659
0
L
12,545
4,614
1,028
5,548
18,683
7,474
5,082
1,829
16,854
0
77,015
W
Anubis
Sm0k5
Anubis
20,161
2,267
0
11,001
19,581
10,899
1,210
12,983
6,283
60,686
0
L
Bakasura
SmirnoffPearS
Bakasura
7,985
6,082
0
4,417
22,905
8,977
0
5,856
17,049
0
67,018
L
9,172
2,856
1,273
3,321
25,396
20,840
322
6,487
18,909
47,867
0
W
Neith
Twotless
Neith
17,359
6,842
0
5,107
13,033
6,131
4,116
4,002
9,006
0
128,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,645
Gold Earned
55,321
605
Minions Killed
546
0
Camps Cleared
0
2,317,651
Distance Traveled
2,081,480
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,224
409
85
3
0
465,273
4
L
Sol
12,643
506
130
5
0
373,815
1
W
Set
15,294
612
174
7
0
512,877
6
W
King Arthur
13,663
547
131
5
0
531,558
8
W
Sobek
11,939
478
36
1
0
446,011
10
L
Neith
11,452
458
140
6
0
381,080
7
W
Anubis
13,190
528
90
4
0
395,427
2
L
Bakasura
11,014
441
123
5
0
423,508
0
L
Athena
9,988
400
68
3
0
437,804
7
W
Neith
13,559
542
174
7
0
431,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role