Player Matchup

Artemis
Artemis
Animosa
Artemis
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 53L
1,597 Elo+
Party 2
Scylla
Scylla
Mrmumbles214
Scylla
Level 114
God Stats
39W - 9L
1,885 SR
Queue Stats
107W - 76L
1,617 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mrcommando777
Cu Chulainn
Level 75
God Stats
6W - 3L
1,545 SR
Queue Stats
14W - 13L
1,511 Elo+
Party 2
Team Averages
Level 105
1,643 SR
1,575 Elo+

VS

Team Averages
Level 150
1,641 SR
1,434 Elo+
Ganesha
Ganesha
Ghosted86
Ganesha
Level 149
God Stats
8W - 4L
1,924 SR
Queue Stats
126W - 77L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
Loggerking
Erlang Shen
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 159L
1,415 Elo+
Party 1
Vulcan
Vulcan
dsmpat95
Vulcan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 48L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Animosa
Artemis
15
3 / 6 / 9
13,221
630
12,894
17,852
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
19
8 / 0 / 7
14,656
698
21,680
7,889
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
mrcommando777
Cu Chulainn
17
5 / 1 / 11
14,247
678
16,488
30,581
26,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ghosted86
Ganesha
15
0 / 4 / 6
11,338
540
9,798
22,856
28,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Loggerking
Erlang Shen
15
2 / 7 / 5
12,162
579
17,397
24,963
24,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
dsmpat95
Vulcan
17
5 / 5 / 1
12,977
618
17,719
11,846
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
7
7
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Animosa
Artemis
3
6
9
1.25
L
Ganesha
Ghosted86
Ganesha
0
4
6
0.75
L
Erlang Shen
Loggerking
Erlang Shen
2
7
5
0.64
W
Scylla
8
0
7
11.5
L
Vulcan
dsmpat95
Vulcan
5
5
1
1.1
W
Cu Chulainn
mrcommando777
Cu Chulainn
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,062
Damage
44,914
56,322
Taken
59,665
35,379
Mitigated
58,124
19,171
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Animosa
Artemis
12,894
7,012
768
2,283
17,852
6,018
567
9,721
7,831
0
64,634
L
Ganesha
Ghosted86
Ganesha
9,798
528
0
995
22,856
28,444
0
6,181
16,359
51,051
0
L
Erlang Shen
Loggerking
Erlang Shen
17,397
8,819
0
3,006
24,963
24,326
0
10,137
14,403
0
49,927
W
Scylla
21,680
619
738
1,339
7,889
2,823
2,315
3,507
4,196
95,921
0
L
Vulcan
dsmpat95
Vulcan
17,719
4,509
0
250
11,846
5,354
36
4,557
7,135
75,777
0
W
Cu Chulainn
mrcommando777
Cu Chulainn
16,488
3,122
1,693
12,350
30,581
26,538
1,302
13,689
16,436
0
54,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,124
Gold Earned
36,477
271
Minions Killed
206
0
Camps Cleared
0
1,188,202
Distance Traveled
1,142,081
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,221
630
67
3
0
335,931
2
L
Ganesha
11,338
540
6
0
0
401,028
3
L
Erlang Shen
12,162
579
55
3
0
399,161
5
W
Scylla
14,656
698
134
6
0
432,045
2
L
Vulcan
12,977
618
145
7
0
341,892
4
W
Cu Chulainn
14,247
678
70
3
0
420,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role