Player Matchup

Thor
Thor
Anestheziaas
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,603 Elo+
Party 1
Neith
Neith
BlueEyedKidz
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,548 Elo+
Solo
Bakasura
Bakasura
ELOBandit2632
Bakasura
Level 18
God Stats
8W - 2L
1,540 SR
Queue Stats
41W - 36L
1,596 Elo+
Solo
Xing Tian
Xing Tian
Free Tugg
Xing Tian
Level 20
God Stats
21W - 8L
1,693 SR
Queue Stats
66W - 49L
1,730 Elo+
Solo
Janus
Janus
Kuichigai
Janus
Level 30
God Stats
4W - 3L
1,760 SR
Queue Stats
153W - 159L
1,654 Elo+
Party 1
Team Averages
Level 19
1,599 SR
1,626 Elo+

VS

Team Averages
Level 23
1,531 SR
1,694 Elo+
Anhur
Anhur
Dekalia
Anhur
Level 25
God Stats
3W - 5L
1,464 SR
Queue Stats
183W - 203L
1,662 Elo+
Solo
Ymir
Ymir
GLOso3hunna
Ymir
Level 29
God Stats
1W - 2L
1,738 SR
Queue Stats
59W - 53L
1,591 Elo+
Solo
Heimdallr
Heimdallr
SawtoothBaker74
Heimdallr
Level 6
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 2L
1,628 Elo+
Solo
Merlin
Merlin
Topirrix
Merlin
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
117W - 118L
1,695 Elo+
Solo
Cthulhu
Cthulhu
jskjos
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,892 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,480
448
783
4,500
1,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 4
4,298
430
3,697
5,267
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
ELOBandit2632
Bakasura
10
4 / 2 / 2
5,676
568
3,558
6,710
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Free Tugg
Xing Tian
9
4 / 0 / 2
5,197
520
2,975
6,335
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Kuichigai
Janus
11
3 / 0 / 2
6,064
606
3,870
2,693
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dekalia
Anhur
8
2 / 3 / 1
5,071
507
4,015
6,707
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 1
5,155
516
3,889
7,192
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SawtoothBaker74
Heimdallr
5
0 / 5 / 0
3,883
388
1,100
5,369
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Topirrix
Merlin
10
0 / 4 / 1
5,534
553
1,524
4,306
1,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
jskjos
Cthulhu
10
2 / 0 / 0
5,900
590
2,612
4,146
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
0
1
4
2
L
Anhur
Dekalia
Anhur
2
3
1
0.83
W
Bakasura
ELOBandit2632
Bakasura
4
2
2
2.5
W
Xing Tian
Free Tugg
Xing Tian
4
0
2
5
L
1
0
1
1.5
W
Janus
Kuichigai
Janus
3
0
2
4
L
Heimdallr
SawtoothBaker74
Heimdallr
0
5
0
0
L
Merlin
Topirrix
Merlin
0
4
1
0.13
L
Cthulhu
jskjos
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,883
Damage
13,140
25,505
Taken
27,720
9,123
Mitigated
10,573
6,740
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
783
48
0
500
4,500
1,356
123
2,359
1,888
0
12,610
W
3,697
1,748
0
1,927
5,267
2,003
99
1,619
3,648
0
15,527
L
Anhur
Dekalia
Anhur
4,015
2,321
0
2,292
6,707
1,723
503
1,796
4,773
0
20,059
W
Bakasura
ELOBandit2632
Bakasura
3,558
2,716
0
1,612
6,710
1,971
0
2,001
4,709
0
30,876
W
Xing Tian
Free Tugg
Xing Tian
2,975
313
0
2,076
6,335
3,044
0
778
5,557
12,732
0
L
3,889
837
0
2,999
7,192
3,373
112
1,591
5,277
16,971
0
W
Janus
Kuichigai
Janus
3,870
138
0
625
2,693
749
0
1,015
1,678
30,601
0
L
Heimdallr
SawtoothBaker74
Heimdallr
1,100
726
0
950
5,369
1,415
0
1,393
3,876
0
6,945
L
Merlin
Topirrix
Merlin
1,524
119
0
564
4,306
1,317
0
1,241
2,874
34,763
0
L
Cthulhu
jskjos
Cthulhu
2,612
32
0
2,033
4,146
2,745
46
419
3,683
27,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
25,543
186
Minions Killed
198
0
Camps Cleared
0
955,966
Distance Traveled
836,249
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,480
448
25
3
0
188,229
1
W
Neith
4,298
430
26
3
0
191,613
1
L
Anhur
5,071
507
43
4
0
160,432
2
W
Bakasura
5,676
568
63
6
0
205,704
0
W
Xing Tian
5,197
520
14
1
0
176,684
0
L
Ymir
5,155
516
18
2
0
164,515
1
W
Janus
6,064
606
58
6
0
193,736
0
L
Heimdallr
3,883
388
6
1
0
160,432
1
L
Merlin
5,534
553
67
7
0
169,979
1
L
Cthulhu
5,900
590
64
6
0
180,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role