Player Matchup

Hel
Hel
BigBoii22
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,452 Elo+
Solo
Hou Yi
Hou Yi
JanusMainSol
Hou Yi
Level 29
God Stats
4W - 3L
1,482 SR
Queue Stats
18W - 22L
1,489 Elo+
Party 1
Ymir
Ymir
SmockScream
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,579 Elo+
Party 1
Team Averages
Level 49
1,494 SR
1,507 Elo+

VS

Team Averages
Level 80
1,584 SR
1,557 Elo+
Sobek
Sobek
Alexis30PE
Sobek
Level 103
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 1L
1,606 Elo+
Solo
Zeus
Zeus
angelneftali
Zeus
Level 120
God Stats
68W - 71L
1,537 SR
Queue Stats
232W - 242L
1,564 Elo+
Solo
Anhur
Anhur
chrisspher1
Anhur
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
9,516
634
4,725
13,080
4,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
12
1 / 5 / 1
8,836
589
5,594
11,444
3,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 5 / 1
9,016
601
5,042
19,625
12,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
4 / 1 / 11
11,008
734
9,768
12,888
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 2 / 9
10,780
719
20,660
5,202
1,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 2 / 11
10,563
704
9,083
8,209
3,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
16
16
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
1
11
9.5
L
2
6
1
0.42
L
Hou Yi
1
5
1
0.3
L
2
5
1
0.5
W
7
2
9
5.75
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,361
Damage
39,511
44,149
Taken
26,299
20,153
Mitigated
21,093
9,950
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,768
356
0
4,036
12,888
15,972
0
4,155
8,733
24,194
0
L
4,725
791
2,724
4,281
13,080
4,404
184
9,769
3,311
20,440
0
L
Hou Yi
5,594
2,250
248
1,236
11,444
3,709
1,121
8,876
2,568
0
32,487
L
5,042
296
0
1,461
19,625
12,040
120
11,801
7,824
19,731
0
W
20,660
2,926
0
392
5,202
1,873
780
2,064
3,138
69,066
0
W
9,083
5,615
0
2,819
8,209
3,248
1,688
3,939
4,270
0
45,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
32,351
114
Minions Killed
165
0
Camps Cleared
0
707,335
Distance Traveled
756,334
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,008
734
16
1
0
291,581
1
L
Hel
9,516
634
44
3
0
236,296
0
L
Hou Yi
8,836
589
47
3
0
242,443
0
L
Ymir
9,016
601
23
2
0
228,596
4
W
Zeus
10,780
719
88
6
0
229,611
1
W
Anhur
10,563
704
61
4
0
235,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role