Player Matchup

Mercury
Mercury
BeatWrld
Mercury
Level 43
God Stats
1W - 2L
1,540 SR
Queue Stats
140W - 136L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NinjaEagle205
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
ReturnofDavicus
Merlin
Level 20
God Stats
24W - 27L
1,433 SR
Queue Stats
103W - 109L
1,540 Elo+
Solo
Guan Yu
Guan Yu
jdlope90
Guan Yu
Level 5
God Stats
3W - 3L
1,674 SR
Queue Stats
4W - 4L
1,541 Elo+
Solo
Cthulhu
Cthulhu
musouexpress
Cthulhu
Level 17
God Stats
1W - 5L
1,550 SR
Queue Stats
27W - 32L
1,532 Elo+
Party 1
Team Averages
Level 20
1,539 SR
1,526 Elo+

VS

Team Averages
Level 26
1,599 SR
1,534 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BetuclasL
Neith
Level 28
God Stats
2W - 0L
1,760 SR
Queue Stats
5W - 7L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Time2Throw
Cthulhu
Level 19
God Stats
17W - 16L
1,512 SR
Queue Stats
56W - 53L
1,542 Elo+
Solo
Apollo
Apollo
itShOuLdvebenyu
Apollo
Level 29
God Stats
8W - 5L
1,639 SR
Queue Stats
71W - 64L
1,541 Elo+
Solo
Susano
Susano
tG Toxic5652
Susano
Level 28
God Stats
8W - 7L
1,583 SR
Queue Stats
20W - 16L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BeatWrld
Mercury
14
3 / 4 / 0
8,246
515
3,464
9,338
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
NinjaEagle205
Ah Muzen Cab
14
3 / 4 / 3
8,884
555
15,133
15,004
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 2
7,962
498
6,376
9,110
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
jdlope90
Guan Yu
12
0 / 4 / 0
7,000
438
1,022
10,614
8,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
musouexpress
Cthulhu
13
3 / 2 / 1
8,498
531
5,517
11,824
6,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 3 / 1
8,317
520
6,526
10,157
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
BetuclasL
Neith
12
0 / 3 / 6
7,024
439
2,495
7,595
2,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Time2Throw
Cthulhu
12
2 / 1 / 6
7,943
496
9,427
12,765
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 1 / 2
9,957
622
10,419
10,660
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
14
6 / 2 / 2
8,596
537
7,501
9,863
3,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
10
Kills
19
19
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
1
0.83
L
Mercury
BeatWrld
Mercury
3
4
0
0.75
W
Neith
BetuclasL
Neith
0
3
6
1
L
Ah Muzen Cab
NinjaEagle205
Ah Muzen Cab
3
4
3
1.13
L
1
5
2
0.4
W
Cthulhu
Time2Throw
Cthulhu
2
1
6
5
W
9
1
2
10
L
Guan Yu
jdlope90
Guan Yu
0
4
0
0
L
Cthulhu
musouexpress
Cthulhu
3
2
1
1.75
W
Susano
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
36,368
55,890
Taken
51,040
25,904
Mitigated
26,625
12,468
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,526
2,188
0
2,682
10,157
8,254
0
4,763
4,912
0
46,443
L
Mercury
BeatWrld
Mercury
3,464
1,313
0
1,360
9,338
3,642
0
609
8,729
0
37,859
W
Neith
BetuclasL
Neith
2,495
1,056
0
3,132
7,595
2,440
356
1,831
5,762
0
33,980
L
Ah Muzen Cab
NinjaEagle205
Ah Muzen Cab
15,133
8,242
0
6,926
15,004
5,111
850
4,136
10,868
0
72,360
L
6,376
282
0
2,770
9,110
2,886
48
0
9,110
51,428
0
W
Cthulhu
Time2Throw
Cthulhu
9,427
544
448
4,582
12,765
8,089
0
2,447
10,318
29,984
0
W
10,419
7,024
0
4,553
10,660
4,126
2,770
832
9,828
0
66,123
L
Guan Yu
jdlope90
Guan Yu
1,022
244
0
745
10,614
8,126
255
973
9,641
0
26,646
L
Cthulhu
musouexpress
Cthulhu
5,517
372
361
306
11,824
6,139
128
3,709
8,115
34,581
0
W
Susano
7,501
1,664
0
631
9,863
3,716
0
1,468
8,327
0
49,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
41,837
395
Minions Killed
437
0
Camps Cleared
0
1,409,157
Distance Traveled
1,525,687
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,317
520
112
7
0
279,460
4
L
Mercury
8,246
515
72
5
0
349,480
3
W
Neith
7,024
439
62
4
0
266,771
0
L
Ah Muzen Cab
8,884
555
111
7
0
240,089
0
L
Merlin
7,962
498
102
6
0
242,336
7
W
Cthulhu
7,943
496
61
4
0
347,037
4
W
Apollo
9,957
622
127
8
0
296,165
2
L
Guan Yu
7,000
438
53
3
0
249,388
0
L
Cthulhu
8,498
531
57
4
0
327,864
0
W
Susano
8,596
537
75
5
0
336,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role