Player Matchup

Chaac
Chaac
Crixious
Chaac
Level 49
God Stats
1W - 2L
1,394 SR
Queue Stats
79W - 91L
1,420 Elo+
Party 2
Cupid
Cupid
Speardiverboss
Cupid
Level 26
God Stats
5W - 4L
1,609 SR
Queue Stats
7W - 10L
1,446 Elo+
Solo
Tiamat
Tiamat
YoteMcGoat
Tiamat
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 19L
1,404 Elo+
Party 2
Team Averages
Level 31
1,501 SR
1,424 Elo+

VS

Team Averages
Level 12
1,417 SR
1,413 Elo+
Mulan
Mulan
GrandMasterWrong
Mulan
Level 4
God Stats
1W - 1L
1,251 SR
Queue Stats
46W - 30L
1,222 Elo+
Party 1
Anhur
Anhur
JuiceTube
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,517 Elo+
Party 1
Tiamat
Tiamat
NeedsImprovement
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crixious
Chaac
12
6 / 7 / 1
9,598
686
11,126
16,024
12,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
2 / 10 / 4
8,860
633
6,637
17,935
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
YoteMcGoat
Tiamat
12
1 / 7 / 7
8,647
618
5,818
12,368
12,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 15
9,998
714
6,584
13,844
9,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
JuiceTube
Anhur
16
16 / 1 / 7
12,131
867
18,383
12,434
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 4 / 8
9,657
690
15,073
9,385
6,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
9
Kills
24
24
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
Crixious
Chaac
6
7
1
0.93
W
3
4
15
2.63
W
Anhur
JuiceTube
Anhur
16
1
7
19.5
W
5
4
8
2.25
L
2
10
4
0.4
L
Tiamat
YoteMcGoat
Tiamat
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
40,040
46,327
Taken
35,663
32,065
Mitigated
19,910
11,680
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Crixious
Chaac
11,126
3,182
0
3,895
16,024
12,513
0
5,176
10,848
0
32,344
W
6,584
815
231
2,927
13,844
9,075
122
1,749
12,095
0
28,340
W
Anhur
JuiceTube
Anhur
18,383
11,925
0
3,738
12,434
4,710
1,769
2,623
9,811
0
64,840
W
15,073
1,352
0
2,715
9,385
6,125
836
1,562
7,823
31,050
0
L
6,637
4,063
220
4,845
17,935
7,406
140
5,420
12,515
0
34,825
L
Tiamat
YoteMcGoat
Tiamat
5,818
898
0
2,720
12,368
12,146
0
4,477
7,891
17,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
31,786
132
Minions Killed
163
0
Camps Cleared
0
666,996
Distance Traveled
696,029
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,598
686
51
4
0
236,221
1
W
Mulan
9,998
714
39
3
0
237,089
4
W
Anhur
12,131
867
92
7
0
222,361
0
W
Tiamat
9,657
690
32
2
0
236,579
1
L
Cupid
8,860
633
54
4
0
197,677
1
L
Tiamat
8,647
618
27
2
0
233,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role