Player Matchup

Cerberus
Cerberus
CapitateCurve55
Cerberus
Level 68
God Stats
1W - 3L
1,841 SR
Queue Stats
129W - 172L
1,357 Elo+
Solo
Chang'e
Chang'e
Draekuss
Chang'e
Level 69
God Stats
6W - 6L
1,561 SR
Queue Stats
12W - 12L
1,457 Elo+
Solo
Neith
Neith
Jaxxmode
Neith
Level 58
God Stats
0W - 2L
1,514 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 65
1,639 SR
1,438 Elo+

VS

Team Averages
Level 66
1,480 SR
1,404 Elo+
Hera
Hera
DarixxNooob_SAWN
Hera
Level 66
God Stats
2W - 1L
1,626 SR
Queue Stats
87W - 88L
1,436 Elo+
Party 1
King Arthur
King Arthur
FaZe-benja89-YT
King Arthur
Level 66
God Stats
3W - 3L
1,313 SR
Queue Stats
44W - 46L
1,359 Elo+
Party 1
Serqet
Serqet
mewtael_maicra
Serqet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 7 / 7
13,773
626
11,513
25,808
25,544
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Draekuss
Chang'e
16
1 / 9 / 6
12,728
579
10,881
21,503
7,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Jaxxmode
Neith
18
6 / 6 / 3
14,372
653
13,419
24,967
9,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 10
16,007
728
29,391
14,259
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
FaZe-benja89-YT
King Arthur
20
7 / 2 / 15
15,235
693
19,750
27,935
17,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 3 / 10
14,207
646
6,096
7,726
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
10
Kills
22
22
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
7
7
0.93
W
11
5
10
3.2
L
Chang'e
Draekuss
Chang'e
1
9
6
0.44
W
King Arthur
FaZe-benja89-YT
King Arthur
7
2
15
7.25
L
Neith
Jaxxmode
Neith
6
6
3
1.25
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,813
Damage
55,237
72,278
Taken
49,920
42,895
Mitigated
25,939
31,403
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,513
298
842
7,975
25,808
25,544
193
7,248
17,915
68,793
0
W
29,391
5,883
36
3,013
14,259
5,626
1,893
7,558
6,701
100,762
0
L
Chang'e
Draekuss
Chang'e
10,881
496
3,934
7,502
21,503
7,839
117
7,905
13,168
61,785
0
W
King Arthur
FaZe-benja89-YT
King Arthur
19,750
2,356
0
12,272
27,935
17,685
352
11,527
16,408
0
64,508
L
Neith
Jaxxmode
Neith
13,419
5,933
331
10,819
24,967
9,512
1,904
13,653
10,658
0
90,404
W
6,096
2,176
0
1,914
7,726
2,628
242
3,461
4,265
0
39,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
45,449
284
Minions Killed
233
0
Camps Cleared
0
1,003,766
Distance Traveled
1,040,948
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,773
626
112
5
0
287,405
3
W
Hera
16,007
728
125
6
0
379,392
0
L
Chang'e
12,728
579
71
3
0
363,562
3
W
King Arthur
15,235
693
68
3
0
428,605
0
L
Neith
14,372
653
101
5
0
352,799
4
W
Serqet
14,207
646
40
2
0
232,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role