Player Matchup

Ra
Ra
Held90
Ra
Level 16
God Stats
0W - 3L
1,203 SR
Queue Stats
1W - 10L
1,042 Elo+
Solo
Apollo
Apollo
WyldeVaiTont
Apollo
Level 132
God Stats
1W - 1L
1,743 SR
Queue Stats
3W - 3L
1,718 Elo+
Party 1
Sobek
Sobek
spyrHDWNAS
Sobek
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,718 Elo+
Party 1
Team Averages
Level 80
1,482 SR
1,493 Elo+

VS

Team Averages
Level 86
1,469 SR
1,638 Elo+
Ymir
Ymir
DSPSativa
Ymir
Level 83
God Stats
19W - 13L
1,513 SR
Queue Stats
482W - 323L
1,624 Elo+
Party 2
Discordia
Discordia
Devendzser
Discordia
Level 69
God Stats
3W - 2L
1,376 SR
Queue Stats
34W - 28L
1,639 Elo+
Solo
Rama
Rama
REMqb
Rama
Level 107
God Stats
15W - 9L
1,517 SR
Queue Stats
760W - 479L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
3 / 2 / 0
7,035
640
3,632
6,435
2,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
9
0 / 2 / 1
6,422
584
6,394
9,398
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
9
0 / 3 / 1
6,144
559
3,466
11,491
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 6
7,830
712
3,543
9,143
6,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Devendzser
Discordia
11
3 / 2 / 3
7,523
684
11,775
3,724
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
REMqb
Rama
11
3 / 1 / 4
7,585
690
7,457
6,309
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
7
7
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
6
4
W
Discordia
Devendzser
Discordia
3
2
3
2.25
L
Ra
3
2
0
1.5
W
Rama
REMqb
Rama
3
1
4
5
L
Apollo
0
2
1
0.25
L
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,492
Damage
22,775
27,324
Taken
19,176
14,433
Mitigated
11,714
10,312
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,543
422
417
2,910
9,143
6,923
90
3,556
5,387
11,617
0
W
Discordia
Devendzser
Discordia
11,775
688
0
0
3,724
1,302
106
1,643
2,035
33,728
0
L
Ra
3,632
283
1,281
1,223
6,435
2,701
0
4,626
1,809
17,315
0
W
Rama
REMqb
Rama
7,457
4,848
0
360
6,309
3,489
432
1,543
4,656
0
32,986
L
Apollo
6,394
4,077
0
4,088
9,398
3,385
87
5,133
4,265
0
32,904
L
Sobek
3,466
225
0
3,720
11,491
8,347
0
5,643
5,848
8,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,601
Gold Earned
22,938
91
Minions Killed
118
0
Camps Cleared
0
551,247
Distance Traveled
578,070
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,830
712
18
2
0
208,407
2
W
Discordia
7,523
684
41
4
0
192,958
2
L
Ra
7,035
640
28
3
0
177,751
0
W
Rama
7,585
690
59
5
0
176,705
2
L
Apollo
6,422
584
50
5
0
173,663
1
L
Sobek
6,144
559
13
1
0
199,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role