Player Matchup

Sol
Sol
Mhykolll
Sol
Level 18
God Stats
46W - 31L
1,459 SR
Queue Stats
53W - 41L
1,344 Elo+
Party 2
Zeus
Zeus
THE_RED_SUN3811
Zeus
Level 17
God Stats
16W - 12L
1,322 SR
Queue Stats
356W - 348L
1,308 Elo+
Party 2
Mulan
Mulan
Tortillasaurus
Mulan
Level 25
God Stats
12W - 8L
1,500 SR
Queue Stats
118W - 124L
1,274 Elo+
Party 1
Thanatos
Thanatos
UltimaWolf-21
Thanatos
Level 65
God Stats
4W - 7L
1,500 SR
Queue Stats
139W - 179L
1,307 Elo+
Party 1
Izanami
Izanami
mind_of_medusa
Izanami
Level 17
God Stats
10W - 7L
1,471 SR
Queue Stats
67W - 106L
1,375 Elo+
Party 1
Team Averages
Level 28
1,450 SR
1,322 Elo+

VS

Team Averages
Level 21
1,466 SR
1,350 Elo+
Loki
Loki
Elroz01
Loki
Level 23
God Stats
6W - 4L
1,511 SR
Queue Stats
79W - 52L
1,435 Elo+
Solo
Xing Tian
Xing Tian
Kapipara99
Xing Tian
Level 28
God Stats
12W - 22L
1,289 SR
Queue Stats
1,046W - 1,128L
1,360 Elo+
Solo
Tiamat
Tiamat
Wolf 995670
Tiamat
Level 17
God Stats
6W - 11L
1,557 SR
Queue Stats
58W - 73L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
Xkevin321
Sun Wukong
Level 25
God Stats
40W - 39L
1,474 SR
Queue Stats
55W - 61L
1,304 Elo+
Solo
Erlang Shen
Erlang Shen
youknow1242
Erlang Shen
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 98L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 13
11,043
526
10,991
14,087
4,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 8 / 5
11,556
550
11,452
13,994
4,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 4 / 5
10,840
516
10,774
14,364
11,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
UltimaWolf-21
Thanatos
19
6 / 2 / 2
12,196
581
8,054
18,289
7,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
14 / 3 / 8
12,928
616
20,240
18,225
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Elroz01
Loki
17
9 / 5 / 5
11,150
531
12,381
14,877
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Kapipara99
Xing Tian
14
0 / 10 / 4
8,204
391
5,207
22,555
18,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
16
1 / 5 / 3
9,835
468
11,507
14,220
9,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Xkevin321
Sun Wukong
18
10 / 2 / 5
11,187
533
10,212
21,335
14,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
youknow1242
Erlang Shen
11
0 / 9 / 3
7,726
368
5,893
15,942
8,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
31
Kills
20
21
Deaths
31
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
Elroz01
Loki
9
5
5
2.3
L
Xing Tian
Kapipara99
Xing Tian
0
10
4
0.2
W
5
4
13
2.88
W
4
8
5
0.81
W
2
4
5
1.13
W
Thanatos
UltimaWolf-21
Thanatos
6
2
2
3.5
L
Tiamat
1
5
3
0.5
L
Sun Wukong
Xkevin321
Sun Wukong
10
2
5
6.25
W
14
3
8
6
L
Erlang Shen
youknow1242
Erlang Shen
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,511
Damage
45,200
78,959
Taken
88,929
35,122
Mitigated
57,808
39,377
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Elroz01
Loki
12,381
3,375
0
2,992
14,877
5,924
437
5,513
9,314
0
57,866
L
Xing Tian
Kapipara99
Xing Tian
5,207
1,389
0
2,237
22,555
18,440
0
5,619
16,936
24,838
0
W
10,991
4,794
1,146
6,952
14,087
4,615
3,092
1,527
12,560
56,399
0
W
11,452
2,350
0
3,633
13,994
4,619
764
794
13,196
57,220
0
W
10,774
1,955
0
2,568
14,364
11,270
684
6,311
7,483
0
42,547
W
Thanatos
UltimaWolf-21
Thanatos
8,054
2,145
282
17,875
18,289
7,492
3,670
3,295
14,804
0
79,094
L
Tiamat
11,507
1,372
0
2,163
14,220
9,917
1,606
886
13,054
63,680
0
L
Sun Wukong
Xkevin321
Sun Wukong
10,212
3,090
0
9,128
21,335
14,706
1,948
4,908
16,307
0
56,957
W
20,240
15,895
0
6,921
18,225
7,126
6,525
3,965
14,202
0
79,045
L
Erlang Shen
youknow1242
Erlang Shen
5,893
2,431
0
1,350
15,942
8,821
0
5,517
10,425
0
34,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,563
Gold Earned
48,102
539
Minions Killed
375
0
Camps Cleared
0
1,858,869
Distance Traveled
1,657,847
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,150
531
88
4
0
379,642
0
L
Xing Tian
8,204
391
36
2
0
291,509
0
W
Sol
11,043
526
84
4
0
343,167
4
W
Zeus
11,556
550
109
5
0
328,758
0
W
Mulan
10,840
516
78
4
0
387,193
0
W
Thanatos
12,196
581
134
6
0
422,838
4
L
Tiamat
9,835
468
120
6
0
323,806
4
L
Sun Wukong
11,187
533
86
4
0
372,937
0
W
Izanami
12,928
616
134
6
0
376,913
2
L
Erlang Shen
7,726
368
45
2
0
289,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role