Player Matchup

King Arthur
King Arthur
Imperonism
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,248 Elo+
Party 1
Sol
Sol
Leohpoldo
Sol
Level 12
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Thanatos
Thanatos
Verasis
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,177 Elo+
Party 1
Artio
Artio
gianluh
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 1
Cupid
Cupid
periodino
Cupid
Level 16
God Stats
0W - 1L
1,322 SR
Queue Stats
1W - 7L
1,251 Elo+
Party 1
Team Averages
Level 16
1,426 SR
1,218 Elo+

VS

Team Averages
Level 20
1,421 SR
1,440 Elo+
Odin
Odin
EZ_TheGODHimself
Odin
Level 16
God Stats
4W - 2L
1,493 SR
Queue Stats
25W - 19L
1,442 Elo+
Solo
Artemis
Artemis
Maffhue
Artemis
Level 28
God Stats
53W - 36L
1,431 SR
Queue Stats
59W - 40L
1,387 Elo+
Solo
Cabrakan
Cabrakan
Nik9214
Cabrakan
Level 16
God Stats
8W - 6L
1,521 SR
Queue Stats
46W - 42L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
PhasenPrufer
Baron Samedi
Level 35
God Stats
39W - 42L
1,499 SR
Queue Stats
539W - 582L
1,453 Elo+
Party 2
Ratatoskr
Ratatoskr
sneppe123
Ratatoskr
Level 7
God Stats
1W - 2L
1,160 SR
Queue Stats
8W - 20L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Imperonism
King Arthur
12
0 / 7 / 2
8,331
379
5,514
25,013
17,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 9 / 1
10,541
479
21,590
20,696
8,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Verasis
Thanatos
17
5 / 7 / 4
11,547
525
12,258
22,420
9,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
gianluh
Artio
12
0 / 11 / 1
8,136
370
2,237
27,891
24,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
periodino
Cupid
12
1 / 10 / 0
7,836
356
4,247
16,903
5,790
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
7,322
333
1,173
2,375
934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Maffhue
Artemis
20
18 / 3 / 12
13,166
598
39,436
17,709
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Nik9214
Cabrakan
18
10 / 3 / 12
12,421
565
17,124
20,062
28,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
PhasenPrufer
Baron Samedi
18
9 / 4 / 11
11,544
525
18,405
18,148
9,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
sneppe123
Ratatoskr
17
5 / 2 / 11
11,041
502
8,257
12,234
6,801
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
11
Kills
44
44
Deaths
12
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
King Arthur
Imperonism
King Arthur
0
7
2
0.14
L
5
9
1
0.61
W
Artemis
Maffhue
Artemis
18
3
12
8
W
Cabrakan
Nik9214
Cabrakan
10
3
12
5.33
W
Baron Samedi
PhasenPrufer
Baron Samedi
9
4
11
3.63
L
Thanatos
Verasis
Thanatos
5
7
4
1
L
Artio
gianluh
Artio
0
11
1
0.05
L
Cupid
periodino
Cupid
1
10
0
0.1
W
Ratatoskr
sneppe123
Ratatoskr
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,846
Damage
84,395
112,923
Taken
70,528
66,370
Mitigated
53,348
29,612
Healing
29,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,173
153
0
1,037
2,375
934
0
0
2,375
0
6,800
L
King Arthur
Imperonism
King Arthur
5,514
1,166
0
3,912
25,013
17,938
470
8,463
16,550
0
29,360
L
21,590
8,086
0
6,769
20,696
8,307
1,066
9,001
11,527
61,468
0
W
Artemis
Maffhue
Artemis
39,436
20,707
0
8,897
17,709
7,643
5,281
4,919
12,691
0
106,149
W
Cabrakan
Nik9214
Cabrakan
17,124
2,876
0
3,836
20,062
28,053
1,185
6,319
13,503
46,999
0
W
Baron Samedi
PhasenPrufer
Baron Samedi
18,405
1,868
3,016
7,950
18,148
9,917
1,385
10,222
7,876
72,040
0
L
Thanatos
Verasis
Thanatos
12,258
3,232
0
14,574
22,420
9,439
0
5,310
17,085
0
74,177
L
Artio
gianluh
Artio
2,237
273
453
1,828
27,891
24,896
317
6,359
21,482
16,080
0
L
Cupid
periodino
Cupid
4,247
2,212
235
1,841
16,903
5,790
727
6,626
10,227
0
33,066
W
Ratatoskr
sneppe123
Ratatoskr
8,257
1,832
0
4,322
12,234
6,801
0
2,367
9,794
666
60,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,391
Gold Earned
55,494
323
Minions Killed
427
0
Camps Cleared
0
1,778,028
Distance Traveled
1,607,142
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,322
333
20
1
0
78,978
0
L
King Arthur
8,331
379
40
2
0
347,581
0
L
Sol
10,541
479
85
4
0
331,395
5
W
Artemis
13,166
598
122
6
0
363,508
1
W
Cabrakan
12,421
565
62
3
0
385,030
1
W
Baron Samedi
11,544
525
110
5
0
350,278
0
L
Thanatos
11,547
525
114
5
0
394,467
2
L
Artio
8,136
370
31
1
0
355,082
0
L
Cupid
7,836
356
53
2
0
349,503
0
W
Ratatoskr
11,041
502
113
5
0
429,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role