Player Matchup

Ne Zha
Ne Zha
HelsaBC
Ne Zha
Level 104
God Stats
0W - 5L
1,179 SR
Queue Stats
358W - 350L
1,426 Elo+
Party 3
Merlin
Merlin
Jellaa
Merlin
Level 64
God Stats
5W - 8L
1,267 SR
Queue Stats
224W - 247L
1,394 Elo+
Party 3
Geb
Geb
ULTRA-xBlo0d
Geb
Level 67
God Stats
3W - 5L
1,259 SR
Queue Stats
173W - 169L
1,514 Elo+
Party 1
Agni
Agni
darkreaven38
Agni
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
71W - 90L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
hacate13
Nu Wa
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 70
1,341 SR
1,461 Elo+

VS

Team Averages
Level 84
1,542 SR
1,404 Elo+
Chaac
Chaac
AaronSamedi
Chaac
Level 106
God Stats
12W - 6L
1,467 SR
Queue Stats
248W - 222L
1,454 Elo+
Solo
Da Ji
Da Ji
Anikies
Da Ji
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
702W - 748L
1,398 Elo+
Solo
Jormungandr
Jormungandr
DemonWarrior V2
Jormungandr
Level 104
God Stats
1W - 0L
1,743 SR
Queue Stats
29W - 30L
1,301 Elo+
Party 2
Cupid
Cupid
Pichimo
Cupid
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
WhiteSpell27
Janus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 40L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HelsaBC
Ne Zha
19
9 / 5 / 8
11,721
781
22,484
19,464
15,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Jellaa
Merlin
17
4 / 8 / 9
10,654
710
14,297
13,377
7,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 6 / 14
9,604
640
11,369
23,024
25,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 8 / 14
10,194
680
13,582
14,924
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
hacate13
Nu Wa
18
6 / 6 / 8
11,323
755
21,863
14,937
6,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 17
11,742
783
16,325
35,150
34,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
Anikies
Da Ji
17
2 / 8 / 13
10,772
718
11,717
14,737
6,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
DemonWarrior V2
Jormungandr
20
8 / 3 / 16
12,460
831
16,091
21,142
23,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Pichimo
Cupid
20
11 / 3 / 16
13,020
868
16,069
17,699
8,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 15
12,286
819
15,129
13,529
5,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
110
21
Kills
33
33
Deaths
21
53
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
4
17
3.13
W
Da Ji
Anikies
Da Ji
2
8
13
1.06
W
Jormungandr
DemonWarrior V2
Jormungandr
8
3
16
5.33
L
Ne Zha
HelsaBC
Ne Zha
9
5
8
2.6
L
Merlin
Jellaa
Merlin
4
8
9
1.06
W
Cupid
Pichimo
Cupid
11
3
16
6.33
L
1
6
14
1.33
W
8
3
15
5.17
L
1
8
14
1
L
Nu Wa
hacate13
Nu Wa
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,595
Damage
75,331
85,726
Taken
102,257
60,345
Mitigated
78,058
19,083
Healing
51,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,325
1,513
3,257
17,203
35,150
34,709
381
22,647
12,503
0
34,785
W
Da Ji
Anikies
Da Ji
11,717
2,833
402
1,247
14,737
6,054
1,037
6,435
8,302
0
20,506
W
Jormungandr
DemonWarrior V2
Jormungandr
16,091
3,400
2,548
4,180
21,142
23,434
295
14,093
7,049
42,049
0
L
Ne Zha
HelsaBC
Ne Zha
22,484
8,744
598
6,519
19,464
15,117
166
7,038
12,426
0
37,538
L
Merlin
Jellaa
Merlin
14,297
2,203
531
760
13,377
7,135
391
4,924
8,453
25,722
0
W
Cupid
Pichimo
Cupid
16,069
9,263
7,097
9,523
17,699
8,451
1,842
10,412
7,287
0
37,205
L
11,369
1,324
2,323
2,019
23,024
25,348
155
8,148
14,876
19,100
0
W
15,129
1,620
2,256
3,464
13,529
5,410
1,234
7,524
6,005
34,646
0
L
13,582
2,277
1,131
632
14,924
6,324
82
4,804
10,120
27,128
0
L
Nu Wa
hacate13
Nu Wa
21,863
6,504
1,822
2,748
14,937
6,421
850
6,306
8,631
33,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,496
Gold Earned
60,280
133
Minions Killed
182
0
Camps Cleared
0
1,185,748
Distance Traveled
1,352,425
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,742
783
28
2
0
272,596
0
W
Da Ji
10,772
718
17
1
0
256,562
0
W
Jormungandr
12,460
831
48
3
0
292,113
0
L
Ne Zha
11,721
781
21
1
0
269,129
3
L
Merlin
10,654
710
28
2
0
210,355
0
W
Cupid
13,020
868
43
3
0
274,554
1
L
Geb
9,604
640
17
1
0
282,089
0
W
Janus
12,286
819
46
3
0
256,600
0
L
Agni
10,194
680
33
2
0
241,234
1
L
Nu Wa
11,323
755
34
2
0
182,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role