Player Matchup

Janus
Janus
SnideSplash0703
Janus
Level 29
God Stats
17W - 21L
1,538 SR
Queue Stats
112W - 125L
1,550 Elo+
Solo
Loki
Loki
StonedOscrJr
Loki
Level 29
God Stats
19W - 13L
1,713 SR
Queue Stats
179W - 185L
1,571 Elo+
Solo
Skadi
Skadi
ThaneBrooke
Skadi
Level 16
God Stats
7W - 5L
1,625 SR
Queue Stats
148W - 136L
1,539 Elo+
Solo
Ra
Ra
agent duck b
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
struggle902
Ares
Level 27
God Stats
11W - 8L
1,729 SR
Queue Stats
141W - 131L
1,620 Elo+
Solo
Team Averages
Level 21
1,621 SR
1,556 Elo+

VS

Team Averages
Level 11
1,480 SR
1,599 Elo+
Agni
Agni
BussDown_Willybo
Agni
Level 28
God Stats
1W - 4L
1,399 SR
Queue Stats
44W - 43L
1,507 Elo+
Solo
Set
Set
Kingcashew10
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Machad0_209
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,549 Elo+
Solo
Tiamat
Tiamat
MadCuzBad Mark
Tiamat
Level 7
God Stats
0W - 6L
1,500 SR
Queue Stats
3W - 15L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
MillenialWeasel
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 22
11,905
1,191
23,082
7,364
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
15 / 0 / 17
12,007
1,201
14,225
7,395
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 1 / 21
12,087
1,209
26,978
8,269
3,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 24
10,755
1,076
4,578
7,982
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
4 / 1 / 21
10,608
1,061
14,714
10,643
9,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
9,142
914
5,963
6,092
1,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 16 / 3
8,796
880
4,909
21,368
7,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Machad0_209
Cthulhu
14
1 / 11 / 2
9,054
905
9,156
26,710
12,992
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
0 / 9 / 4
9,172
917
6,075
19,318
9,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MillenialWeasel
Danzaburou
14
2 / 7 / 1
9,229
923
9,365
16,826
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
16
45
Kills
5
5
Deaths
45
105
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
0
16
3
0.09
L
Cthulhu
Machad0_209
Cthulhu
1
11
2
0.18
L
0
9
4
0.22
L
Danzaburou
MillenialWeasel
Danzaburou
2
7
1
0.36
W
11
2
22
11
W
15
0
17
23.5
W
14
1
21
24.5
W
1
1
24
13
W
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,577
Damage
35,468
41,653
Taken
90,314
25,101
Mitigated
37,868
5,170
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,963
594
0
358
6,092
1,884
0
2,921
3,071
21,326
0
L
4,909
1,708
0
940
21,368
7,967
0
9,466
11,777
0
10,631
L
Cthulhu
Machad0_209
Cthulhu
9,156
1,441
246
383
26,710
12,992
0
16,232
10,283
25,153
0
L
6,075
960
0
1,018
19,318
9,506
0
7,475
11,723
23,324
0
L
Danzaburou
MillenialWeasel
Danzaburou
9,365
3,798
0
1,047
16,826
5,519
0
6,280
10,446
0
18,731
W
23,082
552
308
496
7,364
3,063
0
3,611
3,753
38,586
0
W
14,225
3,285
0
1,423
7,395
5,405
0
3,661
3,734
0
32,177
W
26,978
17,708
0
0
8,269
3,595
0
4,922
3,347
0
44,171
W
4,578
1,529
625
1,969
7,982
3,963
0
3,895
4,087
16,142
0
W
14,714
2,391
0
349
10,643
9,075
0
5,105
5,538
22,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,362
Gold Earned
45,393
170
Minions Killed
143
4
Camps Cleared
1
948,256
Distance Traveled
758,997
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,142
914
39
4
0
118,310
0
L
Set
8,796
880
7
1
0
138,108
0
L
Cthulhu
9,054
905
34
3
0
144,234
0
L
Tiamat
9,172
917
48
5
0
186,509
1
L
Danzaburou
9,229
923
15
2
1
171,836
0
W
Janus
11,905
1,191
45
5
0
202,255
0
W
Loki
12,007
1,201
31
3
3
201,888
0
W
Skadi
12,087
1,209
50
5
1
176,705
0
W
Ra
10,755
1,076
30
3
0
155,913
2
W
Ares
10,608
1,061
14
1
0
211,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role