Player Matchup

Nu Wa
Nu Wa
Ascndr
Nu Wa
Level 156
God Stats
5W - 1L
1,920 SR
Queue Stats
64W - 28L
1,777 Elo+
Party 2
Chaac
Chaac
Gosick
Chaac
Level 160
God Stats
3W - 1L
1,596 SR
Queue Stats
237W - 89L
1,787 Elo+
Party 2
Zeus
Zeus
JustIncapable
Zeus
Level 156
God Stats
3W - 0L
1,977 SR
Queue Stats
154W - 73L
1,800 Elo+
Party 2
Cabrakan
Cabrakan
LonelyIdiot
Cabrakan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
2,008 Elo+
Party 2
Apollo
Apollo
origamikiller100
Apollo
Level 122
God Stats
18W - 9L
2,005 SR
Queue Stats
97W - 50L
1,874 Elo+
Party 2
Team Averages
Level 149
1,800 SR
1,849 Elo+

VS

Team Averages
Level 145
1,570 SR
1,627 Elo+
Izanami
Izanami
Bloomkael
Izanami
Level 124
God Stats
4W - 4L
1,570 SR
Queue Stats
83W - 84L
1,603 Elo+
Party 1
Ao Kuang
Ao Kuang
Carstone69
Ao Kuang
Level 123
God Stats
1W - 1L
1,529 SR
Queue Stats
106W - 104L
1,612 Elo+
Party 1
Mulan
Mulan
Emash
Mulan
Level 158
God Stats
7W - 4L
1,511 SR
Queue Stats
252W - 242L
1,604 Elo+
Solo
He Bo
He Bo
Emfeza
He Bo
Level 160
God Stats
77W - 52L
1,754 SR
Queue Stats
1,236W - 923L
1,720 Elo+
Solo
Fenrir
Fenrir
Worlik
Fenrir
Level 160
God Stats
6W - 11L
1,487 SR
Queue Stats
175W - 192L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ascndr
Nu Wa
20
10 / 4 / 8
13,668
621
20,453
13,997
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Gosick
Chaac
20
8 / 1 / 15
13,021
592
19,933
18,979
16,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 3 / 13
12,878
585
15,786
16,288
16,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cabrakan
LonelyIdiot
Cabrakan
16
1 / 7 / 8
10,943
497
5,992
19,006
20,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
5 / 7 / 8
13,292
604
11,059
18,283
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bloomkael
Izanami
19
3 / 2 / 7
12,279
558
10,907
16,977
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Carstone69
Ao Kuang
18
5 / 5 / 8
12,124
551
10,223
21,134
8,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
Emash
Mulan
16
4 / 6 / 1
11,029
501
8,041
23,108
23,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Emfeza
He Bo
16
3 / 8 / 6
10,656
484
10,824
14,229
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Worlik
Fenrir
17
5 / 8 / 12
11,817
537
7,921
23,750
21,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
54
29
Kills
20
22
Deaths
29
52
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ascndr
Nu Wa
10
4
8
3.5
L
Izanami
Bloomkael
Izanami
3
2
7
3.25
L
Ao Kuang
Carstone69
Ao Kuang
5
5
8
1.8
L
Mulan
Emash
Mulan
4
6
1
0.75
L
He Bo
Emfeza
He Bo
3
8
6
0.75
W
Chaac
Gosick
Chaac
8
1
15
15.5
W
5
3
13
3.83
W
Cabrakan
LonelyIdiot
Cabrakan
1
7
8
0.71
L
Fenrir
Worlik
Fenrir
5
8
12
1.38
W
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,223
Damage
47,916
86,553
Taken
99,198
66,559
Mitigated
65,569
28,272
Healing
25,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ascndr
Nu Wa
20,453
3,888
614
3,372
13,997
5,866
896
4,370
9,602
95,430
0
L
Izanami
Bloomkael
Izanami
10,907
5,829
0
6,771
16,977
7,515
2,291
5,707
11,118
0
115,797
L
Ao Kuang
Carstone69
Ao Kuang
10,223
2,546
0
5,246
21,134
8,418
0
8,989
11,933
71,686
0
L
Mulan
Emash
Mulan
8,041
930
0
5,848
23,108
23,391
0
10,852
12,036
0
58,462
L
He Bo
Emfeza
He Bo
10,824
305
0
1,562
14,229
4,712
0
6,523
7,408
77,563
0
W
Chaac
Gosick
Chaac
19,933
6,408
0
7,985
18,979
16,700
3,834
6,961
11,779
0
104,976
W
15,786
2,642
0
5,761
16,288
16,631
1,291
5,159
10,866
79,377
0
W
Cabrakan
LonelyIdiot
Cabrakan
5,992
1,243
0
4,048
19,006
20,377
0
6,177
12,661
29,015
0
L
Fenrir
Worlik
Fenrir
7,921
2,096
0
5,910
23,750
21,533
0
10,418
13,132
0
36,468
W
11,059
7,178
0
6,492
18,283
6,985
3,558
4,795
13,470
0
95,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,802
Gold Earned
57,905
639
Minions Killed
596
0
Camps Cleared
0
2,039,481
Distance Traveled
2,001,113
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,668
621
147
7
0
406,803
0
L
Izanami
12,279
558
199
9
0
386,590
11
L
Ao Kuang
12,124
551
111
5
0
438,290
8
L
Mulan
11,029
501
106
5
0
391,905
5
L
He Bo
10,656
484
148
7
0
361,512
4
W
Chaac
13,021
592
128
6
0
476,815
9
W
Zeus
12,878
585
153
7
0
363,631
2
W
Cabrakan
10,943
497
38
2
0
407,236
0
L
Fenrir
11,817
537
32
1
0
422,816
4
W
Apollo
13,292
604
173
8
0
384,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role