Player Matchup

Skadi
Skadi
Gold IV
JoBros999
Skadi
Gold IV
Level 128
God Stats
4W - 2L
1,737 SR
Queue Stats
114W - 117L
1,325 MMR
Party 1
Thoth
Thoth
Gold V
JonnyCakesss
Thoth
Gold V
Level 124
God Stats
72W - 63L
1,608 SR
Queue Stats
137W - 132L
1,403 MMR
Party 1
Ne Zha
Ne Zha
Silver V
Juicymeatsak
Ne Zha
Silver V
Level 39
God Stats
0W - 1L
1,578 SR
Queue Stats
116W - 147L
1,311 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,641 SR
1,346 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,780 SR
1,365 MMR
Cthulhu
Cthulhu
Bronze III
Gasperini26
Cthulhu
Bronze III
Level 108
God Stats
1W - 1L
1,908 SR
Queue Stats
4W - 10L
1,395 MMR
Party 2
Poseidon
Poseidon
Bronze III
Ventura-Almeida
Poseidon
Bronze III
Level 128
God Stats
2W - 2L
1,827 SR
Queue Stats
4W - 11L
1,395 MMR
Party 2
Arachne
Arachne
Gold V
sS tblaze Ss
Arachne
Gold V
Level 141
God Stats
13W - 13L
1,605 SR
Queue Stats
367W - 363L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JoBros999
Skadi
18
6 / 7 / 3
15,647
652
15,067
19,361
7,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 7 / 6
14,512
605
14,527
14,179
5,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
16
2 / 6 / 5
13,719
572
12,698
17,919
8,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AphroditeKumbhakarnaDanzaburouAnubisZeus

VS

Bans
ChaacArtemisYmirCupidBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gasperini26
Cthulhu
19
7 / 3 / 11
17,238
718
17,665
24,601
29,532
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
20
10 / 2 / 8
16,262
678
12,518
14,513
4,642
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
sS tblaze Ss
Arachne
17
3 / 5 / 9
14,121
588
8,253
16,413
9,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
20
20
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gasperini26
Cthulhu
7
3
11
4.17
L
Skadi
JoBros999
Skadi
6
7
3
1.07
L
2
7
6
0.71
L
Ne Zha
2
6
5
0.75
W
Poseidon
10
2
8
7
W
Arachne
sS tblaze Ss
Arachne
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,292
Damage
38,436
51,459
Taken
55,527
21,299
Mitigated
43,475
8,671
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gasperini26
Cthulhu
17,665
1,078
283
2,941
24,601
29,532
275
5,127
19,474
66,954
0
L
Skadi
JoBros999
Skadi
15,067
7,983
0
3,054
19,361
7,499
802
12,089
7,272
0
89,686
L
14,527
430
0
2,305
14,179
5,466
829
11,263
2,916
72,861
0
L
Ne Zha
12,698
1,720
0
3,312
17,919
8,334
28
6,983
10,936
0
82,063
W
Poseidon
12,518
638
0
0
14,513
4,642
972
4,472
10,041
93,419
0
W
Arachne
sS tblaze Ss
Arachne
8,253
6,085
0
2,507
16,413
9,301
1,576
4,985
11,428
0
47,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
47,621
325
Minions Killed
243
0
Camps Cleared
0
1,132,749
Distance Traveled
1,313,510
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,238
718
69
3
0
449,751
0
L
Skadi
15,647
652
108
5
0
404,325
3
L
Thoth
14,512
605
113
5
0
398,330
11
L
Ne Zha
13,719
572
104
4
0
330,094
4
W
Poseidon
16,262
678
124
5
0
451,452
1
W
Arachne
14,121
588
50
2
0
412,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role