Player Matchup

Janus
Janus
DOUGLAS UD
Janus
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 90L
1,373 Elo+
Party 1
Merlin
Merlin
LFernandoSR
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,301 Elo+
Party 1
Thoth
Thoth
LilianTS
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NamedKinng
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,291 Elo+
Party 1
Nox
Nox
PINTIM UD
Nox
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 86L
1,456 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,384 Elo+

VS

Team Averages
Level 68
1,475 SR
1,567 Elo+
Pele
Pele
Dhieguim
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,455 Elo+
Solo
Geb
Geb
HDDiamond7
Geb
Level 48
God Stats
1W - 1L
1,375 SR
Queue Stats
37W - 37L
1,705 Elo+
Party 3
Heimdallr
Heimdallr
Riunichann
Heimdallr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 41L
1,427 Elo+
Party 2
Vamana
Vamana
VitorGWS
Vamana
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 58L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
faraoanubis
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 7 / 8
10,091
631
10,068
12,669
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
20
6 / 6 / 10
12,641
790
16,616
18,526
10,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
LilianTS
Thoth
17
5 / 6 / 6
10,546
659
10,850
11,138
4,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
NamedKinng
Olorun
19
3 / 6 / 12
11,136
696
7,794
16,628
8,057
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 11 / 6
8,704
544
4,538
15,219
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
6 / 3 / 18
11,740
734
13,493
14,070
14,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 23
12,370
773
6,348
16,854
20,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Riunichann
Heimdallr
19
12 / 5 / 16
13,554
847
24,360
16,380
8,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
VitorGWS
Vamana
18
6 / 7 / 19
12,195
762
11,341
25,416
30,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
faraoanubis
Ah Puch
20
11 / 1 / 14
13,097
819
14,759
13,539
7,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
126
17
Kills
36
36
Deaths
20
42
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Janus
3
7
8
1
W
Pele
6
3
18
5
W
1
4
23
3.13
L
Merlin
6
6
10
1.83
L
Thoth
LilianTS
Thoth
5
6
6
1.33
L
Olorun
NamedKinng
Olorun
3
6
12
1.5
L
0
11
6
0.27
W
Heimdallr
Riunichann
Heimdallr
12
5
16
4
W
Vamana
VitorGWS
Vamana
6
7
19
2.21
W
Ah Puch
faraoanubis
Ah Puch
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,866
Damage
70,301
74,180
Taken
86,259
33,841
Mitigated
81,278
24,832
Healing
33,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,068
658
532
1,742
12,669
4,710
0
3,538
9,131
19,883
0
W
Pele
13,493
1,021
1,469
1,964
14,070
14,092
1,036
9,344
4,726
0
31,400
W
6,348
305
1,235
1,301
16,854
20,510
1,263
10,500
6,354
11,456
0
L
Merlin
16,616
265
1,581
5,003
18,526
10,489
0
5,576
12,950
43,596
0
L
Thoth
LilianTS
Thoth
10,850
829
1,037
1,946
11,138
4,539
0
2,443
8,694
25,264
0
L
Olorun
NamedKinng
Olorun
7,794
3,788
4,311
6,744
16,628
8,057
0
5,296
11,332
21,713
0
L
4,538
588
525
1,411
15,219
6,046
0
4,254
10,965
7,753
0
W
Heimdallr
Riunichann
Heimdallr
24,360
15,170
0
3,978
16,380
8,614
1,381
11,086
5,294
0
44,943
W
Vamana
VitorGWS
Vamana
11,341
4,473
3,334
8,787
25,416
30,868
307
8,520
16,715
0
26,266
W
Ah Puch
faraoanubis
Ah Puch
14,759
413
4,589
6,793
13,539
7,194
1,793
10,416
3,123
39,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,118
Gold Earned
62,956
156
Minions Killed
158
0
Camps Cleared
0
1,336,350
Distance Traveled
1,527,415
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,091
631
14
1
0
276,067
0
W
Pele
11,740
734
24
2
0
320,240
0
W
Geb
12,370
773
10
1
0
335,486
1
L
Merlin
12,641
790
56
4
0
288,872
0
L
Thoth
10,546
659
29
2
0
289,297
2
L
Olorun
11,136
696
44
3
0
302,744
0
L
Nox
8,704
544
13
1
0
179,370
0
W
Heimdallr
13,554
847
41
3
0
237,280
0
W
Vamana
12,195
762
40
3
0
307,676
0
W
Ah Puch
13,097
819
43
3
0
326,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role