Player Matchup

Ah Puch
Ah Puch
Honey Badger946
Ah Puch
Level 16
God Stats
1W - 0L
1,635 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 2
Cabrakan
Cabrakan
LabDaberGuNz
Cabrakan
Level 29
God Stats
1W - 0L
1,343 SR
Queue Stats
33W - 33L
1,486 Elo+
Party 2
Medusa
Medusa
MasterL3gend008
Medusa
Level 23
God Stats
11W - 12L
1,609 SR
Queue Stats
15W - 18L
1,429 Elo+
Party 2
Neith
Neith
SickGunzTTV
Neith
Level 116
God Stats
12W - 5L
1,726 SR
Queue Stats
35W - 33L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
The_Dragon_912
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,260 Elo+
Solo
Team Averages
Level 38
1,563 SR
1,396 Elo+

VS

Team Averages
Level 21
1,458 SR
1,286 Elo+
Nemesis
Nemesis
Doranobanano
Nemesis
Level 18
God Stats
50W - 48L
1,418 SR
Queue Stats
66W - 83L
1,319 Elo+
Party 1
Rama
Rama
LuCaSgAnSi
Rama
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 268L
1,306 Elo+
Party 1
Bellona
Bellona
deriss996
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Solo
Merlin
Merlin
ghul286
Merlin
Level 27
God Stats
3W - 7L
1,505 SR
Queue Stats
204W - 250L
1,306 Elo+
Party 1
Cthulhu
Cthulhu
sl3nder02_
Cthulhu
Level 20
God Stats
9W - 11L
1,367 SR
Queue Stats
62W - 71L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,131
513
2,864
2,731
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LabDaberGuNz
Cabrakan
8
3 / 0 / 7
6,070
607
2,977
4,238
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
6 / 1 / 3
5,932
593
5,540
4,254
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 0 / 2
6,521
652
6,069
4,463
1,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
10
2 / 1 / 5
5,794
579
3,393
5,547
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doranobanano
Nemesis
6
0 / 5 / 0
4,264
426
1,528
6,719
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
1 / 4 / 0
4,658
466
3,768
6,585
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
deriss996
Bellona
6
1 / 2 / 1
4,235
424
669
2,606
1,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
ghul286
Merlin
7
1 / 3 / 0
4,419
442
2,042
5,288
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sl3nder02_
Cthulhu
6
0 / 5 / 0
4,016
402
2,708
6,779
2,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
3
3
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Doranobanano
Nemesis
0
5
0
0
W
1
1
3
2.5
W
Cabrakan
LabDaberGuNz
Cabrakan
3
0
7
6.5
L
1
4
0
0.25
W
6
1
3
7.5
W
7
0
2
8
W
Ao Kuang
2
1
5
4.5
L
Bellona
deriss996
Bellona
1
2
1
0.75
L
Merlin
ghul286
Merlin
1
3
0
0.33
L
Cthulhu
sl3nder02_
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,843
Damage
10,715
21,233
Taken
27,977
8,130
Mitigated
8,959
7,762
Healing
3,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Doranobanano
Nemesis
1,528
560
0
793
6,719
2,050
0
378
6,341
0
14,659
W
2,864
31
0
116
2,731
694
747
623
1,983
19,322
0
W
Cabrakan
LabDaberGuNz
Cabrakan
2,977
513
49
1,049
4,238
3,224
0
1,914
2,324
10,942
0
L
3,768
3,035
135
856
6,585
1,762
231
1,860
4,725
0
18,342
W
5,540
2,948
381
1,301
4,254
1,155
0
723
3,531
0
20,465
W
6,069
2,449
0
1,089
4,463
1,484
2,621
438
3,975
0
32,072
W
Ao Kuang
3,393
919
0
3,777
5,547
1,573
0
794
4,545
26,418
0
L
Bellona
deriss996
Bellona
669
191
0
125
2,606
1,386
0
1,800
806
0
3,929
L
Merlin
ghul286
Merlin
2,042
41
55
516
5,288
1,546
174
2,126
3,162
18,735
0
L
Cthulhu
sl3nder02_
Cthulhu
2,708
499
285
321
6,779
2,215
0
3,070
3,709
11,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
21,592
202
Minions Killed
162
0
Camps Cleared
0
879,792
Distance Traveled
770,805
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,264
426
38
4
0
149,841
0
W
Ah Puch
5,131
513
28
3
0
190,058
0
W
Cabrakan
6,070
607
20
2
0
152,464
2
L
Rama
4,658
466
42
4
0
148,656
0
W
Medusa
5,932
593
37
4
0
167,726
0
W
Neith
6,521
652
65
7
0
172,731
0
W
Ao Kuang
5,794
579
52
5
0
196,813
3
L
Bellona
4,235
424
10
1
0
133,164
1
L
Merlin
4,419
442
59
6
0
136,809
0
L
Cthulhu
4,016
402
13
1
0
202,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role