Player Matchup

Chernobog
Chernobog
BeijingEngaged
Chernobog
Level 22
God Stats
3W - 2L
1,596 SR
Queue Stats
38W - 55L
1,441 Elo+
Solo
Fafnir
Fafnir
DICRY
Fafnir
Level 15
God Stats
9W - 5L
1,518 SR
Queue Stats
29W - 29L
1,438 Elo+
Solo
Artemis
Artemis
QuiteW0lf
Artemis
Level 24
God Stats
12W - 4L
1,750 SR
Queue Stats
216W - 187L
1,523 Elo+
Solo
Freya
Freya
fujisannoame
Freya
Level 25
God Stats
7W - 8L
1,497 SR
Queue Stats
77W - 78L
1,456 Elo+
Solo
Sylvanus
Sylvanus
kreciktoja
Sylvanus
Level 17
God Stats
9W - 13L
1,363 SR
Queue Stats
70W - 74L
1,423 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,456 Elo+

VS

Team Averages
Level 9
1,417 SR
1,274 Elo+
Ra
Ra
Tanktin
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,146 Elo+
Solo
Mercury
Mercury
UStoopidMayng
Mercury
Level 5
God Stats
17W - 14L
1,403 SR
Queue Stats
39W - 35L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
ZeeRedArmy
Sun Wukong
Level 13
God Stats
0W - 2L
1,182 SR
Queue Stats
9W - 13L
1,338 Elo+
Solo
Tiamat
Tiamat
mrbubblepirate
Tiamat
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,248 Elo+
Party 1
Anhur
Anhur
rickytetas
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeijingEngaged
Chernobog
17
5 / 1 / 19
10,507
1,051
17,801
8,722
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
DICRY
Fafnir
18
6 / 1 / 28
12,501
1,250
10,225
13,008
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
QuiteW0lf
Artemis
18
17 / 1 / 18
12,182
1,218
30,785
10,428
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 2 / 17
10,525
1,053
6,270
7,580
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
kreciktoja
Sylvanus
17
5 / 2 / 25
11,911
1,191
8,909
14,504
19,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 3
8,851
885
11,519
14,832
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
15
6 / 5 / 1
10,949
1,095
7,902
9,571
3,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
ZeeRedArmy
Sun Wukong
14
1 / 4 / 3
9,102
910
7,286
20,771
13,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 11 / 3
8,596
860
8,975
16,850
10,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
15
0 / 8 / 4
8,870
887
12,991
18,776
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
21
39
Kills
7
7
Deaths
39
107
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BeijingEngaged
Chernobog
5
1
19
14.5
W
Fafnir
DICRY
Fafnir
6
1
28
20
W
Artemis
QuiteW0lf
Artemis
17
1
18
26
L
0
11
3
0.14
L
Mercury
6
5
1
1.3
L
Sun Wukong
ZeeRedArmy
Sun Wukong
1
4
3
0.63
W
6
2
17
7.25
W
Sylvanus
kreciktoja
Sylvanus
5
2
25
8.75
L
0
11
3
0.14
L
Anhur
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,990
Damage
48,673
54,242
Taken
80,800
51,872
Mitigated
40,119
21,715
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BeijingEngaged
Chernobog
17,801
10,586
0
5,272
8,722
5,178
0
3,021
5,701
0
54,986
W
Fafnir
DICRY
Fafnir
10,225
4,024
0
3,288
13,008
18,090
0
4,106
8,902
14,692
0
W
Artemis
QuiteW0lf
Artemis
30,785
19,560
0
3,693
10,428
5,446
0
4,663
5,765
0
47,880
L
11,519
1,946
401
194
14,832
5,783
0
3,922
10,910
32,420
0
L
Mercury
7,902
2,157
0
285
9,571
3,842
0
2,293
7,278
0
14,210
L
Sun Wukong
ZeeRedArmy
Sun Wukong
7,286
954
0
3,159
20,771
13,642
0
6,340
14,431
0
23,105
W
6,270
2,621
0
2,692
7,580
3,911
0
2,651
4,929
20,937
0
W
Sylvanus
kreciktoja
Sylvanus
8,909
3,117
2,576
4,194
14,504
19,247
0
6,053
8,451
17,882
0
L
8,975
2,224
0
1,396
16,850
10,252
0
5,439
11,411
16,977
0
L
Anhur
12,991
6,611
0
2,689
18,776
6,600
0
7,410
11,366
0
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,626
Gold Earned
46,368
197
Minions Killed
155
6
Camps Cleared
4
880,897
Distance Traveled
826,831
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,507
1,051
90
9
2
155,370
1
W
Fafnir
12,501
1,250
6
1
1
204,705
0
W
Artemis
12,182
1,218
35
4
0
169,436
1
L
Ra
8,851
885
53
5
1
147,253
1
L
Mercury
10,949
1,095
14
1
2
203,392
3
L
Sun Wukong
9,102
910
41
4
0
171,726
0
W
Freya
10,525
1,053
42
4
3
190,739
0
W
Sylvanus
11,911
1,191
24
2
0
160,647
1
L
Tiamat
8,596
860
18
2
0
134,908
1
L
Anhur
8,870
887
29
3
1
169,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role