Player Matchup

Medusa
Medusa
Alrover30
Medusa
Level 24
God Stats
1W - 0L
1,884 SR
Queue Stats
7W - 8L
1,280 Elo+
Party 1
Sol
Sol
DankOBomb
Sol
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 18L
1,261 Elo+
Solo
Ares
Ares
NOHXX
Ares
Level 21
God Stats
2W - 3L
1,531 SR
Queue Stats
6W - 8L
1,260 Elo+
Party 1
Team Averages
Level 24
1,710 SR
1,267 Elo+

VS

Team Averages
Level 49
1,541 SR
1,330 Elo+
Set
Set
Bonobo--93
Set
Level 26
God Stats
3W - 3L
1,550 SR
Queue Stats
24W - 28L
1,423 Elo+
Party 2
Chaac
Chaac
THiisma-_-93270
Chaac
Level 67
God Stats
2W - 4L
1,573 SR
Queue Stats
22W - 26L
1,417 Elo+
Party 2
Persephone
Persephone
hymeces
Persephone
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alrover30
Medusa
15
3 / 6 / 10
12,136
674
13,419
13,310
5,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 3 / 2
14,690
816
22,342
16,865
9,120
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
NOHXX
Ares
14
0 / 5 / 10
11,074
615
5,490
18,225
17,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 5
12,006
667
9,900
15,728
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 4 / 7
12,888
716
23,630
24,163
23,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
hymeces
Persephone
14
1 / 5 / 8
11,056
614
6,163
12,869
5,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
16
Kills
14
14
Deaths
17
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alrover30
Medusa
3
6
10
1.33
L
6
8
5
1.06
W
13
3
2
4.67
W
Ares
NOHXX
Ares
0
5
10
1
L
7
4
7
2.63
L
Persephone
hymeces
Persephone
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,251
Damage
39,693
48,400
Taken
52,760
32,345
Mitigated
36,091
12,237
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alrover30
Medusa
13,419
5,231
0
1,912
13,310
5,843
152
1,272
12,038
0
42,324
L
9,900
4,994
0
1,732
15,728
6,596
73
7,500
8,228
0
48,982
W
22,342
9,996
0
8,119
16,865
9,120
2,295
2,496
14,369
76,441
0
W
Ares
NOHXX
Ares
5,490
577
0
2,206
18,225
17,382
0
2,427
15,798
21,453
0
L
23,630
4,421
0
6,780
24,163
23,743
660
15,336
8,827
0
63,876
L
Persephone
hymeces
Persephone
6,163
559
0
1,252
12,869
5,752
204
5,198
7,668
32,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
35,950
171
Minions Killed
189
0
Camps Cleared
0
914,586
Distance Traveled
829,925
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,136
674
54
3
0
315,008
3
L
Set
12,006
667
56
3
0
275,711
3
W
Sol
14,690
816
101
6
0
285,059
2
W
Ares
11,074
615
16
1
0
314,519
2
L
Chaac
12,888
716
88
5
0
307,523
0
L
Persephone
11,056
614
45
3
0
246,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role