Player Matchup

Izanami
Izanami
AngryMaxwell
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ChirtyCheeds
Cthulhu
Level 106
God Stats
4W - 5L
1,488 SR
Queue Stats
98W - 96L
1,521 Elo+
Party 1
Set
Set
immabadkid
Set
Level 85
God Stats
7W - 14L
1,307 SR
Queue Stats
216W - 272L
1,382 Elo+
Solo
Anubis
Anubis
kidwithideas
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
sykokiller
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,466 Elo+
Solo
Team Averages
Level 89
1,459 SR
1,474 Elo+

VS

Team Averages
Level 107
1,430 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrifnellGamer
Ah Muzen Cab
Level 85
God Stats
2W - 2L
1,400 SR
Queue Stats
7W - 8L
1,433 Elo+
Solo
Nox
Nox
Gamermunkie121
Nox
Level 120
God Stats
7W - 10L
1,357 SR
Queue Stats
201W - 215L
1,398 Elo+
Party 2
Aphrodite
Aphrodite
OuOHI1
Aphrodite
Level 128
God Stats
8W - 7L
1,433 SR
Queue Stats
144W - 180L
1,385 Elo+
Party 2
Awilix
Awilix
Sutokkingu
Awilix
Level 98
God Stats
10W - 13L
1,459 SR
Queue Stats
743W - 686L
1,531 Elo+
Solo
Chaac
Chaac
Volitor
Chaac
Level 104
God Stats
7W - 6L
1,500 SR
Queue Stats
325W - 405L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngryMaxwell
Izanami
12
3 / 2 / 0
7,381
492
9,232
10,368
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ChirtyCheeds
Cthulhu
10
0 / 3 / 4
6,349
423
6,584
11,224
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
2 / 5 / 2
7,885
526
7,713
11,218
8,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
14
3 / 4 / 1
8,293
553
4,071
7,265
3,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
sykokiller
Arachne
10
0 / 5 / 3
6,206
414
3,256
10,042
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrifnellGamer
Ah Muzen Cab
13
3 / 1 / 5
7,446
496
9,303
10,369
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
6 / 2 / 0
8,581
572
7,406
5,454
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
OuOHI1
Aphrodite
11
3 / 3 / 5
7,359
491
6,179
11,991
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Sutokkingu
Awilix
13
3 / 1 / 1
7,683
512
3,985
7,369
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Volitor
Chaac
15
4 / 1 / 0
8,792
586
6,794
10,374
7,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
19
19
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
AngryMaxwell
Izanami
3
2
0
1.5
L
Cthulhu
ChirtyCheeds
Cthulhu
0
3
4
0.67
W
Ah Muzen Cab
DrifnellGamer
Ah Muzen Cab
3
1
5
5.5
W
6
2
0
3
W
Aphrodite
OuOHI1
Aphrodite
3
3
5
1.83
W
Awilix
Sutokkingu
Awilix
3
1
1
3.5
W
Chaac
Volitor
Chaac
4
1
0
4
L
2
5
2
0.6
L
Anubis
3
4
1
0.88
L
Arachne
sykokiller
Arachne
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,856
Damage
33,667
50,117
Taken
45,557
25,965
Mitigated
24,554
14,563
Healing
21,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AngryMaxwell
Izanami
9,232
6,770
0
4,006
10,368
3,824
783
2,207
8,155
0
52,942
L
Cthulhu
ChirtyCheeds
Cthulhu
6,584
555
155
2,124
11,224
7,247
293
2,849
8,311
19,915
0
W
Ah Muzen Cab
DrifnellGamer
Ah Muzen Cab
9,303
4,392
0
4,351
10,369
3,255
212
3,205
7,164
0
49,409
W
7,406
208
0
1,611
5,454
1,809
0
3,183
2,271
42,497
0
W
Aphrodite
OuOHI1
Aphrodite
6,179
411
2,789
6,809
11,991
9,952
150
3,682
8,309
26,833
0
W
Awilix
Sutokkingu
Awilix
3,985
1,865
0
854
7,369
2,530
0
622
6,747
0
54,900
W
Chaac
Volitor
Chaac
6,794
2,039
0
5,450
10,374
7,008
0
0
10,374
0
53,164
L
7,713
3,800
0
2,880
11,218
8,434
0
1,058
10,134
37
41,769
L
Anubis
4,071
539
0
2,514
7,265
3,295
0
3,517
3,530
46,500
0
L
Arachne
sykokiller
Arachne
3,256
2,042
0
2,884
10,042
3,165
0
3,549
6,402
0
22,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
39,861
395
Minions Killed
443
0
Camps Cleared
0
1,291,442
Distance Traveled
1,333,267
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,381
492
116
8
0
264,934
3
L
Cthulhu
6,349
423
41
3
0
274,093
3
W
Ah Muzen Cab
7,446
496
79
5
0
264,650
2
W
Nox
8,581
572
104
7
0
277,157
1
W
Aphrodite
7,359
491
52
3
0
254,276
3
W
Awilix
7,683
512
89
6
0
293,585
6
W
Chaac
8,792
586
119
8
0
243,599
0
L
Set
7,885
526
87
6
0
221,575
3
L
Anubis
8,293
553
102
7
0
227,395
2
L
Arachne
6,206
414
49
3
0
303,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role