Player Matchup

King Arthur
King Arthur
L0B0 Skolly
King Arthur
Level 66
God Stats
3W - 3L
1,613 SR
Queue Stats
3W - 4L
1,767 Elo+
Solo
Cthulhu
Cthulhu
SpatialHornet
Cthulhu
Level 126
God Stats
5W - 3L
1,746 SR
Queue Stats
226W - 230L
1,467 Elo+
Solo
Persephone
Persephone
Xenomorph 117
Persephone
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 127L
1,518 Elo+
Solo
Chiron
Chiron
Zeymers1
Chiron
Level 119
God Stats
5W - 1L
1,608 SR
Queue Stats
94W - 82L
1,519 Elo+
Solo
Artio
Artio
itzTheOnlyOne
Artio
Level 66
God Stats
24W - 6L
1,851 SR
Queue Stats
122W - 104L
1,583 Elo+
Solo
Team Averages
Level 104
1,664 SR
1,571 Elo+

VS

Team Averages
Level 112
1,436 SR
1,471 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HalfManeHalfCain
Cu Chulainn
Level 109
God Stats
1W - 2L
1,251 SR
Queue Stats
68W - 72L
1,600 Elo+
Solo
Thanatos
Thanatos
RaphaelGrittens
Thanatos
Level 156
God Stats
1W - 1L
1,708 SR
Queue Stats
203W - 190L
1,509 Elo+
Solo
Neith
Neith
Ritzu1
Neith
Level 106
God Stats
0W - 2L
1,223 SR
Queue Stats
9W - 9L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L0B0 Skolly
King Arthur
12
0 / 3 / 1
7,222
451
3,706
15,502
8,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
11
0 / 3 / 6
7,720
483
4,956
12,035
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Xenomorph 117
Persephone
16
4 / 1 / 0
9,621
601
4,761
6,394
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Zeymers1
Chiron
16
5 / 2 / 2
9,558
597
8,263
10,906
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 3
8,319
520
7,341
15,085
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 1 / 5
8,878
555
8,774
8,257
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
 
Hades
6
1 / 0 / 1
6,001
375
1,290
2,634
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
HalfManeHalfCain
Cu Chulainn
17
3 / 2 / 5
10,133
633
15,370
11,791
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
14
6 / 4 / 3
8,448
528
6,637
13,737
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Ritzu1
Neith
9
0 / 5 / 1
5,928
371
2,876
8,461
1,920
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
12
Kills
14
14
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
1
5
6.5
L
Hades
 
Hades
1
0
1
1.5
L
Cu Chulainn
HalfManeHalfCain
Cu Chulainn
3
2
5
2.75
W
King Arthur
L0B0 Skolly
King Arthur
0
3
1
0.17
L
Thanatos
6
4
3
1.88
L
Neith
Ritzu1
Neith
0
5
1
0.1
W
Cthulhu
0
3
6
1
W
Persephone
Xenomorph 117
Persephone
4
1
0
4
W
Chiron
Zeymers1
Chiron
5
2
2
3
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,027
Damage
34,947
59,922
Taken
44,880
29,369
Mitigated
22,108
22,143
Healing
23,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,774
3,061
1,427
3,446
8,257
4,809
59
2,521
5,736
44,332
6,023
L
Hades
 
Hades
1,290
505
90
1,078
2,634
776
0
678
1,956
14,901
0
L
Cu Chulainn
HalfManeHalfCain
Cu Chulainn
15,370
2,899
0
4,129
11,791
9,867
0
3,421
8,370
15,434
59,081
W
King Arthur
L0B0 Skolly
King Arthur
3,706
376
0
4,418
15,502
8,797
335
2,588
12,496
0
34,306
L
Thanatos
6,637
1,459
99
10,804
13,737
4,736
503
8,564
5,173
0
40,245
L
Neith
Ritzu1
Neith
2,876
680
390
1,817
8,461
1,920
0
1,874
6,587
0
22,054
W
Cthulhu
4,956
436
279
1,406
12,035
7,665
0
3,444
8,571
26,862
0
W
Persephone
Xenomorph 117
Persephone
4,761
435
0
2,022
6,394
2,175
1,492
1,106
5,287
58,512
0
W
Chiron
Zeymers1
Chiron
8,263
4,271
401
6,081
10,906
3,975
3,458
1,472
9,384
0
71,688
W
7,341
1,005
242
7,294
15,085
6,757
602
4,466
10,569
45,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,440
Gold Earned
39,388
437
Minions Killed
376
0
Camps Cleared
0
1,492,172
Distance Traveled
1,260,804
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,878
555
85
5
0
308,249
0
L
Hades
6,001
375
31
2
0
99,061
0
L
Cu Chulainn
10,133
633
156
10
0
289,215
0
W
King Arthur
7,222
451
77
5
0
259,097
4
L
Thanatos
8,448
528
68
4
0
314,194
7
L
Neith
5,928
371
36
2
0
250,085
0
W
Cthulhu
7,720
483
54
3
0
324,664
3
W
Persephone
9,621
601
99
6
0
287,414
0
W
Chiron
9,558
597
130
8
0
293,329
3
W
Artio
8,319
520
77
5
0
327,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role