Player Matchup

Fenrir
Fenrir
JacobFlight
Fenrir
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 31L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NicholasMMII
Cthulhu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Ares
Ares
Spacey02GGZ
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Toyota_kid13
Anubis
Level 25
God Stats
16W - 10L
1,654 SR
Queue Stats
95W - 134L
1,311 Elo+
Solo
Artemis
Artemis
xTortosa-San
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,462 Elo+

VS

Team Averages
Level 18
1,394 SR
1,283 Elo+
Olorun
Olorun
Angel3602622
Olorun
Level 10
God Stats
1W - 1L
1,237 SR
Queue Stats
7W - 8L
1,227 Elo+
Solo
He Bo
He Bo
Blind Rage
He Bo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 107L
1,343 Elo+
Party 1
Erlang Shen
Erlang Shen
ColossalKitten
Erlang Shen
Level 23
God Stats
10W - 13L
1,664 SR
Queue Stats
130W - 136L
1,306 Elo+
Solo
Hercules
Hercules
Kewwsh
Hercules
Level 18
God Stats
7W - 12L
1,118 SR
Queue Stats
93W - 105L
1,237 Elo+
Party 1
Aphrodite
Aphrodite
im_allwaypassive
Aphrodite
Level 16
God Stats
22W - 31L
1,449 SR
Queue Stats
258W - 282L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 4 / 3
6,953
464
9,081
11,163
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
NicholasMMII
Cthulhu
11
1 / 1 / 6
6,540
436
7,997
9,618
5,417
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
4,923
328
1,174
3,922
1,346
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
10
4 / 11 / 2
7,040
469
8,024
11,458
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xTortosa-San
Artemis
9
2 / 5 / 4
6,150
410
6,910
8,680
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 3 / 4
6,122
408
3,123
8,035
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
11
4 / 2 / 7
7,212
481
3,784
6,833
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ColossalKitten
Erlang Shen
11
6 / 3 / 3
7,202
480
7,347
15,258
5,778
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Kewwsh
Hercules
11
4 / 4 / 5
6,878
459
7,636
11,448
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
12
6 / 1 / 8
7,618
508
8,755
7,226
2,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
22
23
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
3
4
1.33
W
He Bo
4
2
7
3.75
W
Erlang Shen
ColossalKitten
Erlang Shen
6
3
3
2.5
L
Fenrir
4
4
3
1.38
W
Hercules
Kewwsh
Hercules
4
4
5
1.63
L
Cthulhu
NicholasMMII
Cthulhu
1
1
6
4
L
0
2
0
0
L
Anubis
4
11
2
0.45
W
Aphrodite
6
1
8
10
L
Artemis
xTortosa-San
Artemis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,186
Damage
30,645
44,841
Taken
48,800
17,807
Mitigated
16,855
7,325
Healing
21,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
3,123
1,115
808
2,418
8,035
2,445
605
4,275
3,760
16,596
0
W
He Bo
3,784
172
0
468
6,833
1,652
415
3,286
3,547
30,263
0
W
Erlang Shen
ColossalKitten
Erlang Shen
7,347
3,485
0
7,030
15,258
5,778
253
3,724
11,534
0
32,233
L
Fenrir
9,081
1,963
0
2,314
11,163
3,867
0
3,334
7,829
0
28,840
W
Hercules
Kewwsh
Hercules
7,636
1,859
73
1,586
11,448
4,330
311
3,157
8,291
0
22,375
L
Cthulhu
NicholasMMII
Cthulhu
7,997
929
0
1,426
9,618
5,417
126
2,644
6,974
31,358
0
L
1,174
154
0
24
3,922
1,346
24
2,478
1,444
4,430
0
L
Anubis
8,024
713
0
1,108
11,458
4,451
600
5,345
6,113
29,836
0
W
Aphrodite
8,755
1,179
4,157
4,681
7,226
2,650
369
2,753
4,473
29,103
0
L
Artemis
xTortosa-San
Artemis
6,910
4,426
0
2,453
8,680
2,726
372
1,861
6,819
0
18,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
35,032
176
Minions Killed
209
0
Camps Cleared
0
1,102,307
Distance Traveled
1,429,048
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,122
408
18
1
0
265,423
0
W
He Bo
7,212
481
48
3
0
282,407
0
W
Erlang Shen
7,202
480
43
3
0
306,663
3
L
Fenrir
6,953
464
43
3
0
306,208
0
W
Hercules
6,878
459
32
2
0
284,487
0
L
Cthulhu
6,540
436
52
3
0
291,420
3
L
Ares
4,923
328
3
0
0
119,891
0
L
Anubis
7,040
469
47
3
0
198,669
0
W
Aphrodite
7,618
508
68
5
0
290,068
1
L
Artemis
6,150
410
31
2
0
186,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role