Player Matchup

Bellona
Bellona
BxricuaX
Bellona
Level 33
God Stats
30W - 25L
1,625 SR
Queue Stats
343W - 286L
1,578 Elo+
Party 1
Anhur
Anhur
CyTear
Anhur
Level 121
God Stats
12W - 3L
1,655 SR
Queue Stats
267W - 201L
1,615 Elo+
Party 1
Janus
Janus
Godsnods
Janus
Level 97
God Stats
13W - 14L
1,602 SR
Queue Stats
69W - 66L
1,549 Elo+
Party 1
Cerberus
Cerberus
SoChiraqq
Cerberus
Level 46
God Stats
4W - 0L
1,814 SR
Queue Stats
281W - 218L
1,640 Elo+
Party 1
Fenrir
Fenrir
The_C_Person
Fenrir
Level 127
God Stats
16W - 13L
1,634 SR
Queue Stats
531W - 415L
1,590 Elo+
Party 1
Team Averages
Level 85
1,666 SR
1,594 Elo+

VS

Team Averages
Level 40
1,614 SR
1,506 Elo+
Hades
Hades
Ezellanos
Hades
Level 36
God Stats
0W - 1L
1,595 SR
Queue Stats
157W - 154L
1,520 Elo+
Solo
Scylla
Scylla
Smaww_
Scylla
Level 40
God Stats
1W - 3L
1,756 SR
Queue Stats
60W - 71L
1,530 Elo+
Solo
Cabrakan
Cabrakan
ThirteenDotexe
Cabrakan
Level 36
God Stats
9W - 9L
1,471 SR
Queue Stats
136W - 137L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
Yaguras_Wrath
Ao Kuang
Level 48
God Stats
45W - 34L
1,790 SR
Queue Stats
809W - 778L
1,477 Elo+
Solo
Anhur
Anhur
azuluz_x
Anhur
Level 42
God Stats
9W - 14L
1,458 SR
Queue Stats
280W - 288L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BxricuaX
Bellona
19
3 / 9 / 8
11,739
470
8,293
22,753
11,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
CyTear
Anhur
20
15 / 3 / 10
14,895
596
35,575
26,439
10,277
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Godsnods
Janus
2
0 / 0 / 0
5,151
206
0
0
0
Cerberus
SoChiraqq
Cerberus
18
10 / 5 / 20
13,817
553
13,131
24,611
30,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
11 / 3 / 10
13,650
546
22,303
19,138
11,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ezellanos
Hades
19
6 / 7 / 6
12,394
496
20,046
29,008
19,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Smaww_
Scylla
15
1 / 6 / 7
10,310
412
9,839
12,368
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
14
1 / 9 / 5
9,880
395
5,994
21,962
29,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Yaguras_Wrath
Ao Kuang
20
11 / 5 / 3
13,538
542
12,176
22,447
10,752
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
azuluz_x
Anhur
12
1 / 12 / 4
9,028
361
11,093
19,862
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
39
Kills
20
20
Deaths
39
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
BxricuaX
Bellona
3
9
8
0.78
W
Anhur
CyTear
Anhur
15
3
10
6.67
L
Hades
Ezellanos
Hades
6
7
6
1.29
W
Janus
Godsnods
Janus
0
0
0
0
L
Scylla
Smaww_
Scylla
1
6
7
0.75
W
Cerberus
SoChiraqq
Cerberus
10
5
20
4
W
Fenrir
11
3
10
5.33
L
Cabrakan
1
9
5
0.39
L
Ao Kuang
Yaguras_Wrath
Ao Kuang
11
5
3
2.5
L
Anhur
azuluz_x
Anhur
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,302
Damage
59,148
92,941
Taken
105,647
64,100
Mitigated
70,535
33,833
Healing
30,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BxricuaX
Bellona
8,293
2,540
0
7,320
22,753
11,881
875
15,471
7,154
0
57,716
W
Anhur
CyTear
Anhur
35,575
18,484
0
18,197
26,439
10,277
1,944
9,571
16,780
0
153,354
L
Hades
Ezellanos
Hades
20,046
1,682
1,247
13,413
29,008
19,980
588
3,675
25,333
96,721
0
W
Janus
Godsnods
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Smaww_
Scylla
9,839
362
0
908
12,368
4,109
224
1,839
10,529
52,823
0
W
Cerberus
SoChiraqq
Cerberus
13,131
1,898
0
7,054
24,611
30,363
621
13,244
10,937
40,681
0
W
Fenrir
22,303
6,320
0
1,262
19,138
11,579
324
12,274
6,569
0
98,829
L
Cabrakan
5,994
1,117
0
844
21,962
29,677
0
2,762
19,200
23,260
0
L
Ao Kuang
Yaguras_Wrath
Ao Kuang
12,176
2,330
0
9,576
22,447
10,752
48
1,912
20,535
68,568
0
L
Anhur
azuluz_x
Anhur
11,093
3,786
438
3,642
19,862
6,017
1,088
3,209
16,653
0
42,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,252
Gold Earned
55,150
509
Minions Killed
474
0
Camps Cleared
0
1,742,112
Distance Traveled
2,022,289
11
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,739
470
91
4
0
407,141
0
W
Anhur
14,895
596
202
8
0
434,960
5
L
Hades
12,394
496
168
7
0
357,588
3
W
Janus
5,151
206
0
0
0
0
0
L
Scylla
10,310
412
88
4
0
433,475
11
W
Cerberus
13,817
553
71
3
0
411,718
0
W
Fenrir
13,650
546
145
6
0
488,293
6
L
Cabrakan
9,880
395
36
1
0
410,922
13
L
Ao Kuang
13,538
542
117
5
0
444,088
6
L
Anhur
9,028
361
65
3
0
376,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role