Player Matchup

Set
Set
Astermat
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ayleonus
Danzaburou
Level 62
God Stats
28W - 21L
1,579 SR
Queue Stats
1,353W - 1,318L
1,538 Elo+
Solo
Nu Wa
Nu Wa
MrBlackthorn
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ryan123432
Tsukuyomi
Level 85
God Stats
1W - 0L
1,349 SR
Queue Stats
119W - 110L
1,487 Elo+
Solo
Cerberus
Cerberus
xxxfmmxxx
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,486 SR
1,505 Elo+

VS

Team Averages
Level 78
1,602 SR
1,498 Elo+
Pele
Pele
RudyyB
Pele
Level 28
God Stats
3W - 4L
1,610 SR
Queue Stats
64W - 68L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
Shikimо
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Shilony
Hel
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 170L
1,521 Elo+
Party 3
Skadi
Skadi
jericeek
Skadi
Level 46
God Stats
3W - 3L
1,671 SR
Queue Stats
73W - 83L
1,469 Elo+
Party 2
Yemoja
Yemoja
killevolv
Yemoja
Level 86
God Stats
0W - 1L
1,727 SR
Queue Stats
112W - 113L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,333
583
9,390
12,937
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Ayleonus
Danzaburou
16
11 / 1 / 9
10,194
637
14,303
11,700
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 3 / 8
9,856
616
15,217
8,890
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Ryan123432
Tsukuyomi
15
6 / 4 / 7
9,146
572
10,828
13,331
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
xxxfmmxxx
Cerberus
15
4 / 1 / 17
9,741
609
9,213
11,466
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
RudyyB
Pele
13
3 / 6 / 2
7,616
476
4,923
13,720
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Nu Wa
Shikimо
Nu Wa
13
2 / 5 / 5
7,459
466
11,407
12,305
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
13
2 / 6 / 3
7,759
485
9,107
15,837
11,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
jericeek
Skadi
12
2 / 7 / 0
7,432
465
3,429
10,701
2,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
killevolv
Yemoja
10
1 / 7 / 3
6,987
437
6,324
16,730
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
31
Kills
10
10
Deaths
31
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Danzaburou
Ayleonus
Danzaburou
11
1
9
15.5
W
7
3
8
3.67
L
Pele
RudyyB
Pele
3
6
2
0.67
W
Tsukuyomi
Ryan123432
Tsukuyomi
6
4
7
2.38
L
Nu Wa
Shikimо
Nu Wa
2
5
5
0.9
L
Hel
2
6
3
0.58
L
Skadi
jericeek
Skadi
2
7
0
0.29
L
Yemoja
killevolv
Yemoja
1
7
3
0.36
W
Cerberus
xxxfmmxxx
Cerberus
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,951
Damage
35,190
58,324
Taken
69,293
25,672
Mitigated
31,192
23,246
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,390
4,102
0
5,054
12,937
5,635
0
7,349
5,500
104
61,791
W
Danzaburou
Ayleonus
Danzaburou
14,303
5,789
0
6,115
11,700
4,435
1,112
5,468
6,070
0
60,444
W
15,217
3,029
0
2,918
8,890
2,872
1,781
5,019
3,569
72,981
0
L
Pele
RudyyB
Pele
4,923
664
0
2,884
13,720
3,350
177
3,217
10,411
0
38,557
W
Tsukuyomi
Ryan123432
Tsukuyomi
10,828
3,037
0
4,314
13,331
4,964
0
3,325
9,932
0
52,489
L
Nu Wa
Shikimо
Nu Wa
11,407
2,214
0
2,286
12,305
3,516
13
6,776
5,200
47,767
0
L
Hel
9,107
431
2,211
7,791
15,837
11,085
0
2,810
12,903
41,883
0
L
Skadi
jericeek
Skadi
3,429
1,415
0
547
10,701
2,202
1,094
2,864
7,789
0
36,771
L
Yemoja
killevolv
Yemoja
6,324
1,830
1,130
779
16,730
11,039
0
8,008
8,456
21,567
0
W
Cerberus
xxxfmmxxx
Cerberus
9,213
865
0
4,845
11,466
7,766
0
4,925
6,415
48,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,270
Gold Earned
37,253
537
Minions Killed
330
0
Camps Cleared
0
1,489,865
Distance Traveled
1,332,118
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,333
583
114
7
0
311,588
3
W
Danzaburou
10,194
637
86
5
0
280,110
5
W
Nu Wa
9,856
616
138
9
0
279,173
6
L
Pele
7,616
476
71
4
0
311,284
4
W
Tsukuyomi
9,146
572
84
5
0
316,802
0
L
Nu Wa
7,459
466
74
5
0
256,938
7
L
Hel
7,759
485
82
5
0
276,473
4
L
Skadi
7,432
465
67
4
0
256,337
2
L
Yemoja
6,987
437
36
2
0
231,086
5
W
Cerberus
9,741
609
115
7
0
302,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role