Player Matchup

The Morrigan
The Morrigan
Danogo
The Morrigan
Level 20
God Stats
11W - 5L
1,389 SR
Queue Stats
49W - 50L
1,332 Elo+
Solo
Bellona
Bellona
Danxo3006
Bellona
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,366 Elo+
Solo
Nemesis
Nemesis
Pferden
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
chulololo
Fenrir
Level 14
God Stats
2W - 0L
1,643 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anhur
Anhur
hemidou
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,506 SR
1,440 Elo+

VS

Team Averages
Level 20
1,299 SR
1,293 Elo+
Anubis
Anubis
Ema009
Anubis
Level 16
God Stats
14W - 21L
1,306 SR
Queue Stats
36W - 38L
1,300 Elo+
Party 1
Da Ji
Da Ji
Subasic
Da Ji
Level 20
God Stats
10W - 11L
1,444 SR
Queue Stats
88W - 113L
1,441 Elo+
Solo
Vulcan
Vulcan
Tolish
Vulcan
Level 23
God Stats
1W - 2L
1,343 SR
Queue Stats
42W - 45L
1,266 Elo+
Party 1
Ymir
Ymir
Venus28
Ymir
Level 29
God Stats
32W - 32L
1,238 SR
Queue Stats
251W - 286L
1,305 Elo+
Solo
Kukulkan
Kukulkan
laugong
Kukulkan
Level 12
God Stats
1W - 8L
1,162 SR
Queue Stats
8W - 16L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Danogo
The Morrigan
6
0 / 0 / 0
3,537
707
0
270
67
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Danxo3006
Bellona
6
3 / 0 / 0
3,898
780
1,739
1,825
1,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Pferden
Nemesis
6
1 / 0 / 0
3,653
731
23
2,606
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
chulololo
Fenrir
6
5 / 0 / 2
4,464
893
2,815
3,139
1,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
hemidou
Anhur
3
1 / 1 / 2
3,248
650
534
1,207
301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ema009
Anubis
4
0 / 3 / 0
2,968
594
339
2,361
561
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
Subasic
Da Ji
3
0 / 1 / 0
2,810
562
154
1,650
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Tolish
Vulcan
4
1 / 4 / 0
3,082
616
1,497
2,551
341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Venus28
Ymir
3
0 / 2 / 1
2,831
566
306
2,026
361
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
laugong
Kukulkan
1
0 / 2 / 0
2,551
510
0
937
186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
10
Kills
1
1
Deaths
12
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Danogo
The Morrigan
0
0
0
0
W
Bellona
Danxo3006
Bellona
3
0
0
3
L
Anubis
Ema009
Anubis
0
3
0
0
W
Nemesis
Pferden
Nemesis
1
0
0
1
L
Da Ji
Subasic
Da Ji
0
1
0
0
L
Vulcan
Tolish
Vulcan
1
4
0
0.25
L
Ymir
Venus28
Ymir
0
2
1
0.25
W
Fenrir
chulololo
Fenrir
5
0
2
6
W
Anhur
hemidou
Anhur
1
1
2
2
L
Kukulkan
laugong
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,111
Damage
2,296
9,047
Taken
9,525
3,133
Mitigated
2,338
4,021
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Danogo
The Morrigan
0
0
0
145
270
67
934
0
270
12,367
0
W
Bellona
Danxo3006
Bellona
1,739
498
0
286
1,825
1,160
80
339
1,486
0
11,321
L
Anubis
Ema009
Anubis
339
196
0
0
2,361
561
0
0
2,228
6,677
0
W
Nemesis
Pferden
Nemesis
23
0
0
1,742
2,606
551
0
0
2,606
0
14,666
L
Da Ji
Subasic
Da Ji
154
0
0
250
1,650
889
0
0
1,650
0
6,462
L
Vulcan
Tolish
Vulcan
1,497
497
0
0
2,551
341
0
0
2,490
6,935
0
L
Ymir
Venus28
Ymir
306
144
0
0
2,026
361
0
0
2,026
3,426
0
W
Fenrir
chulololo
Fenrir
2,815
892
0
1,570
3,139
1,054
99
1,076
2,063
0
11,014
W
Anhur
hemidou
Anhur
534
284
0
278
1,207
301
84
727
480
0
2,467
L
Kukulkan
laugong
Kukulkan
0
0
0
0
937
186
0
0
937
1,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,800
Gold Earned
14,242
125
Minions Killed
58
0
Camps Cleared
0
442,270
Distance Traveled
344,812
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
3,537
707
34
7
0
77,617
0
W
Bellona
3,898
780
28
6
0
104,453
2
L
Anubis
2,968
594
15
3
0
89,748
0
W
Nemesis
3,653
731
37
7
0
105,980
2
L
Da Ji
2,810
562
20
4
0
74,645
0
L
Vulcan
3,082
616
13
3
0
95,091
0
L
Ymir
2,831
566
6
1
0
51,855
0
W
Fenrir
4,464
893
21
4
0
98,511
2
W
Anhur
3,248
650
5
1
0
55,709
0
L
Kukulkan
2,551
510
4
1
0
33,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role