Player Matchup

Set
Set
GuuIPoorto
Set
Level 63
God Stats
1W - 1L
1,233 SR
Queue Stats
205W - 183L
1,494 Elo+
Party 1
Ra
Ra
HUNKbr5
Ra
Level 139
God Stats
11W - 9L
1,248 SR
Queue Stats
428W - 421L
1,520 Elo+
Party 1
Fenrir
Fenrir
KotaroFumo
Fenrir
Level 86
God Stats
4W - 6L
1,400 SR
Queue Stats
57W - 66L
1,437 Elo+
Party 3
Cupid
Cupid
RAMOMRA
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
lalau-o-matador
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,483 Elo+
Solo
Team Averages
Level 115
1,376 SR
1,487 Elo+

VS

Team Averages
Level 71
1,348 SR
1,449 Elo+
Ao Kuang
Ao Kuang
DarkDragon_012
Ao Kuang
Level 49
God Stats
19W - 32L
1,152 SR
Queue Stats
344W - 421L
1,404 Elo+
Party 2
Vulcan
Vulcan
LordSpider22
Vulcan
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
344W - 405L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
OniGoetia13
Danzaburou
Level 24
God Stats
0W - 4L
1,156 SR
Queue Stats
8W - 19L
1,291 Elo+
Party 2
Ares
Ares
a_o_n1
Ares
Level 31
God Stats
4W - 7L
1,431 SR
Queue Stats
468W - 459L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
xKing of DarKz
Sun Wukong
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
840W - 845L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 9
9,675
461
7,811
13,612
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
15 / 0 / 10
12,890
614
27,081
17,083
7,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KotaroFumo
Fenrir
19
6 / 2 / 6
10,822
515
9,807
14,831
10,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
RAMOMRA
Cupid
18
3 / 2 / 9
10,737
511
9,384
14,900
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
2 / 2 / 13
10,750
512
9,641
13,278
14,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
5 / 7 / 2
9,758
465
8,000
20,148
8,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
13
2 / 10 / 3
8,518
406
9,690
13,956
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
OniGoetia13
Danzaburou
13
2 / 5 / 1
8,945
426
6,656
14,422
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
a_o_n1
Ares
13
1 / 6 / 3
8,763
417
7,273
18,890
15,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
xKing of DarKz
Sun Wukong
15
1 / 2 / 3
9,315
444
8,916
14,320
9,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
30
Kills
11
11
Deaths
30
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
5
7
2
0.86
W
4
5
9
1.7
W
15
0
10
20
W
Fenrir
KotaroFumo
Fenrir
6
2
6
4.5
L
Vulcan
2
10
3
0.35
L
Danzaburou
OniGoetia13
Danzaburou
2
5
1
0.5
W
Cupid
RAMOMRA
Cupid
3
2
9
3.75
L
Ares
a_o_n1
Ares
1
6
3
0.42
W
2
2
13
4.25
L
Sun Wukong
xKing of DarKz
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,724
Damage
40,535
73,704
Taken
81,736
44,789
Mitigated
43,835
31,626
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,000
1,844
0
7,189
20,148
8,187
138
9,736
10,142
56,029
0
W
7,811
3,810
0
4,490
13,612
5,788
91
6,150
7,264
0
45,301
W
27,081
1,790
2,420
7,882
17,083
7,994
864
7,238
9,669
114,528
0
W
Fenrir
KotaroFumo
Fenrir
9,807
1,571
0
3,441
14,831
10,748
943
3,528
11,247
0
69,418
L
Vulcan
9,690
4,395
0
1,422
13,956
4,843
0
7,906
5,711
45,822
0
L
Danzaburou
OniGoetia13
Danzaburou
6,656
2,565
0
2,904
14,422
5,496
567
7,477
6,759
0
44,715
W
Cupid
RAMOMRA
Cupid
9,384
4,646
1,681
10,252
14,900
5,814
1,680
3,802
11,098
0
84,418
L
Ares
a_o_n1
Ares
7,273
411
0
1,272
18,890
15,610
94
5,663
13,119
31,323
0
W
9,641
1,042
0
1,460
13,278
14,445
816
3,724
9,463
37,051
0
L
Sun Wukong
xKing of DarKz
Sun Wukong
8,916
2,336
0
1,709
14,320
9,699
142
4,893
9,283
0
50,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,874
Gold Earned
45,299
507
Minions Killed
376
0
Camps Cleared
0
2,112,386
Distance Traveled
1,845,141
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,758
465
83
4
0
371,879
2
W
Set
9,675
461
63
3
0
418,380
1
W
Ra
12,890
614
179
9
0
502,022
4
W
Fenrir
10,822
515
113
5
0
404,752
4
L
Vulcan
8,518
406
73
3
0
368,536
8
L
Danzaburou
8,945
426
86
4
0
325,822
1
W
Cupid
10,737
511
115
5
0
346,569
4
L
Ares
8,763
417
41
2
0
411,973
13
W
Bacchus
10,750
512
37
2
0
440,663
5
L
Sun Wukong
9,315
444
93
4
0
366,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role