Player Matchup

King Arthur
King Arthur
BUNNYK1NG
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 51L
1,239 Elo+
Solo
Neith
Neith
LaggasaurusRex0
Neith
Level 5
God Stats
3W - 2L
1,513 SR
Queue Stats
9W - 9L
1,061 Elo+
Solo
Thanatos
Thanatos
NiteFury12788
Thanatos
Level 122
God Stats
3W - 6L
1,500 SR
Queue Stats
72W - 92L
1,370 Elo+
Party 2
Odin
Odin
SNUGGY_SENPAI420
Odin
Level 8
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 16L
1,135 Elo+
Party 2
Ao Kuang
Ao Kuang
weenuas69
Ao Kuang
Level 13
God Stats
30W - 34L
1,675 SR
Queue Stats
141W - 159L
1,300 Elo+
Solo
Team Averages
Level 33
1,580 SR
1,221 Elo+

VS

Team Averages
Level 20
1,578 SR
1,302 Elo+
Heimdallr
Heimdallr
BornDaGreatest-_
Heimdallr
Level 27
God Stats
13W - 15L
1,580 SR
Queue Stats
245W - 324L
1,335 Elo+
Party 1
Hercules
Hercules
ChillVibezz_-
Hercules
Level 27
God Stats
9W - 9L
1,691 SR
Queue Stats
118W - 198L
1,311 Elo+
Party 1
Yemoja
Yemoja
TO_TURNT_ZAYZzz
Yemoja
Level 22
God Stats
4W - 5L
1,478 SR
Queue Stats
77W - 127L
1,301 Elo+
Party 1
Ares
Ares
c00kiewolf07
Ares
Level 5
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 8L
1,231 Elo+
Solo
Fenrir
Fenrir
x Shalltear x
Fenrir
Level 18
God Stats
151W - 193L
1,396 SR
Queue Stats
254W - 322L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BUNNYK1NG
King Arthur
19
3 / 6 / 21
12,133
933
13,241
18,886
14,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
15 / 1 / 22
15,215
1,170
44,425
10,188
4,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
NiteFury12788
Thanatos
20
18 / 1 / 15
13,914
1,070
23,148
9,074
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 3 / 20
11,441
880
9,749
12,226
5,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
weenuas69
Ao Kuang
19
6 / 1 / 20
12,561
966
13,388
14,658
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
6 / 5 / 4
12,503
962
16,136
16,920
14,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
ChillVibezz_-
Hercules
17
0 / 12 / 8
10,490
807
15,065
25,783
17,233
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 10
11,530
887
11,870
17,496
20,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 14 / 9
11,335
872
7,770
31,821
32,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 9 / 3
11,168
859
1,182
19,101
17,766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
46
44
Kills
12
12
Deaths
44
98
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BUNNYK1NG
King Arthur
3
6
21
2.25
L
Heimdallr
6
5
4
1.6
L
Hercules
ChillVibezz_-
Hercules
0
12
8
0.33
W
15
1
22
26
W
Thanatos
NiteFury12788
Thanatos
18
1
15
25.5
W
2
3
20
4
L
2
4
10
1.75
L
0
14
9
0.32
W
Ao Kuang
weenuas69
Ao Kuang
6
1
20
16
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,951
Damage
52,023
65,032
Taken
111,121
34,779
Mitigated
101,448
22,714
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BUNNYK1NG
King Arthur
13,241
2,861
0
4,096
18,886
14,131
0
5,419
10,091
0
31,148
L
Heimdallr
16,136
9,337
0
0
16,920
14,033
0
1,446
15,374
0
35,436
L
Hercules
ChillVibezz_-
Hercules
15,065
8,888
689
2,466
25,783
17,233
0
2,035
23,550
0
22,833
W
44,425
33,432
0
3,448
10,188
4,855
0
3,372
6,816
0
66,591
W
Thanatos
NiteFury12788
Thanatos
23,148
9,893
0
9,065
9,074
4,152
0
3,567
5,507
0
33,059
W
9,749
6,048
0
0
12,226
5,247
0
3,324
8,902
0
15,828
L
11,870
3,140
3,656
1,865
17,496
20,416
0
1,600
15,779
19,721
0
L
7,770
4,270
0
578
31,821
32,000
0
6,786
24,885
16,440
0
W
Ao Kuang
weenuas69
Ao Kuang
13,388
5,664
0
6,105
14,658
6,394
0
3,958
10,700
26,492
0
L
1,182
188
0
390
19,101
17,766
0
1,521
17,482
0
1,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,264
Gold Earned
57,026
135
Minions Killed
92
5
Camps Cleared
1
1,246,593
Distance Traveled
927,478
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,133
933
29
2
2
228,932
0
L
Heimdallr
12,503
962
41
3
1
204,078
0
L
Hercules
10,490
807
15
1
0
176,290
0
W
Neith
15,215
1,170
45
3
1
211,515
1
W
Thanatos
13,914
1,070
23
2
1
299,695
0
W
Odin
11,441
880
6
0
0
224,899
0
L
Yemoja
11,530
887
20
2
0
175,779
0
L
Ares
11,335
872
16
1
0
191,340
0
W
Ao Kuang
12,561
966
32
2
1
281,552
0
L
Fenrir
11,168
859
0
0
0
179,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role