Player Matchup

Apollo
Apollo
Dominika17
Apollo
Level 26
God Stats
13W - 35L
1,421 SR
Queue Stats
41W - 116L
1,279 Elo+
Party 3
Cerberus
Cerberus
ForesterPL
Cerberus
Level 25
God Stats
80W - 132L
1,377 SR
Queue Stats
339W - 538L
1,279 Elo+
Party 3
Ao Kuang
Ao Kuang
JustBeFriendly
Ao Kuang
Level 29
God Stats
1W - 2L
1,501 SR
Queue Stats
142W - 162L
1,497 Elo+
Solo
Eset
Eset
Sytrysia
Eset
Level 41
God Stats
10W - 32L
1,371 SR
Queue Stats
350W - 550L
1,282 Elo+
Party 3
Bellona
Bellona
TymekQ
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Team Averages
Level 25
1,434 SR
1,368 Elo+

VS

Team Averages
Level 16
1,488 SR
1,395 Elo+
Fafnir
Fafnir
Alphomega81
Fafnir
Level 29
God Stats
8W - 17L
1,411 SR
Queue Stats
108W - 132L
1,453 Elo+
Solo
Bellona
Bellona
Camisinha
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,415 Elo+
Party 2
Arachne
Arachne
HERmeneJILDo24
Arachne
Level 17
God Stats
32W - 17L
1,499 SR
Queue Stats
176W - 209L
1,294 Elo+
Party 1
Tiamat
Tiamat
ULISSEX24
Tiamat
Level 27
God Stats
9W - 5L
1,531 SR
Queue Stats
61W - 62L
1,315 Elo+
Party 1
Artemis
Artemis
mcazul
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dominika17
Apollo
14
6 / 6 / 2
9,535
502
8,446
17,423
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
ForesterPL
Cerberus
13
3 / 3 / 4
8,631
454
7,258
17,873
12,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
16
6 / 3 / 0
9,729
512
9,695
15,070
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
13
0 / 6 / 1
7,899
416
6,251
11,314
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
TymekQ
Bellona
14
0 / 3 / 1
8,706
458
3,038
10,527
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 0 / 5
9,783
515
5,927
9,452
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Camisinha
Bellona
14
5 / 7 / 4
9,171
483
8,510
13,700
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 1 / 4
10,214
538
11,059
11,343
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
ULISSEX24
Tiamat
15
6 / 2 / 2
9,593
505
11,263
9,271
4,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
mcazul
Artemis
14
3 / 5 / 10
9,263
488
12,776
12,972
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
15
Kills
21
21
Deaths
15
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
0
5
4.5
W
Bellona
Camisinha
Bellona
5
7
4
1
L
Apollo
Dominika17
Apollo
6
6
2
1.17
L
Cerberus
ForesterPL
Cerberus
3
3
4
1.67
W
5
1
4
7
L
Ao Kuang
6
3
0
2
L
Eset
0
6
1
0.08
L
Bellona
TymekQ
Bellona
0
3
1
0.17
W
Tiamat
ULISSEX24
Tiamat
6
2
2
3.5
W
Artemis
mcazul
Artemis
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,688
Damage
49,535
72,207
Taken
56,738
36,829
Mitigated
34,853
18,480
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,927
1,782
0
3,929
9,452
10,417
744
2,784
6,168
37,896
0
W
Bellona
Camisinha
Bellona
8,510
2,241
0
670
13,700
11,583
1,843
2,403
11,297
5,224
31,036
L
Apollo
Dominika17
Apollo
8,446
5,861
0
6,287
17,423
6,337
3,270
2,186
15,012
0
49,047
L
Cerberus
ForesterPL
Cerberus
7,258
930
0
5,092
17,873
12,886
408
3,523
14,175
23,072
0
W
11,059
8,208
270
2,824
11,343
3,844
0
5,440
5,878
0
66,490
L
Ao Kuang
9,695
2,344
0
5,165
15,070
5,699
464
3,141
11,854
68,119
0
L
Eset
6,251
999
245
703
11,314
3,838
139
5,005
6,309
46,087
0
L
Bellona
TymekQ
Bellona
3,038
506
0
988
10,527
8,069
0
4,386
6,141
9,994
24,489
W
Tiamat
ULISSEX24
Tiamat
11,263
758
401
4,372
9,271
4,893
1,440
7,175
2,071
51,287
0
W
Artemis
mcazul
Artemis
12,776
7,676
0
4,883
12,972
4,116
3,243
6,299
6,673
0
43,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
48,024
368
Minions Killed
369
0
Camps Cleared
0
1,715,258
Distance Traveled
1,706,599
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,783
515
72
4
0
326,303
0
W
Bellona
9,171
483
41
2
0
355,264
0
L
Apollo
9,535
502
83
4
0
253,317
0
L
Cerberus
8,631
454
36
2
0
359,670
0
W
Arachne
10,214
538
113
6
0
407,830
2
L
Ao Kuang
9,729
512
96
5
0
383,680
7
L
Eset
7,899
416
76
4
0
334,501
0
L
Bellona
8,706
458
77
4
0
384,090
3
W
Tiamat
9,593
505
77
4
0
366,946
0
W
Artemis
9,263
488
66
3
0
250,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role