Player Matchup

Thor
Thor
Binho 19852260
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,197 Elo+
Solo
Pele
Pele
Dr Shmackd
Pele
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Set
Set
Slick Rick3655
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 1
Agni
Agni
bigkave2
Agni
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Zeus
Zeus
erfan_rostampour
Zeus
Level 6
God Stats
4W - 4L
1,449 SR
Queue Stats
4W - 10L
1,370 Elo+
Solo
Team Averages
Level 6
1,490 SR
1,413 Elo+

VS

Team Averages
Level 13
1,429 SR
1,407 Elo+
Neith
Neith
HUNCHObeef
Neith
Level 8
God Stats
22W - 15L
1,408 SR
Queue Stats
42W - 42L
1,315 Elo+
Solo
Chang'e
Chang'e
KojakSwanny
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 85L
1,402 Elo+
Solo
Ah Puch
Ah Puch
KoroI29
Ah Puch
Level 7
God Stats
3W - 5L
1,384 SR
Queue Stats
158W - 189L
1,439 Elo+
Party 2
Vulcan
Vulcan
SheliNeil
Vulcan
Level 15
God Stats
1W - 3L
1,210 SR
Queue Stats
40W - 46L
1,439 Elo+
Party 2
Medusa
Medusa
eljsergio
Medusa
Level 7
God Stats
0W - 1L
1,644 SR
Queue Stats
51W - 70L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 4 / 0
6,328
316
851
2,748
607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
21 / 2 / 6
13,326
666
24,102
19,351
8,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
13 / 3 / 4
12,910
646
16,366
16,730
9,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Agni
12
0 / 0 / 2
8,112
406
1,329
6,884
3,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 6 / 6
9,325
466
7,179
9,232
2,905
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 7 / 2
7,965
398
3,048
10,010
4,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
KojakSwanny
Chang'e
15
7 / 9 / 5
10,359
518
11,700
17,412
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
KoroI29
Ah Puch
13
1 / 7 / 0
8,220
411
3,043
9,750
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
SheliNeil
Vulcan
11
2 / 12 / 1
7,633
382
6,297
13,648
3,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
eljsergio
Medusa
12
1 / 8 / 3
7,575
379
3,802
12,916
4,700
Hidden Dagger

Hidden Dagger

+15
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
40
Kills
13
15
Deaths
43
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
W
21
2
6
12
L
Neith
2
7
2
0.43
L
Chang'e
KojakSwanny
Chang'e
7
9
5
1.06
L
Ah Puch
KoroI29
Ah Puch
1
7
0
0.14
L
Vulcan
SheliNeil
Vulcan
2
12
1
0.21
W
13
3
4
5
W
Agni
0
0
2
1
L
Medusa
eljsergio
Medusa
1
8
3
0.31
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,827
Damage
27,890
54,945
Taken
63,736
25,106
Mitigated
19,832
20,843
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
851
0
0
85
2,748
607
0
522
2,204
0
2,647
W
24,102
5,493
0
9,946
19,351
8,599
3,826
7,634
11,439
0
91,883
L
Neith
3,048
1,224
0
684
10,010
4,062
386
348
9,662
0
30,320
L
Chang'e
KojakSwanny
Chang'e
11,700
2,160
525
4,041
17,412
4,795
228
4,398
13,014
40,286
0
L
Ah Puch
KoroI29
Ah Puch
3,043
501
0
382
9,750
2,581
1,087
82
9,668
36,178
0
L
Vulcan
SheliNeil
Vulcan
6,297
874
0
876
13,648
3,694
1,213
2,289
11,359
32,780
0
W
16,366
7,824
0
9,760
16,730
9,714
1,779
4,096
12,436
0
117,598
W
Agni
1,329
558
0
1,052
6,884
3,281
161
2,149
4,683
27,875
0
L
Medusa
eljsergio
Medusa
3,802
1,807
0
0
12,916
4,700
603
1,391
11,525
0
25,800
W
7,179
2,203
0
0
9,232
2,905
2,837
5,971
3,143
35,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
41,752
440
Minions Killed
302
0
Camps Cleared
0
1,354,956
Distance Traveled
1,601,560
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,328
316
7
0
0
79,428
0
W
Pele
13,326
666
136
7
0
380,656
1
L
Neith
7,965
398
56
3
0
348,573
2
L
Chang'e
10,359
518
69
3
0
322,466
10
L
Ah Puch
8,220
411
67
3
0
296,729
0
L
Vulcan
7,633
382
61
3
0
305,058
1
W
Set
12,910
646
184
9
0
355,908
0
W
Agni
8,112
406
53
3
0
247,443
0
L
Medusa
7,575
379
49
2
0
328,734
3
W
Zeus
9,325
466
60
3
0
291,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role