Player Matchup

Anubis
Anubis
FerociousPlague
Anubis
Level 24
God Stats
11W - 7L
1,475 SR
Queue Stats
36W - 39L
1,429 Elo+
Solo
Fenrir
Fenrir
StaGS7
Fenrir
Level 15
God Stats
10W - 12L
1,860 SR
Queue Stats
168W - 181L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
nuditodequeso
Danzaburou
Level 13
God Stats
32W - 29L
1,550 SR
Queue Stats
176W - 204L
1,470 Elo+
Party 2
Team Averages
Level 17
1,628 SR
1,447 Elo+

VS

Team Averages
Level 45
1,671 SR
1,416 Elo+
Ymir
Ymir
TheyLuvThaKid
Ymir
Level 25
God Stats
8W - 12L
1,674 SR
Queue Stats
133W - 159L
1,259 Elo+
Party 1
Neith
Neith
fijimoto
Neith
Level 8
God Stats
1W - 2L
1,837 SR
Queue Stats
18W - 14L
1,490 Elo+
Solo
Hera
Hera
kayabound
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 12
14,385
799
20,057
15,342
6,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
StaGS7
Fenrir
16
10 / 5 / 13
13,183
732
15,100
15,019
7,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
nuditodequeso
Danzaburou
15
3 / 2 / 15
12,624
701
10,187
12,876
5,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 6
11,002
611
8,267
23,326
18,730
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
fijimoto
Neith
13
2 / 10 / 4
11,144
619
11,298
16,313
4,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
15
5 / 9 / 3
12,153
675
10,179
14,195
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
28
Kills
8
9
Deaths
28
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
15
2
12
10.5
W
Fenrir
StaGS7
Fenrir
10
5
13
3.3
L
1
9
6
0.44
L
Neith
fijimoto
Neith
2
10
4
0.4
L
Hera
5
9
3
0.72
W
Danzaburou
nuditodequeso
Danzaburou
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,344
Damage
29,744
43,237
Taken
53,834
19,464
Mitigated
26,746
14,804
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,057
600
0
9,162
15,342
6,974
799
8,254
6,912
67,682
0
W
Fenrir
StaGS7
Fenrir
15,100
2,815
0
1,646
15,019
7,474
0
4,955
9,896
0
31,629
L
8,267
1,864
510
1,622
23,326
18,730
165
10,217
13,109
33,545
0
L
Neith
fijimoto
Neith
11,298
4,644
0
2,439
16,313
4,219
648
5,011
11,302
0
35,095
L
Hera
10,179
2,581
18
1,371
14,195
3,797
377
4,940
9,255
52,453
0
W
Danzaburou
nuditodequeso
Danzaburou
10,187
3,583
0
3,996
12,876
5,016
2,988
5,021
7,681
0
64,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
34,299
188
Minions Killed
163
0
Camps Cleared
0
937,455
Distance Traveled
787,489
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,385
799
90
5
0
273,115
1
W
Fenrir
13,183
732
30
2
0
330,993
2
L
Ymir
11,002
611
36
2
0
291,759
0
L
Neith
11,144
619
50
3
0
259,098
1
L
Hera
12,153
675
77
4
0
236,632
5
W
Danzaburou
12,624
701
68
4
0
333,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role