Player Matchup

Sobek
Sobek
Callmediggi
Sobek
Level 26
God Stats
2W - 0L
1,742 SR
Queue Stats
96W - 120L
1,286 Elo+
Solo
Fenrir
Fenrir
CaptAFK1990
Fenrir
Level 13
God Stats
1W - 1L
1,474 SR
Queue Stats
78W - 104L
1,193 Elo+
Party 2
Sol
Sol
MrDesolas
Sol
Level 68
God Stats
2W - 6L
1,325 SR
Queue Stats
11W - 23L
1,171 Elo+
Party 2
Team Averages
Level 36
1,514 SR
1,216 Elo+

VS

Team Averages
Level 28
1,591 SR
1,232 Elo+
Kukulkan
Kukulkan
DidgerZona
Kukulkan
Level 12
God Stats
8W - 8L
1,597 SR
Queue Stats
17W - 32L
1,200 Elo+
Party 1
Vamana
Vamana
Kalmatas
Vamana
Level 52
God Stats
0W - 1L
1,635 SR
Queue Stats
24W - 32L
1,310 Elo+
Solo
Loki
Loki
Yatara69
Loki
Level 20
God Stats
10W - 10L
1,542 SR
Queue Stats
16W - 35L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
8,286
691
3,882
7,573
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
11
3 / 3 / 7
8,350
696
5,861
10,233
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
9 / 2 / 3
9,487
791
14,630
12,016
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DidgerZona
Kukulkan
10
2 / 6 / 2
7,748
646
8,366
8,757
3,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Kalmatas
Vamana
11
2 / 0 / 3
7,998
667
7,131
10,608
8,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
10
1 / 7 / 3
7,793
649
6,108
9,960
3,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
5
5
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Fenrir
3
3
7
2.17
L
Kukulkan
DidgerZona
Kukulkan
2
6
2
0.5
L
Vamana
Kalmatas
Vamana
2
0
3
3.5
W
9
2
3
5.25
L
Loki
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
21,605
29,822
Taken
29,325
20,516
Mitigated
15,415
9,842
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,882
267
0
2,238
7,573
7,031
135
2,088
5,485
15,750
0
W
Fenrir
5,861
735
0
1,126
10,233
8,953
72
3,007
7,226
0
14,632
L
Kukulkan
DidgerZona
Kukulkan
8,366
816
0
250
8,757
3,074
0
5,875
2,882
27,045
0
L
Vamana
Kalmatas
Vamana
7,131
3,626
0
3,689
10,608
8,884
0
6,581
4,027
212
21,500
W
14,630
4,654
0
6,478
12,016
4,532
1,648
3,607
8,409
48,332
0
L
Loki
6,108
1,424
0
1,990
9,960
3,457
420
6,122
3,838
0
26,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
23,539
111
Minions Killed
121
0
Camps Cleared
0
640,575
Distance Traveled
672,801
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,286
691
13
1
0
223,535
10
W
Fenrir
8,350
696
17
1
0
216,663
3
L
Kukulkan
7,748
646
48
4
0
200,924
2
L
Vamana
7,998
667
30
3
0
237,317
3
W
Sol
9,487
791
81
7
0
200,377
0
L
Loki
7,793
649
43
4
0
234,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role