Player Matchup

Neith
Neith
Dormond49
Neith
Level 5
God Stats
1W - 1L
1,882 SR
Queue Stats
2W - 6L
1,411 Elo+
Party 3
Cabrakan
Cabrakan
Káma
Cabrakan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
PortgasDAce16
Thor
Level 28
God Stats
1W - 3L
1,703 SR
Queue Stats
94W - 97L
1,442 Elo+
Party 2
Nemesis
Nemesis
RoronoaZoro16
Nemesis
Level 28
God Stats
2W - 3L
1,508 SR
Queue Stats
97W - 103L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
nord666
Kukulkan
Level 5
God Stats
2W - 1L
1,730 SR
Queue Stats
6W - 8L
1,263 Elo+
Solo
Team Averages
Level 38
1,664 SR
1,412 Elo+

VS

Team Averages
Level 21
1,619 SR
1,644 Elo+
Fenrir
Fenrir
FilthyKid
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,437 Elo+
Solo
Ares
Ares
OdinNoob
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,719 Elo+
Party 1
Neith
Neith
YamiNoTsuki
Neith
Level 7
God Stats
60W - 13L
1,904 SR
Queue Stats
69W - 19L
1,655 Elo+
Party 1
Olorun
Olorun
Zam01xis
Olorun
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 83L
1,430 Elo+
Solo
Aphrodite
Aphrodite
blackHribor
Aphrodite
Level 45
God Stats
7W - 1L
1,693 SR
Queue Stats
336W - 130L
1,978 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dormond49
Neith
16
1 / 1 / 2
9,574
957
3,404
3,878
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
Káma
Cabrakan
15
1 / 2 / 2
9,381
938
9,109
12,510
12,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 9 / 2
9,773
977
8,246
15,316
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
15
0 / 6 / 3
9,089
909
7,280
14,948
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
nord666
Kukulkan
16
0 / 5 / 2
9,430
943
16,218
8,317
3,361
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

173

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FilthyKid
Fenrir
16
8 / 2 / 8
10,881
1,088
11,410
15,800
9,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
17
8 / 0 / 9
12,249
1,225
8,410
10,648
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 2 / 13
10,406
1,041
11,883
9,829
5,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Zam01xis
Olorun
18
4 / 0 / 15
11,548
1,155
16,029
8,703
4,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
blackHribor
Aphrodite
15
1 / 0 / 3
9,633
963
1,872
2,896
2,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
4
Kills
23
23
Deaths
4
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
Dormond49
Neith
1
1
2
2
W
Fenrir
FilthyKid
Fenrir
8
2
8
6
L
Cabrakan
Káma
Cabrakan
1
2
2
1
W
Ares
8
0
9
12.5
L
2
9
2
0.33
L
Nemesis
0
6
3
0.25
W
2
2
13
4.25
W
Olorun
Zam01xis
Olorun
4
0
15
11.5
W
Aphrodite
blackHribor
Aphrodite
1
0
3
2.5
L
Kukulkan
nord666
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,257
Damage
49,604
54,969
Taken
47,876
30,562
Mitigated
32,353
3,851
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dormond49
Neith
3,404
1,865
0
1,058
3,878
1,647
0
2,577
1,301
0
24,113
W
Fenrir
FilthyKid
Fenrir
11,410
2,765
0
1,455
15,800
9,250
0
6,763
9,037
0
16,010
L
Cabrakan
Káma
Cabrakan
9,109
275
660
757
12,510
12,558
0
4,264
8,246
25,650
0
W
Ares
8,410
296
0
1,015
10,648
10,244
0
5,584
5,064
17,808
0
L
8,246
1,456
0
453
15,316
6,758
0
8,615
6,701
0
26,844
L
Nemesis
7,280
3,036
0
923
14,948
6,238
0
7,268
7,680
0
15,350
W
11,883
6,009
0
592
9,829
5,379
0
6,353
3,476
0
32,299
W
Olorun
Zam01xis
Olorun
16,029
9,105
1,059
4,672
8,703
4,621
0
5,043
3,660
50,773
0
W
Aphrodite
blackHribor
Aphrodite
1,872
0
1,308
1,107
2,896
2,859
0
1,584
1,312
7,536
0
L
Kukulkan
nord666
Kukulkan
16,218
1,525
0
0
8,317
3,361
0
3,587
4,730
46,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
54,717
215
Minions Killed
174
8
Camps Cleared
4
937,111
Distance Traveled
861,456
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,574
957
63
6
0
194,743
0
W
Fenrir
10,881
1,088
16
2
2
209,532
1
L
Cabrakan
9,381
938
43
4
2
165,151
0
W
Ares
12,249
1,225
11
1
1
204,170
3
L
Thor
9,773
977
38
4
4
197,934
1
L
Nemesis
9,089
909
7
1
1
199,713
4
W
Neith
10,406
1,041
42
4
0
175,661
0
W
Olorun
11,548
1,155
91
9
1
197,865
1
W
Aphrodite
9,633
963
14
1
0
74,228
1
L
Kukulkan
9,430
943
64
6
1
179,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role