Player Matchup

Cupid
Cupid
KunMandoo
Cupid
Level 8
God Stats
4W - 1L
1,600 SR
Queue Stats
9W - 10L
1,324 Elo+
Party 1
Ullr
Ullr
MaleforPL
Ullr
Level 12
God Stats
11W - 8L
1,610 SR
Queue Stats
173W - 183L
1,316 Elo+
Party 3
Cthulhu
Cthulhu
MouzPL
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,441 Elo+
Party 1
Artemis
Artemis
Orfeax
Artemis
Level 8
God Stats
8W - 5L
1,678 SR
Queue Stats
19W - 21L
1,272 Elo+
Party 3
Thor
Thor
Patryk1391
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,359 Elo+
Party 1
Team Averages
Level 12
1,578 SR
1,342 Elo+

VS

Team Averages
Level 16
1,509 SR
1,296 Elo+
Sun Wukong
Sun Wukong
JohnFighter1925
Sun Wukong
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 76L
1,337 Elo+
Party 2
Anhur
Anhur
RawrPeter
Anhur
Level 18
God Stats
0W - 1L
1,667 SR
Queue Stats
6W - 13L
1,262 Elo+
Solo
Thanatos
Thanatos
SpaceCoockies
Thanatos
Level 29
God Stats
11W - 18L
1,381 SR
Queue Stats
69W - 69L
1,429 Elo+
Solo
Ares
Ares
TheHiddenBIade_
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,184 Elo+
Party 2
Agni
Agni
thedarksoldier13
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KunMandoo
Cupid
10
11 / 0 / 3
6,644
604
6,577
5,301
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
8
0 / 2 / 7
5,220
475
2,975
5,662
1,895
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MouzPL
Cthulhu
9
4 / 1 / 7
6,404
582
5,177
4,773
2,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Orfeax
Artemis
7
2 / 4 / 4
5,521
502
4,613
6,023
1,584
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

8
0 / 0 / 6
4,995
454
982
4,785
1,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JohnFighter1925
Sun Wukong
9
1 / 2 / 3
5,547
504
2,286
5,725
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
RawrPeter
Anhur
7
0 / 4 / 0
4,836
440
2,544
6,645
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Thanatos
SpaceCoockies
Thanatos
7
4 / 3 / 1
5,269
479
4,233
5,632
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 6 / 2
5,023
457
2,041
8,407
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 2 / 3
4,842
440
3,117
4,620
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
7
7
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JohnFighter1925
Sun Wukong
1
2
3
1.25
W
Cupid
KunMandoo
Cupid
11
0
3
12.5
W
Ullr
0
2
7
1.75
W
Cthulhu
MouzPL
Cthulhu
4
1
7
7.5
W
Artemis
Orfeax
Artemis
2
4
4
1
W
0
0
6
3
L
Anhur
RawrPeter
Anhur
0
4
0
0
L
Thanatos
SpaceCoockies
Thanatos
4
3
1
1.5
L
1
6
2
0.33
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
14,221
26,544
Taken
31,029
7,961
Mitigated
11,082
9,292
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JohnFighter1925
Sun Wukong
2,286
557
0
471
5,725
3,270
99
256
5,469
0
24,975
W
Cupid
KunMandoo
Cupid
6,577
3,747
378
3,763
5,301
1,170
1,067
201
5,100
0
25,583
W
Ullr
2,975
1,585
0
1,424
5,662
1,895
559
2,610
3,027
0
19,857
W
Cthulhu
MouzPL
Cthulhu
5,177
605
111
1,108
4,773
2,109
519
961
3,787
13,922
0
W
Artemis
Orfeax
Artemis
4,613
2,439
0
680
6,023
1,584
90
1,089
4,809
0
12,934
W
982
176
0
1,828
4,785
1,203
168
487
4,298
0
18,474
L
Anhur
RawrPeter
Anhur
2,544
557
0
2,080
6,645
1,742
320
2,424
4,221
190
20,652
L
Thanatos
SpaceCoockies
Thanatos
4,233
1,602
0
3,052
5,632
1,437
201
751
4,881
0
13,319
L
2,041
221
0
562
8,407
3,633
0
1,746
6,661
7,092
0
L
3,117
142
0
215
4,620
1,000
0
0
4,620
13,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,784
Gold Earned
25,517
154
Minions Killed
152
0
Camps Cleared
0
942,975
Distance Traveled
935,772
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,547
504
42
4
0
185,590
1
W
Cupid
6,644
604
46
4
0
197,203
0
W
Ullr
5,220
475
33
3
0
161,855
0
W
Cthulhu
6,404
582
6
1
0
220,149
1
W
Artemis
5,521
502
24
2
0
162,613
0
W
Thor
4,995
454
45
4
0
201,155
0
L
Anhur
4,836
440
42
4
0
146,372
1
L
Thanatos
5,269
479
32
3
0
204,151
2
L
Ares
5,023
457
12
1
0
195,541
1
L
Agni
4,842
440
24
2
0
204,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role