Player Matchup

Loki
Loki
Bajinjon
Loki
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,568 Elo+
Party 2
Sobek
Sobek
Escodevil
Sobek
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,606 Elo+
Party 2
Erlang Shen
Erlang Shen
ItayZrihan
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,569 Elo+
Party 2
Izanami
Izanami
MiraiMizu
Izanami
Level 18
God Stats
6W - 6L
1,459 SR
Queue Stats
95W - 90L
1,481 Elo+
Solo
Anubis
Anubis
ThunderrDeath
Anubis
Level 29
God Stats
5W - 1L
1,699 SR
Queue Stats
127W - 78L
1,657 Elo+
Solo
Team Averages
Level 27
1,532 SR
1,576 Elo+

VS

Team Averages
Level 16
1,564 SR
1,554 Elo+
Chiron
Chiron
HicksRox
Chiron
Level 6
God Stats
4W - 3L
1,794 SR
Queue Stats
4W - 4L
1,647 Elo+
Party 1
King Arthur
King Arthur
RobertoGGVZ
King Arthur
Level 13
God Stats
1W - 12L
1,448 SR
Queue Stats
52W - 69L
1,381 Elo+
Solo
Sylvanus
Sylvanus
RoiZanzib
Sylvanus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 7L
1,662 Elo+
Party 1
Nemesis
Nemesis
TheEverFrost
Nemesis
Level 25
God Stats
2W - 3L
1,546 SR
Queue Stats
106W - 132L
1,532 Elo+
Solo
Agni
Agni
sdrwakcab
Agni
Level 29
God Stats
1W - 3L
1,532 SR
Queue Stats
34W - 26L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
7 / 4 / 6
11,670
556
9,865
13,366
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Escodevil
Sobek
16
3 / 0 / 12
10,298
490
5,663
12,018
14,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
ItayZrihan
Erlang Shen
18
4 / 5 / 10
11,301
538
12,258
17,171
9,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MiraiMizu
Izanami
17
4 / 4 / 3
10,596
505
9,976
13,522
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
15 / 7 / 8
12,832
611
25,214
13,446
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HicksRox
Chiron
12
1 / 6 / 2
7,938
378
5,265
16,443
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
RobertoGGVZ
King Arthur
17
6 / 6 / 6
10,835
516
15,609
25,222
13,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
RoiZanzib
Sylvanus
9
0 / 3 / 1
6,950
331
1,269
6,398
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
TheEverFrost
Nemesis
18
9 / 6 / 4
11,522
549
13,192
16,508
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
16
3 / 12 / 2
9,968
475
8,347
15,655
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
33
Kills
19
20
Deaths
33
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
7
4
6
2.5
W
Sobek
Escodevil
Sobek
3
0
12
9
L
Chiron
HicksRox
Chiron
1
6
2
0.33
W
Erlang Shen
ItayZrihan
Erlang Shen
4
5
10
1.8
W
Izanami
MiraiMizu
Izanami
4
4
3
1.38
L
King Arthur
RobertoGGVZ
King Arthur
6
6
6
1.5
L
Sylvanus
RoiZanzib
Sylvanus
0
3
1
0.17
L
Nemesis
TheEverFrost
Nemesis
9
6
4
1.83
W
15
7
8
2.71
L
Agni
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,976
Damage
43,682
69,523
Taken
80,226
42,748
Mitigated
31,797
26,923
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
9,865
3,291
829
6,331
13,366
4,902
0
485
12,858
0
78,624
W
Sobek
Escodevil
Sobek
5,663
200
0
4,930
12,018
14,954
649
1,930
9,995
33,721
0
L
Chiron
HicksRox
Chiron
5,265
3,261
299
5,469
16,443
3,940
0
6,594
9,681
0
38,983
W
Erlang Shen
ItayZrihan
Erlang Shen
12,258
7,914
0
6,190
17,171
9,972
2,047
417
16,754
34
51,914
W
Izanami
MiraiMizu
Izanami
9,976
6,840
0
4,401
13,522
6,422
2,148
4,085
9,295
0
85,272
L
King Arthur
RobertoGGVZ
King Arthur
15,609
2,325
0
6,601
25,222
13,924
21
6,739
18,303
0
59,142
L
Sylvanus
RoiZanzib
Sylvanus
1,269
277
670
729
6,398
3,085
0
3,934
2,362
5,627
0
L
Nemesis
TheEverFrost
Nemesis
13,192
7,694
0
1,102
16,508
6,495
240
5,828
10,424
0
72,353
W
25,214
968
0
4,242
13,446
6,498
222
2,239
10,807
86,457
0
L
Agni
8,347
796
0
1,039
15,655
4,353
404
6,724
8,545
47,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,697
Gold Earned
47,213
568
Minions Killed
376
0
Camps Cleared
0
1,876,116
Distance Traveled
1,526,502
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,670
556
138
7
0
387,530
5
W
Sobek
10,298
490
47
2
0
383,116
3
L
Chiron
7,938
378
74
4
0
329,559
1
W
Erlang Shen
11,301
538
95
5
0
425,606
1
W
Izanami
10,596
505
147
7
0
342,888
3
L
King Arthur
10,835
516
115
5
0
340,381
5
L
Sylvanus
6,950
331
3
0
0
167,060
1
L
Nemesis
11,522
549
93
4
0
380,907
3
W
Anubis
12,832
611
141
7
0
336,976
6
L
Agni
9,968
475
91
4
0
308,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role