Player Matchup

Bakasura
Bakasura
Janinie
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 187L
1,323 Elo+
Party 1
Skadi
Skadi
Korvhatt
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ZenMinds
Agni
Level 12
God Stats
28W - 38L
1,498 SR
Queue Stats
97W - 94L
1,608 Elo+
Solo
Yemoja
Yemoja
jahonna
Yemoja
Level 21
God Stats
26W - 23L
1,857 SR
Queue Stats
117W - 176L
1,382 Elo+
Party 1
Neith
Neith
ladypuss
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 25
1,571 SR
1,463 Elo+

VS

Team Averages
Level 12
1,545 SR
1,551 Elo+
Tiamat
Tiamat
AstonTaft
Tiamat
Level 28
God Stats
7W - 5L
1,688 SR
Queue Stats
128W - 119L
1,553 Elo+
Solo
Bakasura
Bakasura
BakasurX
Bakasura
Level 14
God Stats
2W - 6L
1,649 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Kali
Kali
mshv
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
natrhnj
Neith
Level 6
God Stats
1W - 1L
1,390 SR
Queue Stats
9W - 7L
1,702 Elo+
Solo
Tsukuyomi
Tsukuyomi
o7GR
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Janinie
Bakasura
15
0 / 6 / 9
8,622
958
3,571
14,087
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Korvhatt
Skadi
15
5 / 1 / 5
10,185
1,132
7,580
5,944
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
15
3 / 2 / 7
9,078
1,009
12,657
6,757
2,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
jahonna
Yemoja
15
0 / 0 / 8
9,772
1,086
2,496
3,326
2,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ladypuss
Neith
15
4 / 1 / 6
9,619
1,069
8,954
7,912
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

295

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AstonTaft
Tiamat
16
2 / 2 / 5
9,934
1,104
19,294
10,827
10,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
BakasurX
Bakasura
16
8 / 2 / 1
10,791
1,199
11,670
16,253
7,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
mshv
Kali
13
0 / 2 / 2
7,951
883
1,323
2,819
885
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Neith
natrhnj
Neith
14
0 / 5 / 5
8,506
945
3,062
9,763
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
o7GR
Tsukuyomi
12
0 / 1 / 0
7,347
816
370
814
158
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
12
Kills
10
10
Deaths
12
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AstonTaft
Tiamat
2
2
5
2.25
L
Bakasura
BakasurX
Bakasura
8
2
1
4.25
W
Bakasura
Janinie
Bakasura
0
6
9
0.75
W
Skadi
Korvhatt
Skadi
5
1
5
7.5
W
Agni
3
2
7
3.25
W
Yemoja
jahonna
Yemoja
0
0
8
4
W
Neith
ladypuss
Neith
4
1
6
7
L
Kali
mshv
Kali
0
2
2
0.5
L
Neith
natrhnj
Neith
0
5
5
0.5
L
Tsukuyomi
o7GR
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,258
Damage
35,719
38,026
Taken
40,476
14,822
Mitigated
22,794
8,842
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AstonTaft
Tiamat
19,294
1,121
0
1,363
10,827
10,479
0
3,673
7,154
44,018
0
L
Bakasura
BakasurX
Bakasura
11,670
8,886
0
1,956
16,253
7,378
0
6,592
9,530
0
29,807
W
Bakasura
Janinie
Bakasura
3,571
2,446
0
1,401
14,087
5,674
0
4,596
7,786
0
15,793
W
Skadi
Korvhatt
Skadi
7,580
3,703
0
899
5,944
2,065
0
3,741
1,923
0
24,860
W
Agni
12,657
1,033
0
883
6,757
2,344
0
3,533
2,724
28,898
0
W
Yemoja
jahonna
Yemoja
2,496
315
2,688
1,128
3,326
2,002
0
2,127
1,199
15,407
0
W
Neith
ladypuss
Neith
8,954
3,038
0
1,843
7,912
2,737
0
5,297
2,335
0
24,542
L
Kali
mshv
Kali
1,323
385
0
139
2,819
885
0
737
2,082
0
2,721
L
Neith
natrhnj
Neith
3,062
977
0
1,405
9,763
3,894
0
4,083
5,680
0
15,531
L
Tsukuyomi
o7GR
Tsukuyomi
370
185
0
35
814
158
0
68
746
0
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
44,529
177
Minions Killed
149
2
Camps Cleared
7
863,557
Distance Traveled
581,866
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,934
1,104
60
7
4
194,315
2
L
Bakasura
10,791
1,199
64
7
2
219,953
1
W
Bakasura
8,622
958
36
4
0
174,606
4
W
Skadi
10,185
1,132
39
4
1
201,257
0
W
Agni
9,078
1,009
44
5
0
137,438
0
W
Yemoja
9,772
1,086
29
3
0
160,644
2
W
Neith
9,619
1,069
29
3
1
189,612
1
L
Kali
7,951
883
2
0
1
39,046
0
L
Neith
8,506
945
20
2
0
111,113
0
L
Tsukuyomi
7,347
816
3
0
0
17,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role