Player Matchup

Anubis
Anubis
Gameboy437o
Anubis
Level 40
God Stats
21W - 15L
1,132 SR
Queue Stats
275W - 300L
1,274 Elo+
Party 2
Tyr
Tyr
RealSadBoi
Tyr
Level 41
God Stats
17W - 25L
1,208 SR
Queue Stats
123W - 152L
1,265 Elo+
Party 2
Izanami
Izanami
Seamus1
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,523 Elo+
Solo
Tiamat
Tiamat
The_Crimson_Khan
Tiamat
Level 45
God Stats
4W - 4L
1,556 SR
Queue Stats
259W - 290L
1,259 Elo+
Party 2
Fenrir
Fenrir
iWillTbAgYoU00
Fenrir
Level 46
God Stats
8W - 23L
1,195 SR
Queue Stats
490W - 632L
1,259 Elo+
Solo
Team Averages
Level 42
1,318 SR
1,316 Elo+

VS

Team Averages
Level 94
1,507 SR
1,393 Elo+
Tsukuyomi
Tsukuyomi
CEREBR4L ASASSN
Tsukuyomi
Level 82
God Stats
4W - 4L
1,240 SR
Queue Stats
157W - 155L
1,330 Elo+
Solo
Osiris
Osiris
SoulessFlesh
Osiris
Level 126
God Stats
6W - 3L
1,648 SR
Queue Stats
150W - 173L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
TRY HARD GRINGO
Baron Samedi
Level 132
God Stats
7W - 3L
1,634 SR
Queue Stats
252W - 225L
1,456 Elo+
Party 1
Neith
Neith
XxDarkSoul501xX
Neith
Level 49
God Stats
17W - 17L
1,512 SR
Queue Stats
144W - 149L
1,442 Elo+
Party 1
Hera
Hera
schecks07
Hera
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
386W - 438L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 3 / 1
7,245
557
5,201
10,520
5,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 3 / 0
7,260
558
8,852
10,564
6,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Seamus1
Izanami
8
0 / 6 / 1
5,306
408
3,541
6,855
1,707
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 0
6,322
486
3,780
9,837
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
1 / 3 / 3
6,926
533
4,189
12,055
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CEREBR4L ASASSN
Tsukuyomi
12
10 / 3 / 1
7,732
595
10,558
9,448
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
13
1 / 3 / 3
7,520
578
5,660
12,196
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TRY HARD GRINGO
Baron Samedi
12
4 / 0 / 6
7,938
611
7,184
8,590
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 5
7,656
589
6,801
8,770
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hera
12
1 / 2 / 4
7,464
574
5,344
6,118
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
21
21
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CEREBR4L ASASSN
Tsukuyomi
10
3
1
3.5
L
Anubis
2
3
1
0.83
L
4
3
0
1.33
L
Izanami
Seamus1
Izanami
0
6
1
0.08
W
Osiris
1
3
3
0.83
W
Baron Samedi
TRY HARD GRINGO
Baron Samedi
4
0
6
7
L
1
6
0
0.17
W
5
1
5
7.5
L
1
3
3
0.83
W
Hera
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
35,547
49,831
Taken
45,122
24,513
Mitigated
20,565
15,589
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CEREBR4L ASASSN
Tsukuyomi
10,558
4,065
0
3,158
9,448
4,008
0
1,126
8,322
0
30,098
L
Anubis
5,201
368
207
4,807
10,520
5,359
289
4,441
5,867
40,949
0
L
8,852
1,786
0
2,839
10,564
6,375
448
0
10,564
0
31,856
L
Izanami
Seamus1
Izanami
3,541
1,661
0
837
6,855
1,707
0
2,351
4,504
0
17,714
W
Osiris
5,660
3,312
0
6,051
12,196
6,933
516
0
12,196
0
33,898
W
Baron Samedi
TRY HARD GRINGO
Baron Samedi
7,184
1,275
1,819
4,790
8,590
5,193
951
2,125
6,465
26,787
0
L
3,780
278
210
2,989
9,837
6,868
0
3,400
6,395
19,740
0
W
6,801
3,056
0
5,077
8,770
2,678
2,376
3,232
5,538
0
42,515
L
4,189
1,511
0
3,700
12,055
4,204
947
1,932
9,973
0
43,761
W
Hera
5,344
2,233
0
1,186
6,118
1,753
266
2,498
3,620
35,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
38,310
291
Minions Killed
328
0
Camps Cleared
0
1,175,570
Distance Traveled
1,165,254
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,732
595
37
3
0
274,271
4
L
Anubis
7,245
557
86
7
0
204,674
2
L
Tyr
7,260
558
62
5
0
289,099
0
L
Izanami
5,306
408
37
3
0
187,025
2
W
Osiris
7,520
578
87
7
0
213,898
0
W
Baron Samedi
7,938
611
27
2
0
206,324
1
L
Tiamat
6,322
486
29
2
0
253,824
0
W
Neith
7,656
589
86
7
0
226,042
0
L
Fenrir
6,926
533
77
6
0
240,948
1
W
Hera
7,464
574
91
7
0
244,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role