Player Matchup

Neith
Neith
Kinglyanteater7
Neith
Level 128
God Stats
0W - 1L
1,317 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Nizz1eFizz1e
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
khghouggjghvj
Ymir
Level 18
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 4L
1,568 Elo+
Party 2
Team Averages
Level 58
1,370 SR
1,523 Elo+

VS

Team Averages
Level 66
1,522 SR
1,531 Elo+
Tyr
Tyr
Don_Kkangpae
Tyr
Level 160
God Stats
8W - 16L
1,522 SR
Queue Stats
484W - 483L
1,537 Elo+
Party 1
Izanami
Izanami
Moneygrams22
Izanami
Level 23
God Stats
7W - 5L
1,543 SR
Queue Stats
41W - 33L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
haynmonkey
Baron Samedi
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
11,308
595
9,824
13,549
4,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Nizz1eFizz1e
Kukulkan
14
2 / 7 / 3
11,021
580
10,705
10,262
3,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 6 / 3
11,579
609
4,080
16,902
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 8
13,397
705
10,752
21,069
21,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Moneygrams22
Izanami
16
5 / 1 / 7
12,342
650
10,830
10,536
4,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
haynmonkey
Baron Samedi
15
4 / 4 / 11
12,302
647
14,196
12,059
6,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
16
16
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
2
3
2
1
W
Izanami
Moneygrams22
Izanami
5
1
7
8.5
L
Kukulkan
Nizz1eFizz1e
Kukulkan
2
7
3
0.5
W
Baron Samedi
haynmonkey
Baron Samedi
4
4
11
2.38
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
35,778
40,713
Taken
43,664
24,746
Mitigated
33,221
7,204
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,752
1,581
0
6,714
21,069
21,845
388
4,200
16,869
0
65,865
L
9,824
3,727
998
4,315
13,549
4,755
0
3,649
9,900
0
61,220
W
Izanami
Moneygrams22
Izanami
10,830
5,122
0
1,236
10,536
4,494
2,441
5,095
5,441
0
54,353
L
Kukulkan
Nizz1eFizz1e
Kukulkan
10,705
764
159
609
10,262
3,898
0
3,628
6,634
45,911
0
W
Baron Samedi
haynmonkey
Baron Samedi
14,196
885
2,448
4,601
12,059
6,882
1,039
5,689
6,370
50,897
0
L
4,080
171
0
1,123
16,902
16,093
0
6,958
9,944
27,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
38,041
195
Minions Killed
246
0
Camps Cleared
0
909,373
Distance Traveled
1,041,711
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,397
705
91
5
0
392,895
2
L
Neith
11,308
595
80
4
0
319,187
5
W
Izanami
12,342
650
93
5
0
345,348
0
L
Kukulkan
11,021
580
78
4
0
298,959
0
W
Baron Samedi
12,302
647
62
3
0
303,468
7
L
Ymir
11,579
609
37
2
0
291,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role