Player Matchup

Skadi
Skadi
Animosity707
Skadi
Level 142
God Stats
2W - 3L
1,238 SR
Queue Stats
156W - 167L
1,516 Elo+
Solo
Agni
Agni
Jack526
Agni
Level 29
God Stats
4W - 1L
1,878 SR
Queue Stats
126W - 58L
1,792 Elo+
Solo
Nike
Nike
Mo_City_Antho
Nike
Level 121
God Stats
3W - 1L
1,752 SR
Queue Stats
330W - 377L
1,501 Elo+
Solo
Tiamat
Tiamat
Rem1333
Tiamat
Level 147
God Stats
1W - 0L
1,386 SR
Queue Stats
9W - 10L
1,565 Elo+
Solo
Kumbhakarna
Kumbhakarna
wrekk
Kumbhakarna
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 118L
1,539 Elo+
Solo
Team Averages
Level 109
1,551 SR
1,583 Elo+

VS

Team Averages
Level 77
1,598 SR
1,610 Elo+
Cthulhu
Cthulhu
DemonIncarnate
Cthulhu
Level 84
God Stats
0W - 1L
1,991 SR
Queue Stats
2W - 3L
1,528 Elo+
Party 1
Hachiman
Hachiman
JoneyChrist
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,550 Elo+
Party 1
Camazotz
Camazotz
LeandroMM
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,719 Elo+
Solo
Pele
Pele
iiLivewire
Pele
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 183L
1,637 Elo+
Solo
Achilles
Achilles
thuds
Achilles
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,472
1,094
5,099
3,935
1,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Jack526
Agni
10
0 / 1 / 5
5,248
1,050
4,954
3,130
1,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 3
5,844
1,169
4,458
4,410
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Rem1333
Tiamat
11
2 / 0 / 4
5,856
1,171
5,846
5,564
4,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Kumbhakarna
wrekk
Kumbhakarna
10
0 / 1 / 4
5,266
1,053
1,783
6,649
4,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,426
1,085
9,531
8,519
4,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
JoneyChrist
Hachiman
11
0 / 1 / 3
5,081
1,016
6,961
4,279
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
LeandroMM
Camazotz
9
0 / 1 / 1
4,827
965
1,653
4,772
1,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
4,650
930
189
1,426
490
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
thuds
Achilles
9
1 / 3 / 2
5,161
1,032
2,409
5,360
3,411
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
6
Kills
3
3
Deaths
6
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
2
0
1
2.5
W
Agni
Jack526
Agni
0
1
5
2.5
L
Hachiman
JoneyChrist
Hachiman
0
1
3
1.5
L
Camazotz
LeandroMM
Camazotz
0
1
1
0.5
W
2
0
3
3.5
W
Tiamat
Rem1333
Tiamat
2
0
4
4
L
0
1
0
0
L
Achilles
thuds
Achilles
1
3
2
0.67
W
Kumbhakarna
wrekk
Kumbhakarna
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
20,743
23,688
Taken
24,356
16,370
Mitigated
10,916
10,379
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,099
2,308
882
518
3,935
1,424
194
1,797
2,088
0
6,927
L
9,531
12
1,682
4,586
8,519
4,080
0
3,533
4,846
14,738
0
W
Agni
Jack526
Agni
4,954
266
1,026
245
3,130
1,387
0
751
2,354
10,702
0
L
Hachiman
JoneyChrist
Hachiman
6,961
2,878
1,506
1,706
4,279
1,374
0
2,601
1,578
0
13,487
L
Camazotz
LeandroMM
Camazotz
1,653
56
775
1,798
4,772
1,561
0
2,497
2,275
0
4,426
W
4,458
112
1,055
1,346
4,410
4,537
0
1,537
2,848
0
6,501
W
Tiamat
Rem1333
Tiamat
5,846
963
700
2,108
5,564
4,031
35
2,556
2,958
15,713
0
L
189
42
0
152
1,426
490
0
932
469
0
1,672
L
Achilles
thuds
Achilles
2,409
319
303
285
5,360
3,411
0
2,970
2,290
0
4,581
W
Kumbhakarna
wrekk
Kumbhakarna
1,783
0
1,149
1,350
6,649
4,991
0
2,565
3,909
5,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
25,145
52
Minions Killed
46
0
Camps Cleared
0
516,496
Distance Traveled
486,245
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,472
1,094
6
1
0
94,928
0
L
Cthulhu
5,426
1,085
16
3
0
125,162
0
W
Agni
5,248
1,050
12
2
0
92,109
0
L
Hachiman
5,081
1,016
15
3
0
101,761
1
L
Camazotz
4,827
965
8
2
0
115,941
1
W
Nike
5,844
1,169
2
0
0
114,894
0
W
Tiamat
5,856
1,171
26
5
0
112,243
0
L
Pele
4,650
930
2
0
0
35,433
0
L
Achilles
5,161
1,032
5
1
0
107,948
0
W
Kumbhakarna
5,266
1,053
6
1
0
102,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role