Player Matchup

Ymir
Ymir
GeniuneSkate837
Ymir
Level 20
God Stats
12W - 10L
1,515 SR
Queue Stats
254W - 269L
1,382 Elo+
Solo
Nemesis
Nemesis
ItsLoneDove
Nemesis
Level 29
God Stats
1W - 10L
999 SR
Queue Stats
48W - 61L
1,383 Elo+
Solo
Olorun
Olorun
JaydenP1143
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,196 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lilbigbro9084
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,418 Elo+
Solo
Chaac
Chaac
PrivateRyan5149
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo
Team Averages
Level 18
1,403 SR
1,408 Elo+

VS

Team Averages
Level 12
1,467 SR
1,426 Elo+
Danzaburou
Danzaburou
D3ATHBLADE3761
Danzaburou
Level 29
God Stats
16W - 22L
1,356 SR
Queue Stats
57W - 55L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
DrLuisitoYT
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Achilles
Achilles
SERCH_DAAT
Achilles
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Serqet
Serqet
Tony_Sensei69
Serqet
Level 17
God Stats
10W - 7L
1,480 SR
Queue Stats
39W - 66L
1,239 Elo+
Solo
Bellona
Bellona
Wyatt110107
Bellona
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 1
12,734
531
11,305
23,077
21,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
ItsLoneDove
Nemesis
19
1 / 6 / 7
11,812
492
7,865
20,707
8,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
9
0 / 3 / 3
7,650
319
807
6,621
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Lilbigbro9084
Tsukuyomi
17
9 / 13 / 2
11,808
492
18,944
19,993
8,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 7 / 7
10,634
443
17,780
19,018
20,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D3ATHBLADE3761
Danzaburou
20
14 / 5 / 4
15,616
651
30,524
23,005
10,008
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
DrLuisitoYT
Ao Kuang
18
4 / 7 / 7
12,239
510
9,420
17,097
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SERCH_DAAT
Achilles
18
9 / 4 / 8
11,933
497
14,166
26,098
23,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 8 / 5
12,465
519
7,747
19,675
7,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Wyatt110107
Bellona
8
0 / 6 / 0
7,776
324
149
5,578
2,515

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
24
Kills
34
35
Deaths
30
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D3ATHBLADE3761
Danzaburou
14
5
4
3.2
W
Ao Kuang
DrLuisitoYT
Ao Kuang
4
7
7
1.07
L
7
6
1
1.25
L
Nemesis
ItsLoneDove
Nemesis
1
6
7
0.75
L
Olorun
0
3
3
0.5
L
Tsukuyomi
Lilbigbro9084
Tsukuyomi
9
13
2
0.77
L
7
7
7
1.5
W
Achilles
SERCH_DAAT
Achilles
9
4
8
3.25
W
7
8
5
1.19
W
Bellona
Wyatt110107
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,701
Damage
62,006
89,416
Taken
91,453
61,949
Mitigated
49,578
19,876
Healing
23,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D3ATHBLADE3761
Danzaburou
30,524
21,442
0
9,675
23,005
10,008
5,321
7,710
15,249
0
98,329
W
Ao Kuang
DrLuisitoYT
Ao Kuang
9,420
1,988
0
3,413
17,097
6,004
1,759
1,282
15,715
54,304
0
L
11,305
3,970
228
1,980
23,077
21,977
390
1,096
21,391
67,658
0
L
Nemesis
ItsLoneDove
Nemesis
7,865
4,104
0
6,658
20,707
8,931
0
1,011
19,062
0
92,185
L
Olorun
807
333
529
1,184
6,621
2,044
506
276
6,320
10,453
0
L
Tsukuyomi
Lilbigbro9084
Tsukuyomi
18,944
5,392
0
3,109
19,993
8,747
3,484
4,572
15,021
0
65,428
L
17,780
6,405
231
5,957
19,018
20,250
438
2,465
16,018
0
44,323
W
Achilles
SERCH_DAAT
Achilles
14,166
5,733
0
7,359
26,098
23,661
140
1,468
24,112
0
37,882
W
7,747
1,690
0
3,015
19,675
7,390
1,404
1,652
17,948
0
75,801
W
Bellona
Wyatt110107
Bellona
149
123
0
158
5,578
2,515
412
0
5,540
0
9,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,638
Gold Earned
60,029
444
Minions Killed
397
0
Camps Cleared
0
1,795,691
Distance Traveled
1,880,946
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,616
651
153
6
0
362,702
0
W
Ao Kuang
12,239
510
94
4
0
457,373
0
L
Ymir
12,734
531
126
5
0
387,941
0
L
Nemesis
11,812
492
144
6
0
437,159
0
L
Olorun
7,650
319
19
1
0
233,295
1
L
Tsukuyomi
11,808
492
99
4
0
406,934
0
L
Chaac
10,634
443
56
2
0
330,362
1
W
Achilles
11,933
497
40
2
0
492,443
0
W
Serqet
12,465
519
93
4
0
423,597
0
W
Bellona
7,776
324
17
1
0
144,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role