Player Matchup

Athena
Athena
MECASIO
Athena
Level 65
God Stats
10W - 11L
1,407 SR
Queue Stats
934W - 1,012L
1,429 Elo+
Solo
Set
Set
MrBassolutely
Set
Level 103
God Stats
259W - 291L
1,504 SR
Queue Stats
1,374W - 1,457L
1,438 Elo+
Solo
Neith
Neith
RollTimeFeller-
Neith
Level 80
God Stats
7W - 3L
1,193 SR
Queue Stats
172W - 155L
1,419 Elo+
Solo
Poseidon
Poseidon
YCP DoofyDog
Poseidon
Level 98
God Stats
7W - 6L
1,612 SR
Queue Stats
144W - 149L
1,433 Elo+
Solo
Tyr
Tyr
qaz567567
Tyr
Level 88
God Stats
125W - 118L
1,479 SR
Queue Stats
849W - 828L
1,432 Elo+
Solo
Team Averages
Level 87
1,439 SR
1,431 Elo+

VS

Team Averages
Level 94
1,534 SR
1,430 Elo+
Cthulhu
Cthulhu
BotanicSphinx67
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,359 Elo+
Solo
Anubis
Anubis
Bruhhbaca
Anubis
Level 86
God Stats
25W - 19L
1,545 SR
Queue Stats
60W - 56L
1,440 Elo+
Solo
Apollo
Apollo
FearfulLeaf64
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
KingOfCloud69
Erlang Shen
Level 125
God Stats
18W - 19L
1,590 SR
Queue Stats
176W - 192L
1,467 Elo+
Solo
Nike
Nike
thanhtrung1989
Nike
Level 61
God Stats
12W - 15L
1,536 SR
Queue Stats
14W - 21L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MECASIO
Athena
11
0 / 0 / 3
6,239
390
1,035
6,988
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
8 / 0 / 4
9,731
608
9,377
7,009
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 0 / 1
8,252
516
10,879
9,190
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
YCP DoofyDog
Poseidon
13
1 / 5 / 6
8,075
505
6,389
9,075
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 1 / 2
8,747
547
5,242
10,437
7,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,804
425
4,026
11,127
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Bruhhbaca
Anubis
14
4 / 6 / 1
8,262
516
9,467
11,557
5,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
6,409
401
4,282
6,188
1,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
KingOfCloud69
Erlang Shen
14
2 / 3 / 3
8,196
512
5,702
12,307
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 1 / 2
8,063
504
2,900
8,280
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
6
6
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Anubis
Bruhhbaca
Anubis
4
6
1
0.75
L
0
1
0
0
L
Erlang Shen
KingOfCloud69
Erlang Shen
2
3
3
1.17
W
Athena
MECASIO
Athena
0
0
3
1.5
W
8
0
4
10
W
4
0
1
4.5
W
Poseidon
YCP DoofyDog
Poseidon
1
5
6
0.8
W
0
1
2
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,922
Damage
26,377
42,699
Taken
49,459
18,271
Mitigated
23,340
13,236
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,026
281
0
2,311
11,127
5,788
145
404
10,723
26,573
0
L
Anubis
Bruhhbaca
Anubis
9,467
507
394
3,008
11,557
5,425
56
3,539
8,018
51,800
0
L
4,282
3,300
0
2,836
6,188
1,850
116
445
5,743
0
33,741
L
Erlang Shen
KingOfCloud69
Erlang Shen
5,702
3,427
0
5,858
12,307
5,027
0
2,190
10,117
0
55,413
W
Athena
MECASIO
Athena
1,035
113
0
1,334
6,988
3,135
184
1,639
5,349
13,013
0
W
9,377
5,633
0
2,791
7,009
2,571
0
2,595
4,414
0
67,511
W
10,879
3,653
0
5,409
9,190
2,925
962
3,130
6,060
0
59,219
W
Poseidon
YCP DoofyDog
Poseidon
6,389
683
0
1,137
9,075
2,261
365
4,996
4,079
44,094
0
W
5,242
1,671
0
2,565
10,437
7,379
616
1,133
9,304
0
61,049
L
2,900
351
0
2,416
8,280
5,250
0
846
7,434
0
50,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
37,734
468
Minions Killed
448
0
Camps Cleared
0
1,436,506
Distance Traveled
1,307,225
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,804
425
41
3
0
286,991
7
L
Anubis
8,262
516
94
6
0
246,362
4
L
Apollo
6,409
401
90
6
0
189,824
3
L
Erlang Shen
8,196
512
102
6
0
327,155
2
W
Athena
6,239
390
26
2
0
215,733
5
W
Set
9,731
608
130
8
0
346,842
0
W
Neith
8,252
516
104
7
0
285,845
2
W
Poseidon
8,075
505
68
4
0
271,287
4
W
Tyr
8,747
547
140
9
0
316,799
2
L
Nike
8,063
504
121
8
0
256,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role