Player Matchup

The Morrigan
The Morrigan
Dento9
The Morrigan
Level 123
God Stats
10W - 2L
1,768 SR
Queue Stats
749W - 445L
1,751 Elo+
Party 1
Set
Set
HalseyXIII
Set
Level 25
God Stats
2W - 2L
1,737 SR
Queue Stats
693W - 488L
1,885 Elo+
Party 1
Ymir
Ymir
M忽悠Y
Ymir
Level 28
God Stats
14W - 6L
1,713 SR
Queue Stats
206W - 177L
1,561 Elo+
Solo
Apollo
Apollo
UpgradeOnly
Apollo
Level 6
God Stats
83W - 32L
1,861 SR
Queue Stats
548W - 325L
1,951 Elo+
Party 1
Ra
Ra
miggymoney19
Ra
Level 7
God Stats
10W - 1L
1,704 SR
Queue Stats
154W - 68L
2,069 Elo+
Party 1
Team Averages
Level 38
1,757 SR
1,843 Elo+

VS

Team Averages
Level 25
1,525 SR
1,605 Elo+
Anhur
Anhur
Benry1310
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,628 Elo+
Solo
Thoth
Thoth
BigRatBalls
Thoth
Level 8
God Stats
3W - 3L
1,505 SR
Queue Stats
9W - 5L
1,681 Elo+
Party 2
Cabrakan
Cabrakan
GalaticCamy
Cabrakan
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,575 Elo+
Party 2
Loki
Loki
TheJokerSmile3
Loki
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 58L
1,523 Elo+
Party 2
Aphrodite
Aphrodite
jungka
Aphrodite
Level 29
God Stats
0W - 2L
1,622 SR
Queue Stats
52W - 44L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dento9
The Morrigan
12
5 / 2 / 4
7,103
646
4,525
5,530
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 1
7,324
666
3,930
6,932
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
2 / 2 / 6
5,864
533
3,312
7,794
3,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
12
3 / 1 / 2
6,744
613
4,178
6,290
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 3 / 6
7,065
642
4,905
6,395
2,196
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Benry1310
Anhur
10
1 / 3 / 1
5,646
513
4,262
7,423
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 5 / 2
6,053
550
3,947
5,317
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
GalaticCamy
Cabrakan
9
4 / 4 / 3
6,275
570
6,423
10,029
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
5,446
495
3,814
7,670
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
jungka
Aphrodite
5
0 / 1 / 0
4,264
388
778
2,034
730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
9
9
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
Benry1310
Anhur
1
3
1
0.5
L
4
5
2
1
W
The Morrigan
Dento9
The Morrigan
5
2
4
3.5
L
Cabrakan
GalaticCamy
Cabrakan
4
4
3
1.38
W
4
1
1
4.5
W
Ymir
2
2
6
2.5
L
0
4
2
0.25
W
Apollo
3
1
2
4
L
Aphrodite
jungka
Aphrodite
0
1
0
0
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,850
Damage
19,224
32,941
Taken
32,473
11,128
Mitigated
13,398
12,032
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Benry1310
Anhur
4,262
2,411
0
3,538
7,423
1,835
0
1,382
6,041
0
32,883
L
3,947
272
0
250
5,317
1,873
130
4,229
1,088
26,901
0
W
The Morrigan
Dento9
The Morrigan
4,525
1,086
0
643
5,530
1,859
0
2,142
3,388
37,912
0
L
Cabrakan
GalaticCamy
Cabrakan
6,423
1,152
0
1,007
10,029
6,353
0
4,153
5,876
12,737
0
W
3,930
2,226
0
4,436
6,932
2,603
0
863
5,944
0
45,844
W
Ymir
3,312
1,172
0
1,685
7,794
3,144
174
3,754
4,040
13,376
0
L
3,814
1,378
0
2,012
7,670
2,607
0
2,978
4,692
0
28,514
W
Apollo
4,178
2,840
0
2,922
6,290
1,326
0
1,486
4,804
0
42,458
L
Aphrodite
jungka
Aphrodite
778
91
0
1,053
2,034
730
0
0
2,034
11,239
0
W
4,905
261
925
1,421
6,395
2,196
0
2,778
3,617
39,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,100
Gold Earned
27,684
382
Minions Killed
220
0
Camps Cleared
0
977,773
Distance Traveled
781,833
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,646
513
63
6
0
158,004
3
L
Thoth
6,053
550
51
5
0
189,052
1
W
The Morrigan
7,103
646
82
7
0
201,216
0
L
Cabrakan
6,275
570
17
2
0
188,388
0
W
Set
7,324
666
104
9
0
184,409
1
W
Ymir
5,864
533
15
1
0
199,376
2
L
Loki
5,446
495
66
6
0
183,384
1
W
Apollo
6,744
613
93
8
0
177,984
0
L
Aphrodite
4,264
388
23
2
0
63,005
2
W
Ra
7,065
642
88
8
0
214,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role