Player Matchup

Jormungandr
Jormungandr
AspergerJori
Jormungandr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 10L
1,578 Elo+
Party 2
Apollo
Apollo
Brandonsf
Apollo
Level 29
God Stats
4W - 6L
1,534 SR
Queue Stats
40W - 55L
1,417 Elo+
Party 3
Cabrakan
Cabrakan
Destructorteam
Cabrakan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
PineMarten
Erlang Shen
Level 62
God Stats
3W - 7L
1,346 SR
Queue Stats
202W - 175L
1,495 Elo+
Party 2
Neith
Neith
Stpsl
Neith
Level 28
God Stats
42W - 47L
1,478 SR
Queue Stats
162W - 147L
1,483 Elo+
Party 2
Team Averages
Level 47
1,471 SR
1,495 Elo+

VS

Team Averages
Level 55
1,481 SR
1,457 Elo+
Ravana
Ravana
Bazik07
Ravana
Level 33
God Stats
37W - 41L
1,428 SR
Queue Stats
446W - 485L
1,455 Elo+
Solo
Olorun
Olorun
Dyson04
Olorun
Level 89
God Stats
4W - 8L
1,450 SR
Queue Stats
117W - 95L
1,560 Elo+
Party 1
Neith
Neith
GerrieNator
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,244 Elo+
Party 1
Khepri
Khepri
Pudu93
Khepri
Level 124
God Stats
4W - 1L
1,552 SR
Queue Stats
119W - 101L
1,544 Elo+
Party 1
Bellona
Bellona
Trioclops
Bellona
Level 22
God Stats
7W - 6L
1,477 SR
Queue Stats
21W - 26L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AspergerJori
Jormungandr
18
3 / 8 / 4
12,304
456
7,515
23,222
11,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Brandonsf
Apollo
13
3 / 0 / 3
10,312
382
3,135
4,887
1,732
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
20
7 / 11 / 9
13,663
506
21,560
31,993
32,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
PineMarten
Erlang Shen
20
11 / 5 / 7
14,060
521
24,675
33,743
32,769
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Neith
Stpsl
Neith
17
1 / 3 / 13
12,172
451
13,675
15,041
6,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bazik07
Ravana
19
3 / 4 / 6
12,994
481
11,591
14,507
8,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Dyson04
Olorun
20
13 / 4 / 4
15,231
564
30,776
21,618
10,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 5 / 6
11,566
428
9,091
15,230
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Pudu93
Khepri
16
0 / 8 / 14
11,741
435
8,042
23,497
23,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Trioclops
Bellona
20
8 / 4 / 8
13,188
488
21,452
25,745
31,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
64
25
Kills
26
27
Deaths
25
36
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AspergerJori
Jormungandr
3
8
4
0.63
W
Ravana
Bazik07
Ravana
3
4
6
1.5
L
Apollo
Brandonsf
Apollo
3
0
3
4.5
L
Cabrakan
7
11
9
1.05
W
Olorun
Dyson04
Olorun
13
4
4
3.75
W
2
5
6
1
L
Erlang Shen
PineMarten
Erlang Shen
11
5
7
2.9
W
Khepri
Pudu93
Khepri
0
8
14
0.88
L
Neith
Stpsl
Neith
1
3
13
2.5
W
Bellona
Trioclops
Bellona
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,560
Damage
80,952
108,886
Taken
100,597
84,902
Mitigated
80,849
34,956
Healing
23,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AspergerJori
Jormungandr
7,515
1,307
489
5,450
23,222
11,470
379
6,193
16,702
87,592
0
W
Ravana
Bazik07
Ravana
11,591
4,634
0
5,770
14,507
8,162
958
2,436
12,026
0
98,272
L
Apollo
Brandonsf
Apollo
3,135
1,645
0
1,418
4,887
1,732
384
530
4,333
0
40,698
L
Cabrakan
21,560
2,683
0
6,060
31,993
32,419
463
15,293
16,042
87,542
0
W
Olorun
Dyson04
Olorun
30,776
18,539
866
10,165
21,618
10,841
8,102
5,386
16,148
132,648
0
W
9,091
3,765
0
2,554
15,230
6,562
739
5,288
9,767
0
46,555
L
Erlang Shen
PineMarten
Erlang Shen
24,675
14,518
0
19,459
33,743
32,769
1,286
10,957
22,236
0
93,851
W
Khepri
Pudu93
Khepri
8,042
989
0
1,150
23,497
23,287
1,183
8,155
15,063
29,102
0
L
Neith
Stpsl
Neith
13,675
6,103
0
2,080
15,041
6,512
2,280
8,700
5,979
0
73,123
W
Bellona
Trioclops
Bellona
21,452
6,779
0
2,842
25,745
31,997
2,339
7,052
18,518
13,535
66,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,511
Gold Earned
64,720
598
Minions Killed
549
0
Camps Cleared
0
1,968,652
Distance Traveled
2,348,917
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,304
456
117
4
0
325,554
0
W
Ravana
12,994
481
158
6
0
502,253
3
L
Apollo
10,312
382
80
3
0
272,970
0
L
Cabrakan
13,663
506
131
5
0
424,319
0
W
Olorun
15,231
564
165
6
0
452,332
6
W
Neith
11,566
428
77
3
0
442,083
1
L
Erlang Shen
14,060
521
126
5
0
473,603
2
W
Khepri
11,741
435
32
1
0
487,869
7
L
Neith
12,172
451
144
5
0
472,206
0
W
Bellona
13,188
488
117
4
0
464,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role