Player Matchup

Nu Wa
Nu Wa
Clebiio
Nu Wa
Level 29
God Stats
9W - 11L
1,451 SR
Queue Stats
26W - 25L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Dark Thunder155
Danzaburou
Level 29
God Stats
15W - 11L
1,616 SR
Queue Stats
74W - 63L
1,618 Elo+
Solo
Bellona
Bellona
IzzaDown
Bellona
Level 10
God Stats
43W - 42L
1,445 SR
Queue Stats
147W - 149L
1,444 Elo+
Solo
Ymir
Ymir
JJmonster07
Ymir
Level 12
God Stats
3W - 4L
1,508 SR
Queue Stats
87W - 76L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
TT admin 05
Sun Wukong
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
13W - 12L
1,895 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,570 Elo+

VS

Team Averages
Level 24
1,533 SR
1,572 Elo+
Amaterasu
Amaterasu
FanGedSquidd
Amaterasu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 43L
1,574 Elo+
Party 1
Izanami
Izanami
GGTempest_
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,735 Elo+
Party 1
Neith
Neith
PHYSICAL_SNXPEZ
Neith
Level 13
God Stats
1W - 1L
1,827 SR
Queue Stats
20W - 16L
1,541 Elo+
Solo
Artio
Artio
Sugar_Seduction
Artio
Level 14
God Stats
3W - 6L
1,336 SR
Queue Stats
54W - 75L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
Syco0_666
Tsukuyomi
Level 7
God Stats
7W - 5L
1,499 SR
Queue Stats
10W - 13L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Clebiio
Nu Wa
20
7 / 1 / 26
12,869
1,072
30,782
8,324
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Dark Thunder155
Danzaburou
20
15 / 0 / 17
14,070
1,173
33,820
13,005
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
IzzaDown
Bellona
19
10 / 1 / 19
13,372
1,114
15,542
10,432
8,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 2 / 23
11,487
957
10,786
15,551
20,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
TT admin 05
Sun Wukong
17
2 / 4 / 18
10,771
898
13,335
16,037
10,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FanGedSquidd
Amaterasu
16
1 / 11 / 2
10,327
861
5,010
26,750
19,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
GGTempest_
Izanami
16
3 / 5 / 4
11,033
919
17,165
18,325
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 10 / 6
10,775
898
16,603
22,732
8,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
0 / 7 / 5
10,538
878
6,321
29,563
34,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Syco0_666
Tsukuyomi
16
3 / 5 / 5
10,926
911
12,199
12,715
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
30
38
Kills
8
8
Deaths
38
103
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Clebiio
Nu Wa
7
1
26
20
W
Danzaburou
Dark Thunder155
Danzaburou
15
0
17
23.5
L
Amaterasu
FanGedSquidd
Amaterasu
1
11
2
0.18
L
Izanami
GGTempest_
Izanami
3
5
4
1
W
Bellona
IzzaDown
Bellona
10
1
19
19.5
W
4
2
23
7.75
L
1
10
6
0.4
L
0
7
5
0.36
L
Tsukuyomi
Syco0_666
Tsukuyomi
3
5
5
1.1
W
Sun Wukong
TT admin 05
Sun Wukong
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,265
Damage
57,298
63,349
Taken
110,085
49,723
Mitigated
73,365
15,928
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Clebiio
Nu Wa
30,782
8,011
0
0
8,324
3,648
0
34
8,240
60,303
0
W
Danzaburou
Dark Thunder155
Danzaburou
33,820
21,962
0
5,638
13,005
6,392
0
1,630
11,272
0
64,561
L
Amaterasu
FanGedSquidd
Amaterasu
5,010
2,566
0
2,154
26,750
19,764
0
8,894
17,398
0
12,383
L
Izanami
GGTempest_
Izanami
17,165
12,053
0
3,856
18,325
6,879
0
7,112
10,845
0
54,869
W
Bellona
IzzaDown
Bellona
15,542
4,649
873
3,220
10,432
8,371
0
1,287
9,070
0
19,317
W
10,786
740
2,882
980
15,551
20,989
0
1,319
14,119
18,194
0
L
16,603
7,919
0
3,142
22,732
8,124
0
8,682
13,509
0
46,608
L
6,321
962
2,214
3,418
29,563
34,006
0
8,658
20,299
23,759
0
L
Tsukuyomi
Syco0_666
Tsukuyomi
12,199
3,133
0
613
12,715
4,592
0
6,717
5,744
0
27,216
W
Sun Wukong
TT admin 05
Sun Wukong
13,335
1,948
0
2,335
16,037
10,323
0
2,051
13,869
0
24,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,569
Gold Earned
53,599
204
Minions Killed
223
5
Camps Cleared
0
1,104,109
Distance Traveled
1,039,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,869
1,072
75
6
1
207,319
0
W
Danzaburou
14,070
1,173
84
7
2
218,555
0
L
Amaterasu
10,327
861
9
1
0
214,462
0
L
Izanami
11,033
919
116
10
0
208,589
0
W
Bellona
13,372
1,114
6
1
1
252,816
0
W
Ymir
11,487
957
17
1
0
171,482
0
L
Neith
10,775
898
48
4
0
181,136
0
L
Artio
10,538
878
27
2
0
212,733
1
L
Tsukuyomi
10,926
911
23
2
0
222,795
0
W
Sun Wukong
10,771
898
22
2
1
253,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role