Player Matchup

Anubis
Anubis
AshBeltal
Anubis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 62L
1,539 Elo+
Party 1
Bellona
Bellona
Mamzz
Bellona
Level 29
God Stats
10W - 8L
1,794 SR
Queue Stats
388W - 358L
1,641 Elo+
Solo
Nu Wa
Nu Wa
RobenzZz
Nu Wa
Level 46
God Stats
5W - 5L
1,500 SR
Queue Stats
144W - 95L
1,602 Elo+
Party 1
Ne Zha
Ne Zha
Sakeiru
Ne Zha
Level 12
God Stats
5W - 2L
1,483 SR
Queue Stats
25W - 17L
1,620 Elo+
Party 1
Chaac
Chaac
Umendra
Chaac
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 82L
1,587 Elo+
Party 1
Team Averages
Level 29
1,555 SR
1,598 Elo+

VS

Team Averages
Level 21
1,482 SR
1,639 Elo+
Ares
Ares
FatalisWIngs
Ares
Level 8
God Stats
0W - 2L
1,254 SR
Queue Stats
22W - 24L
1,549 Elo+
Party 2
Mulan
Mulan
Marono83
Mulan
Level 48
God Stats
4W - 3L
1,884 SR
Queue Stats
15W - 18L
1,631 Elo+
Party 2
Tiamat
Tiamat
RealEx0rc1sm
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,562 Elo+
Solo
Anhur
Anhur
Rivalllllll
Anhur
Level 6
God Stats
0W - 1L
1,264 SR
Queue Stats
5W - 7L
1,821 Elo+
Solo
Bellona
Bellona
WallexMehd
Bellona
Level 27
God Stats
6W - 10L
1,508 SR
Queue Stats
124W - 117L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AshBeltal
Anubis
15
7 / 2 / 5
8,781
585
13,118
14,784
9,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Mamzz
Bellona
13
2 / 0 / 3
8,137
542
6,963
12,505
7,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
RobenzZz
Nu Wa
15
6 / 2 / 11
9,260
617
13,395
5,582
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Sakeiru
Ne Zha
14
7 / 2 / 1
8,164
544
3,433
9,810
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Umendra
Chaac
12
2 / 0 / 12
7,884
526
7,060
10,771
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
5,964
398
4,299
12,724
5,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Marono83
Mulan
11
1 / 5 / 1
6,778
452
7,158
14,490
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
10
0 / 5 / 3
6,381
425
5,326
8,290
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 6 / 1
5,762
384
3,280
9,984
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
WallexMehd
Bellona
13
3 / 1 / 1
7,611
507
8,745
12,820
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
24
Kills
6
6
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
AshBeltal
Anubis
7
2
5
4.75
L
1
7
1
0.21
W
Bellona
Mamzz
Bellona
2
0
3
3.5
L
Mulan
Marono83
Mulan
1
5
1
0.3
L
Tiamat
0
5
3
0.3
L
1
6
1
0.25
W
Nu Wa
RobenzZz
Nu Wa
6
2
11
5.75
W
Ne Zha
Sakeiru
Ne Zha
7
2
1
3.75
W
Chaac
Umendra
Chaac
2
0
12
8
L
Bellona
WallexMehd
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,969
Damage
28,808
53,452
Taken
58,308
32,482
Mitigated
27,371
27,405
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AshBeltal
Anubis
13,118
968
0
9,295
14,784
9,488
1,201
3,439
11,295
51,778
0
L
4,299
400
0
448
12,724
5,553
0
6,495
5,791
16,642
0
W
Bellona
Mamzz
Bellona
6,963
2,770
0
7,767
12,505
7,450
187
519
11,636
0
50,091
L
Mulan
Marono83
Mulan
7,158
1,321
0
4,794
14,490
8,967
0
2,819
11,525
0
36,743
L
Tiamat
5,326
958
0
1,084
8,290
4,896
806
4,798
3,377
32,064
0
L
3,280
1,554
0
2,124
9,984
2,438
0
5,026
4,572
0
18,848
W
Nu Wa
RobenzZz
Nu Wa
13,395
3,411
0
786
5,582
1,896
327
737
4,845
52,738
0
W
Ne Zha
Sakeiru
Ne Zha
3,433
1,049
0
5,647
9,810
3,179
275
1,044
8,741
0
44,221
W
Chaac
Umendra
Chaac
7,060
1,042
0
3,910
10,771
10,469
232
3,886
6,835
0
30,864
L
Bellona
WallexMehd
Bellona
8,745
2,228
0
4,530
12,820
5,517
0
6,108
6,530
0
48,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
32,496
427
Minions Killed
293
0
Camps Cleared
0
1,457,762
Distance Traveled
1,386,540
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,781
585
88
6
0
235,465
1
L
Ares
5,964
398
21
1
0
277,576
2
W
Bellona
8,137
542
104
7
0
315,644
7
L
Mulan
6,778
452
83
6
0
256,305
3
L
Tiamat
6,381
425
58
4
0
269,056
0
L
Anhur
5,762
384
35
2
0
274,355
4
W
Nu Wa
9,260
617
97
6
0
248,074
0
W
Ne Zha
8,164
544
83
6
0
324,769
2
W
Chaac
7,884
526
55
4
0
333,810
2
L
Bellona
7,611
507
96
6
0
309,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role