Player Matchup

Athena
Athena
KatsuKnight
Athena
Level 16
God Stats
6W - 4L
1,648 SR
Queue Stats
79W - 79L
1,411 Elo+
Party 3
Bakasura
Bakasura
RiseNaRkangel
Bakasura
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 47L
1,513 Elo+
Solo
Apollo
Apollo
jeremyp180
Apollo
Level 63
God Stats
21W - 27L
1,712 SR
Queue Stats
422W - 476L
1,347 Elo+
Party 3
Kali
Kali
jeremyperdue
Kali
Level 29
God Stats
7W - 8L
1,220 SR
Queue Stats
221W - 290L
1,220 Elo+
Party 3
Hera
Hera
queen-bnp
Hera
Level 43
God Stats
3W - 2L
1,268 SR
Queue Stats
197W - 244L
1,309 Elo+
Party 3
Team Averages
Level 44
1,470 SR
1,360 Elo+

VS

Team Averages
Level 54
1,604 SR
1,329 Elo+
Ymir
Ymir
ColbyWidner2001
Ymir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 50L
1,270 Elo+
Party 1
Cernunnos
Cernunnos
LCWidner
Cernunnos
Level 68
God Stats
16W - 10L
1,595 SR
Queue Stats
124W - 153L
1,336 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ProvokedWolf01
Tsukuyomi
Level 61
God Stats
5W - 3L
1,912 SR
Queue Stats
52W - 74L
1,365 Elo+
Party 2
Discordia
Discordia
racistpanda420
Discordia
Level 41
God Stats
11W - 12L
1,407 SR
Queue Stats
27W - 29L
1,349 Elo+
Party 2
Odin
Odin
rktekt
Odin
Level 65
God Stats
11W - 10L
1,608 SR
Queue Stats
60W - 97L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 9 / 4
8,147
388
6,502
19,449
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
RiseNaRkangel
Bakasura
15
1 / 9 / 1
9,456
450
6,320
16,635
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
jeremyp180
Apollo
16
4 / 7 / 1
10,058
479
10,476
20,814
8,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 10 / 3
8,821
420
1,826
17,922
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
13
1 / 11 / 1
8,811
420
6,025
13,577
4,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 13
10,922
520
8,897
15,071
16,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
LCWidner
Cernunnos
17
8 / 2 / 10
11,289
538
19,345
11,677
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ProvokedWolf01
Tsukuyomi
20
18 / 1 / 14
13,592
647
18,495
18,527
8,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
racistpanda420
Discordia
18
10 / 2 / 14
12,398
590
13,257
8,522
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
rktekt
Odin
20
5 / 1 / 3
12,648
602
7,260
9,422
7,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
7
Kills
45
46
Deaths
9
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
L
Athena
0
9
4
0.22
W
Cernunnos
LCWidner
Cernunnos
8
2
10
6.5
W
Tsukuyomi
ProvokedWolf01
Tsukuyomi
18
1
14
25
L
Bakasura
RiseNaRkangel
Bakasura
1
9
1
0.17
L
Apollo
jeremyp180
Apollo
4
7
1
0.64
L
1
10
3
0.25
L
Hera
1
11
1
0.14
W
Discordia
racistpanda420
Discordia
10
2
14
8.5
W
Odin
rktekt
Odin
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
67,254
88,397
Taken
63,219
40,623
Mitigated
40,582
18,677
Healing
22,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,897
1,028
724
2,443
15,071
16,822
691
4,035
11,036
29,159
0
L
Athena
6,502
1,304
0
3,000
19,449
12,149
0
7,376
12,073
20,098
0
W
Cernunnos
LCWidner
Cernunnos
19,345
7,906
1,026
5,167
11,677
4,427
2,952
2,561
9,116
0
82,975
W
Tsukuyomi
ProvokedWolf01
Tsukuyomi
18,495
6,769
0
10,055
18,527
8,630
3,322
3,873
14,209
0
95,378
L
Bakasura
RiseNaRkangel
Bakasura
6,320
4,683
0
3,452
16,635
8,019
2,207
567
15,768
0
42,713
L
Apollo
jeremyp180
Apollo
10,476
5,812
0
8,072
20,814
8,445
0
6,782
14,032
0
61,619
L
1,826
511
0
3,523
17,922
7,646
423
4,859
13,038
0
29,838
L
Hera
6,025
1,996
0
630
13,577
4,364
192
2,570
11,007
45,213
0
W
Discordia
racistpanda420
Discordia
13,257
987
0
546
8,522
3,395
2,476
1,619
6,903
66,910
0
W
Odin
rktekt
Odin
7,260
2,807
0
2,401
9,422
7,308
2,450
439
7,974
0
68,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,293
Gold Earned
60,849
380
Minions Killed
555
0
Camps Cleared
0
1,619,290
Distance Traveled
1,914,052
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,922
520
33
2
0
386,829
0
L
Athena
8,147
388
40
2
0
328,549
1
W
Cernunnos
11,289
538
103
5
0
357,325
4
W
Tsukuyomi
13,592
647
130
6
0
456,166
7
L
Bakasura
9,456
450
119
6
0
310,687
2
L
Apollo
10,058
479
95
5
0
291,681
1
L
Kali
8,821
420
65
3
0
368,271
1
L
Hera
8,811
420
61
3
0
320,102
2
W
Discordia
12,398
590
134
6
0
373,182
4
W
Odin
12,648
602
155
7
0
340,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role