Player Matchup

Scylla
Scylla
BirzhanB
Scylla
Level 160
God Stats
0W - 1L
1,766 SR
Queue Stats
20W - 23L
1,544 Elo+
Party 2
Xing Tian
Xing Tian
Keinze
Xing Tian
Level 148
God Stats
0W - 1L
1,661 SR
Queue Stats
7W - 8L
1,527 Elo+
Party 2
Da Ji
Da Ji
Manapanzer
Da Ji
Level 147
God Stats
4W - 8L
1,502 SR
Queue Stats
558W - 564L
1,541 Elo+
Solo
Ganesha
Ganesha
Millionballon
Ganesha
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,508 Elo+
Solo
Danzaburou
Danzaburou
silex94
Danzaburou
Level 138
God Stats
0W - 1L
1,395 SR
Queue Stats
35W - 39L
1,389 Elo+
Solo
Team Averages
Level 149
1,565 SR
1,502 Elo+

VS

Team Averages
Level 119
1,506 SR
1,607 Elo+
Da Ji
Da Ji
DarkBlizzardESP
Da Ji
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 61L
1,610 Elo+
Party 1
Hera
Hera
HlinakCZ
Hera
Level 123
God Stats
5W - 5L
1,500 SR
Queue Stats
213W - 201L
1,603 Elo+
Solo
Mulan
Mulan
Ronin138
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,672 Elo+
Party 1
Anhur
Anhur
Xenz772
Anhur
Level 69
God Stats
2W - 3L
1,555 SR
Queue Stats
302W - 318L
1,552 Elo+
Solo
King Arthur
King Arthur
adrigil
King Arthur
Level 128
God Stats
1W - 1L
1,475 SR
Queue Stats
73W - 65L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BirzhanB
Scylla
19
8 / 4 / 7
11,975
855
20,080
15,877
8,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Keinze
Xing Tian
17
5 / 3 / 13
10,528
752
10,864
17,789
19,595
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
15
3 / 7 / 10
9,883
706
14,559
17,614
13,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
17
0 / 4 / 16
10,587
756
7,047
19,393
21,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
silex94
Danzaburou
16
3 / 5 / 11
10,266
733
15,511
15,982
8,174
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 12
12,181
870
12,596
12,732
12,631
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
20
5 / 2 / 13
11,435
817
22,421
7,152
2,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Ronin138
Mulan
17
4 / 7 / 15
10,818
773
13,216
15,104
14,185
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Xenz772
Anhur
18
1 / 3 / 17
10,485
749
10,756
13,687
5,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
adrigil
King Arthur
18
5 / 3 / 16
11,967
855
18,084
30,630
25,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
96
19
Kills
23
23
Deaths
19
57
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Scylla
BirzhanB
Scylla
8
4
7
2.88
W
8
4
12
3.5
W
Hera
5
2
13
5.75
L
Xing Tian
Keinze
Xing Tian
5
3
13
3.83
L
Da Ji
3
7
10
1.14
L
Ganesha
0
4
16
2
W
Mulan
Ronin138
Mulan
4
7
15
1.64
W
Anhur
Xenz772
Anhur
1
3
17
3.17
W
King Arthur
adrigil
King Arthur
5
3
16
4.33
L
Danzaburou
silex94
Danzaburou
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,061
Damage
77,073
86,655
Taken
79,305
71,460
Mitigated
60,234
26,549
Healing
36,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BirzhanB
Scylla
20,080
1,599
4,565
5,374
15,877
8,269
132
3,615
12,169
49,235
0
W
12,596
3,049
3,201
2,688
12,732
12,631
1,400
5,605
7,026
699
18,032
W
Hera
22,421
4,151
876
1,072
7,152
2,692
1,189
4,656
2,312
49,572
0
L
Xing Tian
Keinze
Xing Tian
10,864
545
1,021
2,381
17,789
19,595
16
5,719
12,070
13,618
0
L
Da Ji
14,559
2,854
2,672
3,619
17,614
13,771
336
5,220
12,394
7,712
14,823
L
Ganesha
7,047
753
518
1,707
19,393
21,651
79
5,235
14,158
21,702
0
W
Mulan
Ronin138
Mulan
13,216
1,098
3,080
3,360
15,104
14,185
1,860
8,911
5,913
0
23,522
W
Anhur
Xenz772
Anhur
10,756
7,029
1,428
3,680
13,687
5,055
1,062
8,821
4,636
0
26,036
W
King Arthur
adrigil
King Arthur
18,084
2,410
2,927
14,086
30,630
25,671
498
12,235
18,120
0
33,726
L
Danzaburou
silex94
Danzaburou
15,511
9,641
354
4,338
15,982
8,174
3,073
3,067
12,915
0
33,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,239
Gold Earned
56,886
141
Minions Killed
160
0
Camps Cleared
0
1,204,596
Distance Traveled
1,271,113
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,975
855
74
5
0
242,082
3
W
Da Ji
12,181
870
11
1
0
258,152
2
W
Hera
11,435
817
70
5
0
255,660
5
L
Xing Tian
10,528
752
7
1
0
301,909
1
L
Da Ji
9,883
706
15
1
0
219,935
2
L
Ganesha
10,587
756
5
0
0
232,037
1
W
Mulan
10,818
773
13
1
0
247,361
0
W
Anhur
10,485
749
39
3
0
252,078
0
W
King Arthur
11,967
855
27
2
0
257,862
1
L
Danzaburou
10,266
733
40
3
0
208,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role