Player Matchup

Cthulhu
Cthulhu
Hiquez_out3
Cthulhu
Level 49
God Stats
7W - 5L
1,484 SR
Queue Stats
107W - 140L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
MajorsanderBR
Tsukuyomi
Level 99
God Stats
3W - 4L
1,216 SR
Queue Stats
143W - 161L
1,448 Elo+
Solo
Nike
Nike
TominhasR
Nike
Level 102
God Stats
5W - 6L
1,436 SR
Queue Stats
42W - 61L
1,348 Elo+
Solo
Neith
Neith
cristal1234567
Neith
Level 41
God Stats
2W - 3L
1,444 SR
Queue Stats
5W - 14L
1,262 Elo+
Party 2
Nox
Nox
docinha0
Nox
Level 26
God Stats
1W - 3L
1,253 SR
Queue Stats
5W - 11L
1,304 Elo+
Party 2
Team Averages
Level 63
1,367 SR
1,352 Elo+

VS

Team Averages
Level 50
1,494 SR
1,253 Elo+
Ra
Ra
Darknight_HueBR
Ra
Level 67
God Stats
5W - 9L
1,513 SR
Queue Stats
67W - 116L
1,229 Elo+
Party 1
Arachne
Arachne
IGOR_PERONI
Arachne
Level 69
God Stats
4W - 6L
1,522 SR
Queue Stats
86W - 137L
1,275 Elo+
Party 1
Bacchus
Bacchus
MuRamBiToH
Bacchus
Level 21
God Stats
2W - 5L
1,528 SR
Queue Stats
19W - 47L
1,195 Elo+
Party 1
Kukulkan
Kukulkan
Trelo2004
Kukulkan
Level 75
God Stats
4W - 12L
1,711 SR
Queue Stats
251W - 255L
1,401 Elo+
Solo
Neith
Neith
Wannheda_h
Neith
Level 19
God Stats
12W - 48L
1,195 SR
Queue Stats
18W - 64L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hiquez_out3
Cthulhu
19
2 / 0 / 5
12,346
514
9,629
11,847
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
MajorsanderBR
Tsukuyomi
20
5 / 4 / 4
12,524
522
13,477
18,219
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
20
2 / 3 / 4
12,696
529
5,585
17,137
13,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 1 / 5
13,526
564
13,749
10,556
3,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 1 / 7
10,805
450
5,907
8,860
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 1
11,042
460
8,936
12,581
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
IGOR_PERONI
Arachne
19
3 / 3 / 2
11,177
466
6,495
15,957
10,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MuRamBiToH
Bacchus
14
2 / 6 / 1
9,181
383
3,716
17,744
14,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Trelo2004
Kukulkan
19
0 / 2 / 2
10,691
445
7,965
10,303
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
15
0 / 6 / 2
8,894
371
4,770
12,369
3,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
21
Kills
8
9
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Cthulhu
Hiquez_out3
Cthulhu
2
0
5
4.5
L
Arachne
IGOR_PERONI
Arachne
3
3
2
1.33
W
Tsukuyomi
MajorsanderBR
Tsukuyomi
5
4
4
1.75
L
Bacchus
MuRamBiToH
Bacchus
2
6
1
0.42
W
Nike
2
3
4
1.33
L
Kukulkan
Trelo2004
Kukulkan
0
2
2
0.5
L
Neith
0
6
2
0.17
W
9
1
5
11.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,347
Damage
31,882
66,619
Taken
68,954
35,920
Mitigated
39,220
13,369
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,936
769
914
3,001
12,581
5,860
294
869
11,712
72,106
0
W
Cthulhu
Hiquez_out3
Cthulhu
9,629
451
0
1,108
11,847
7,539
108
3,044
8,479
92,962
0
L
Arachne
IGOR_PERONI
Arachne
6,495
4,831
0
3,229
15,957
10,428
0
2,737
13,220
0
91,274
W
Tsukuyomi
MajorsanderBR
Tsukuyomi
13,477
2,999
0
5,177
18,219
7,360
1,400
4,631
13,356
0
91,553
L
Bacchus
MuRamBiToH
Bacchus
3,716
368
0
3,878
17,744
14,478
0
3,273
14,471
25,369
0
W
Nike
5,585
291
0
1,580
17,137
13,514
1,373
6,016
10,597
0
75,385
L
Kukulkan
Trelo2004
Kukulkan
7,965
632
0
2,249
10,303
4,466
0
5,367
4,936
89,403
0
L
Neith
4,770
1,900
0
3,099
12,369
3,988
0
3,290
9,079
0
56,840
W
13,749
7,053
0
4,596
10,556
3,999
3,982
2,526
7,952
0
95,860
W
5,907
393
0
908
8,860
3,508
1,293
3,122
5,618
39,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,897
Gold Earned
50,985
680
Minions Killed
583
0
Camps Cleared
0
2,276,704
Distance Traveled
2,056,925
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,042
460
144
6
0
344,956
4
W
Cthulhu
12,346
514
150
6
0
497,145
3
L
Arachne
11,177
466
134
6
0
516,515
4
W
Tsukuyomi
12,524
522
125
5
0
482,193
5
L
Bacchus
9,181
383
26
1
0
427,074
1
W
Nike
12,696
529
151
6
0
457,888
4
L
Kukulkan
10,691
445
177
7
0
413,140
5
L
Neith
8,894
371
102
4
0
355,240
7
W
Neith
13,526
564
170
7
0
424,894
1
W
Nox
10,805
450
84
4
0
414,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role