Player Matchup

Thanatos
Thanatos
Gold V
Cphelps22
Thanatos
Gold V
Level 103
God Stats
9W - 5L
1,836 SR
Queue Stats
52W - 41L
1,458 MMR
Party 2
Hercules
Hercules
Platinum V
MystPromise
Hercules
Platinum V
Level 88
God Stats
16W - 14L
1,530 SR
Queue Stats
171W - 155L
1,382 MMR
Solo
Chang'e
Chang'e
Gold IV
SC000T3R
Chang'e
Gold IV
Level 104
God Stats
9W - 7L
1,483 SR
Queue Stats
73W - 85L
1,371 MMR
Party 1
Skadi
Skadi
Silver I
Shrumie2081
Skadi
Silver I
Level 105
God Stats
3W - 1L
1,856 SR
Queue Stats
61W - 64L
1,314 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
redagent5678
Sylvanus
Gold IV
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 69L
1,371 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,641 SR
1,379 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,544 SR
1,403 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Bear__817
Achilles
Bronze III
Level 34
God Stats
1W - 3L
1,520 SR
Queue Stats
2W - 7L
1,400 MMR
Party 3
Fenrir
Fenrir
Silver II
GeeBAUER
Fenrir
Silver II
Level 68
God Stats
5W - 4L
1,498 SR
Queue Stats
22W - 27L
1,367 MMR
Solo
Cernunnos
Cernunnos
Gold IV
SnackyCamote
Cernunnos
Gold IV
Level 102
God Stats
26W - 18L
1,702 SR
Queue Stats
264W - 272L
1,373 MMR
Solo
Khepri
Khepri
Bronze III
SquaddGodd
Khepri
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,374 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cphelps22
Thanatos
20
8 / 2 / 9
14,565
583
13,171
20,795
8,839
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
MystPromise
Hercules
20
5 / 1 / 8
14,515
581
20,931
20,228
27,231
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
SC000T3R
Chang'e
20
7 / 3 / 6
13,670
547
18,635
18,340
7,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 7 / 3
13,215
529
5,721
16,796
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
redagent5678
Sylvanus
18
2 / 1 / 7
12,721
509
9,003
20,022
18,074
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ScyllaBakasuraChaacDanzaburouSet

VS

Bans
Cu ChulainnCthulhuApolloVamanaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
2 / 3 / 1
11,782
471
13,207
13,153
4,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Bear__817
Achilles
17
1 / 7 / 1
10,784
431
11,055
21,334
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
GeeBAUER
Fenrir
15
3 / 9 / 4
10,657
426
7,802
23,656
10,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
SnackyCamote
Cernunnos
20
7 / 3 / 1
13,533
541
14,117
17,641
10,446
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
SquaddGodd
Khepri
15
0 / 1 / 5
10,188
408
6,328
16,202
15,592
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
23
Kills
13
14
Deaths
23
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
L
Achilles
Bear__817
Achilles
1
7
1
0.21
W
Thanatos
Cphelps22
Thanatos
8
2
9
6.25
L
Fenrir
GeeBAUER
Fenrir
3
9
4
0.56
W
Hercules
MystPromise
Hercules
5
1
8
9
W
Chang'e
SC000T3R
Chang'e
7
3
6
3.33
W
1
7
3
0.36
L
Cernunnos
SnackyCamote
Cernunnos
7
3
1
2.5
L
Khepri
SquaddGodd
Khepri
0
1
5
2.5
W
Sylvanus
redagent5678
Sylvanus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,461
Damage
52,509
96,181
Taken
91,986
67,302
Mitigated
55,691
68,556
Healing
19,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,207
229
0
1,872
13,153
4,963
0
5,042
7,720
108,247
0
L
Achilles
Bear__817
Achilles
11,055
3,950
231
4,963
21,334
13,973
720
7,321
13,274
0
60,138
W
Thanatos
Cphelps22
Thanatos
13,171
2,244
0
25,141
20,795
8,839
3,246
4,413
16,332
0
111,119
L
Fenrir
GeeBAUER
Fenrir
7,802
1,479
0
1,957
23,656
10,717
0
4,485
18,821
0
73,834
W
Hercules
MystPromise
Hercules
20,931
7,333
0
8,748
20,228
27,231
1,570
2,420
17,258
0
94,205
W
Chang'e
SC000T3R
Chang'e
18,635
970
5,447
8,197
18,340
7,685
2,900
8,121
10,194
99,609
0
W
5,721
2,121
0
5,464
16,796
5,473
4,177
1,980
14,816
0
100,911
L
Cernunnos
SnackyCamote
Cernunnos
14,117
6,299
0
8,395
17,641
10,446
2,361
2,246
15,313
0
128,236
L
Khepri
SquaddGodd
Khepri
6,328
834
0
2,139
16,202
15,592
0
8,336
7,501
27,265
0
W
Sylvanus
redagent5678
Sylvanus
9,003
2,752
5,457
10,102
20,022
18,074
1,239
9,354
10,643
41,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,686
Gold Earned
56,944
718
Minions Killed
611
0
Camps Cleared
0
2,364,354
Distance Traveled
2,302,417
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,782
471
182
7
0
497,778
2
L
Achilles
10,784
431
112
4
0
456,825
9
W
Thanatos
14,565
583
149
6
0
553,094
6
L
Fenrir
10,657
426
96
4
0
441,241
1
W
Hercules
14,515
581
178
7
0
512,694
5
W
Chang'e
13,670
547
163
7
0
461,664
3
W
Skadi
13,215
529
164
7
0
423,971
4
L
Cernunnos
13,533
541
197
8
0
419,944
10
L
Khepri
10,188
408
24
1
0
486,629
2
W
Sylvanus
12,721
509
64
3
0
412,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role