Player Matchup

Ullr
Ullr
DudeSjef
Ullr
Level 18
God Stats
7W - 9L
1,502 SR
Queue Stats
235W - 224L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Fransman102
Cthulhu
Level 14
God Stats
8W - 5L
1,505 SR
Queue Stats
10W - 14L
1,367 Elo+
Party 1
Arachne
Arachne
OneMcQuin2002
Arachne
Level 85
God Stats
16W - 11L
1,543 SR
Queue Stats
128W - 141L
1,408 Elo+
Party 1
Khepri
Khepri
SkillfulCrouton
Khepri
Level 63
God Stats
4W - 1L
1,813 SR
Queue Stats
42W - 37L
1,556 Elo+
Party 1
Hera
Hera
langedollo
Hera
Level 80
God Stats
2W - 2L
1,404 SR
Queue Stats
402W - 391L
1,407 Elo+
Party 1
Team Averages
Level 52
1,554 SR
1,435 Elo+

VS

Team Averages
Level 59
1,487 SR
1,385 Elo+
Ra
Ra
Anafiboy69_V2
Ra
Level 85
God Stats
2W - 4L
1,704 SR
Queue Stats
148W - 156L
1,394 Elo+
Party 2
King Arthur
King Arthur
Dr_Exiles
King Arthur
Level 85
God Stats
5W - 2L
1,575 SR
Queue Stats
212W - 229L
1,426 Elo+
Party 2
Skadi
Skadi
Noh_Seonyoon
Skadi
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 169L
1,426 Elo+
Party 2
Yemoja
Yemoja
Soktas
Yemoja
Level 18
God Stats
4W - 10L
1,157 SR
Queue Stats
83W - 120L
1,351 Elo+
Party 2
Arachne
Arachne
x_SR_Xx
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 117L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 0 / 6
7,634
509
5,692
5,060
1,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Fransman102
Cthulhu
13
1 / 0 / 2
7,837
522
8,195
8,025
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
16
9 / 1 / 4
9,376
625
11,540
9,479
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 0 / 6
7,888
526
2,799
4,272
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
11 / 2 / 1
10,160
677
8,281
7,451
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
7,872
525
6,025
10,661
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dr_Exiles
King Arthur
14
0 / 2 / 0
7,759
517
6,392
12,607
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 0
5,504
367
4,364
10,548
2,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Soktas
Yemoja
10
0 / 3 / 0
6,404
427
1,956
8,933
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
x_SR_Xx
Arachne
9
1 / 5 / 0
6,239
416
1,355
9,585
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
24
Kills
3
3
Deaths
24
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
King Arthur
Dr_Exiles
King Arthur
0
2
0
0
W
Ullr
2
0
6
5
W
Cthulhu
Fransman102
Cthulhu
1
0
2
2
L
0
7
0
0
W
Arachne
9
1
4
11
W
1
0
6
4
L
Yemoja
Soktas
Yemoja
0
3
0
0
W
11
2
1
5.75
L
Arachne
x_SR_Xx
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,507
Damage
20,092
34,287
Taken
52,334
19,042
Mitigated
20,551
9,382
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,025
593
84
3,018
10,661
3,725
630
5,303
5,117
51,195
0
L
King Arthur
Dr_Exiles
King Arthur
6,392
1,227
0
5,050
12,607
7,454
0
6,962
5,005
0
48,339
W
Ullr
5,692
2,846
0
1,687
5,060
1,976
128
663
4,397
0
47,180
W
Cthulhu
Fransman102
Cthulhu
8,195
560
0
1,704
8,025
7,347
0
0
7,416
44,534
0
L
4,364
1,196
0
1,183
10,548
2,262
250
1,945
8,565
0
26,167
W
Arachne
11,540
8,042
0
4,081
9,479
4,078
0
2,285
7,144
0
68,291
W
2,799
141
0
1,212
4,272
2,742
296
758
3,514
27,662
0
L
Yemoja
Soktas
Yemoja
1,956
243
1,343
1,032
8,933
4,399
0
2,011
6,888
17,757
0
W
8,281
2,411
0
698
7,451
2,899
267
4,275
3,176
64,342
0
L
Arachne
x_SR_Xx
Arachne
1,355
786
384
2,204
9,585
2,711
0
1,977
7,484
0
27,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
33,778
436
Minions Killed
339
0
Camps Cleared
0
1,535,592
Distance Traveled
1,266,664
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,872
525
93
6
0
254,743
2
L
King Arthur
7,759
517
108
7
0
270,515
0
W
Ullr
7,634
509
92
6
0
271,964
7
W
Cthulhu
7,837
522
71
5
0
306,488
0
L
Skadi
5,504
367
47
3
0
254,508
2
W
Arachne
9,376
625
114
8
0
338,942
1
W
Khepri
7,888
526
36
2
0
316,386
7
L
Yemoja
6,404
427
36
2
0
270,596
0
W
Hera
10,160
677
123
8
0
301,812
4
L
Arachne
6,239
416
55
4
0
216,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role